a piece Several villain teams are brought in to fight Luffy's team, not even counting pirate teams like the Beast Pirates and the Doflamingo family. CP9, now CP0, and the Five Elders are all dangerous teams for Luffy, and now there's another one: the Holy Knights. Also known as the God Knights, this powerful team epitomizes the arrogant entitlement and self-indulgence found in the sacred land of the Red Line.
It didn't take long a pieceThe Elbaf arc spills the beans on who the God Knights are, their specific duties, and what their combat powers are like. already, a piece Fans have a clear idea of how this team works and what everyone can expect from them. It includes a mix of familiar elements like Devil Fruits and High Authority and some new tactics to rival even the strongest Haki on the battlefield.
God Knights all have depth and unfathomable promise
This allows them to teleport around or summon reinforcements
For some time V. a piece has been developing parallel combat or “magic” systems that exist with Devil Fruits. Even Devil Fruits can't do everything, and after several years in publishing, a piece It was due to the expansion of the supernatural side of the world with new abilities. The God Knights were the perfect group to show off some new abilities, such as the Four Covenants. The Shallows type only binds the bearer to Imu's will, while the Depths and Abyssal Covenants grant remarkable abilities.
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All full members of the God Knights have a Depth Covenant, with an Abyssal Covenant in most cases. In place of these symbols, god knights such as Shamrock, Gunko, and Sommers can teleport anywhere in the world, obviating the need for fast-moving ships. This suggests great urgency on the part of the Lord Knights, as both of them can quickly appear wherever Emu is needed for a mission. What's more, these covenants grant the God Knights immortality, allowing them to defeat almost any enemy on the battlefield. Only certain fighters, such as Scooper Gabon and Roronoa Zoro, can bypass that immortality with their attacks.
God Knights are usually powerful Devil Fruits
Arrows, thorns, and MMAs have defined the fighting style of Lord Knights until now
This is one of the most predictable yet most exciting parts about the God Knights group. For decades, it's always been the assumption that when a powerful new group comes along, at least some of the members will have impressive Devil Fruits, possibly with hockey to back it up. The God Knights are the same, wielding never-before-seen devil fruits with them. Notably, the fruits' powers aren't as flashy as the likes of Big Mom's Soul-Soul Fruit or Kaido's legendary Joan Fruit, but these Devil Fruits still work.
For example, Gunko terrorized the Straw Hat team with her Arrow-Arrow Fruit. This can force people to go in whatever direction the arrows point, an effective way to turn the team's combat power against itself. Gunko can also form a bird with his arrows and fly around Elbaf with ease. Then there's St. Somers, whose thorny fruit is useful for hostage situations with pointed, invisible thorns to fend off the enemies of God Knights. Saint Killingham is one who can turn people's nightmares into reality with his dragon-dragon fruit, making MMAs that can keep even giant warriors at bay.
God Knights have exemplary teamwork
Other villain groups split up to fight the Straw Hats
Even though groups like Baroque Works and Big Mom Pirates have a numerical advantage over Heroes, those teams often don't press that particular advantage. Instead, to keep things simple, a piece Will split the team fight into a series of duels. Fans may remember Sanji, Zoro, and Luffy battling the top three Baroque Works agents in the Alabasta Saga, for example. And even in the chaos of the Onigashima attack, combat was often a matter of duels. Teamwork between the Beasts Pirates was somewhat limited.
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This is not true for the God Knights, who make teamwork the core of their fighting style. Their Devil Fruit strengths and personalities may be very different, but these warriors are very adept at fighting together. Gunko and Somers combined their fruit powers to create a tense hostage situation during the Elbaf arc, for example, when Killingham's MMAs keep everyone away. The God Knights will also swap members in and out to suit mission needs, such as Sommers and Killingham replacing Shamrock on Elbaph.
God Knights allow Imu to possess them at any time
Imu appears to anyone with the right vows
The God Knights all have an unwavering loyalty to Emu, and that extends to capture as well. For the most part, God Knights are content to simply follow Emu's orders and exercise that authority, but some situations demand more. Like a piece As readers have already seen, Emu can take command of the God Knight's body to fight his enemies personally, as he did with Gunko. In a flashback sequence in God Valley, Emu did the same to Zegarcia Shani.
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This suggests that both the Lord Knight and the Five Elders are fair game for Emu's ownership since they all have advanced covenants. That, and with such fighters obviously having the strength and authority to suit Emu's tastes, it's terribly unlikely that Emu will bother to capture the admiral or vice-admirals. When possessed, an Elder or Lord Knight will set aside his own powers in favor of the likes of Domi Reversi.
Lord Knights Police World Nobles
Only someone like a Lord Knight could judge a Heavenly Dragon
This aspect of God Knights is often seen on-screen, since a pieceThe current narrative favors action and flashbacks to Marijoa's insular political landscape. Still, it's illuminating to learn how the God Knights operate in their homeland, and it says a lot about their superior authority. so far, a piece This has led fans to believe that the World Nobles can do whatever they like as untouchable aristocrats, but this is not entirely true. Admirals cannot order Celestial Dragons around or judge them, but God Knights can.
The Lord Knights police the world's elite in the Holy Land, a task no other group would be trusted to accomplish. God Knights can also punish or execute a World Noble for serious grievances, such as if the Noble acts in defense of the common people. In particular, it is the Supreme Commander of the God Knights who can make decisions on the Celestial Dragons, such as Figureland Garling himself.
God Knights have a simple command structure
The Navy has many ranks
The Navy boasts the largest and most complex command structure of all a pieceFrom lowly marine grunts to enlisted officers to vice-admirals and admirals. Five Elders are also part of the Navy's command structure. Then there are the God Knights, a very small group that doesn't need a lot of ranks or hordes of admirals.
This is the simplest and most practical aspect of Lord Knights, a reflection of how small and cohesive the group is. The God Knights only seem to have eight members in it, so even though they follow the Navy's ranking system, not all positions can be filled. Instead, the Lord Knights have a Supreme Commander, a rank filled by Figureland Garling, and a Commander rank below that, held by the Shamrock. The other members are simply full-fledged knights who obey the wishes of both the Commander and Emu. There are very few, partial members called God's Dedicated Blades, who serve as basic fighters who can be welcomed into the main group, if they prove themselves worthy.
a piece
- Release date
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October 20, 1999
- network
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Fuji TV
- directors
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Hiroaki Miyamoto, Konosuke Uda, Junji Shimizu, Satoshi Ito, Munehisa Sakai, Katsumi Tokoro, Yutaka Nakajima, Yoshihiro Ueda, Kenichi Takeshita, Yoko Ikeda, Ryota Nakamura, Hiroyuki Kakudou, Takahiro Noimauji, Tokahiro, Enoji Maudo Shishido, Hidehiko Kadota, Sumio Watanabe, Harume Kosaka, Yasuhiro Tanabe, Yukihiko Nakao, Keisuke Onishi, Junichi Fujise, Hiroyuki Satou
- The authors
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Jin Tanaka, Akiko Inoue, Junki Takegami, Shinzo Fujita, Shouji Yonemura, Yoshiyuki Suga, Atsuhiro Tomioka, Hirohiko Usaka, Michiru Shimada, Isao Murayama, Takuya Masumoto, Yoichi Takahashi, Momoka Toyoda
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Mayumi Tanaka
Monkey d. Luffy (voice)
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Kazuya Nakai
Roronoa Zoro (voice)