Light machine guns are very difficult to use Battlefield 6 Compared to other weapons, however, they provide incredible stopping power at long range, and they can suppress enemies for long periods of time, preventing injured targets from naturally recovering their health. These weapons are as deadly as anything in the game, but players will need to adapt to their playstyle.
The following list contains all LMGs Battlefield 6 According to their strength as well as their effectiveness compared to each other across the game's many maps and modes. If you want to learn how to become a good machine gunner, then this guide will help you choose the right weapon for you.
The best light machine guns in BF6
- M250
- M240L
- M60
- DSR-IAR
- RPKM
- MG123K
- L110
- KTS100
We have sorted this list accordingly Weapon performance and adaptability at different ranges. Most of the maps Battlefield 6 Containing a mix of short and long sight lines, smaller maps have more limited engagement ranges than others. As such, the best machine guns in the game should be able to fight effectively no matter how far they are, though that doesn't mean the more specialized ones don't deserve any recognition. Below, we'll explain why we rank each weapon in their respective places.
M250
The king of stability
The M250 is very similar to the M277 in BF6 – Both have an incredibly consistent damage profile, capable of hitting targets 25 damage to the body at a range of 80 meters and above. The M250 is classified as a long-range weapon, but with a decent fire rate of 675 RPM, it's more than capable of dealing with threats even at close range.
Perhaps the M250's biggest downside is its magazine capacity. It only comes with a 50-round box magAnd to get the 100-round version, you need to reach rank 22 with the weapon and fully clear 55 attachment points. Still, this LMG is very reliable at all ranges, and if you can get a good firing position, you'll shred infantry without breaking a sweat.
M240L
High caliber firepower
It's safe to think of the M240L as a more aggressive version of the M250. This LMG can deal 25 body shot damage at 80 meters, but its real strength is its capacity. Kill enemies in 3 body shots from 10 meters away. Its 600 RPM fire rate makes it much less suppressive than the M250L in those medium-long-range engagements, but ultimately, it's not a bad gun from those distances as long as you mount it on a surface or deploy a bipod.
Like the M250, the M240L has a relatively small default mag capacity of only 50 rounds. It also has a 100-round box mag, but it only costs 25 points instead of the M250's 55.
M/60
ol reliable
While the M/60 may be one of the slowest firing guns in the game, it makes up for it by having the same stopping power as the two previous weapons – it 3 shots to kill someone up close and 4 shots to take them down from 80+ meters away. It's also very accurate, and its slow fire rate makes firing the weapon feel more fun than some others.
The M/60 starts with a 100-round magazine, and while it packs a punch, you're likely to knock it out of someone's hand using an assault rifle or SMG. BF6 If you are caught in close quarters. Sure, you can gun them down with a few bullets, but if you flanker jump you'll be dead before you even get your third shot off. Still, the M/60/s 3-bullet-kill potential and reliability at medium-long range earn it a high spot on our list.
DRS-IAR
Assault rifle in disguise
Based on the real-life M27, the DRS-IAR is an assault rifle that historically fulfilled the automatic rifleman's role. in BF6It retains its role as a highly accurate gun capable of suppressing enemies from long range. Infantry detachment at close quarters. This will outlast most carbines Battlefield 6 In terms of damage output over range, and depending on how you build it, the DRS-IAR can be a heavy support weapon or a light rifle for close combat.
There are very few bad things to say about this LMG. What's worth noting, though, is that it feels pretty sluggish by default. It takes a while to reload, and the gun's weight drags down its ADS speed fairly well compared to assault rifles, SMGs, and carbines.
RPKM
High accuracy, low recoil
The RPKM is very similar to the DRS-IAR in some respects – both look like heavy assault rifles, but the RPKM trades close-quarter effectiveness for dominance at medium range. Its rate of steady fire is 553 RPM and a Average bullet-to-kill count of 5 from 15 to 80+ meters. TTK is a little slow in RPKM, but it's devastating if you can catch enemies off-guard with it.
Unfortunately, the RPKM is overshadowed by the top 3 weapons on this list when it comes to mid-long-range supremacy, but since this weapon fires off AK-style magazines, its downtime is much shorter when you need to reload.
M123K
Cheesemaker
The M123K is the fastest firing LMG BF6Clocks in at 830 RPM with a maximum damage value of 25. This gun can take down a target very quickly, and its recoil isn't bad either. Although listed as a close-range weapon, the M123K is capable of engaging enemies beyond the 80-meter mark, but bipods and/or burst-firing will be mandatory for those ranges.
If all you want out of a machine gun is to fill everything on the opposite side of your barrel with holes, then the M123K is your best bet, especially if you're playing support for the LMG handling bonus. It's extremely satisfying to use on maps like Siege of Cairo, although it tends to be a bit unreliable at long ranges without the right setup.
L110
General purpose support weapon
A beginner LMG performs well out of the box, and it doesn't really need much to be effective at all ranges. Its rate of fire of 720 RPM makes it a very good weapon at 10 to 80 meters, and you really can't go wrong with it. However, the M123K is basically a better version of the L110 – both guns deal the same damage at the same distance, but since the M123K fires faster, it's more lethal than the L110 in basically every scenario.
Still, the difference between the L110 and M123K is small, and if you like one of these guns, the other will probably be more appealing.
KTS100 MK8
Extreme accuracy and ease of use
The KTS100 MK8 is designed for accurate suppressive fire at long ranges. Not only does this gun kick, but it does Retains much of its purity during long bursts. to bloom BF6 Most of the weapons have a strong impact, but this is not the case for the KTS100 – this LMG remains accurate even after about 20 consecutive shots, and after that, it is only slightly inaccurate.
Being able to consistently hit targets at range is great and all, but since the KTS100 shares the same 513 RPM fire rate as the M/60 without the damage to match, this LMG will feel underpowered to many players. Its damage drops to 17 at 80 meters, the lowest of all LMGs by far. Apart from its low recoil and high sustained accuracy while firing, the KTS100 tends to perform very well at all ranges.