Warzone makes big changes to Smoke, but fans aren't happy

Key takeaways

  • Call of Duty: Warzone reduced DTIR muzzle smoke for better visibility, but distance still affects visibility.
  • Despite the player's frustration, BlackSail leather reduces smoke, making it less aggressive for players.
  • Fans hope that the Call of Duty developers continue to address player feedback for Warzone like they have for Black Ops 6.



Call of Duty: Warzone Finally, changes have been made to the frustrating muzzle smoke, and while visibility is now significantly improved at close range, it is still not consistent at different distances from the target. These changes were rolled out as part of Call of Duty: WarzoneOctober's update, but, surprisingly, they weren't mentioned in the patch notes.

With a change in focus Call of Duty: Black Ops 6Season 6 update for Call of Duty: Warzone and Call of Duty: Modern Warfare 3 Wasn't filled with much content. While the update added some new weapons and limited-time game modes, the community was expecting more from the last season. One change that didn't go down particularly well with the community was the addition of muzzle smoke Call of Duty: Warzone’s Season 6 update, which made it incredibly difficult for players to see their opponents. It looks like the developers have finally tweaked the muzzle smoke in the game, but there's a catch.


In the new post War zone subreddit, user pnokmn highlights the aforementioned change Call of Duty: Warzone October update patch notes. They add that DTIR's muzzle smoke was secretly reduced in the update, but it's not exactly what to expect. While the smoke is much less invasive and visibility is significantly better when the target is at close range, as players increase the distance, the smoke again takes up a significant portion of the field of view.


Call of Duty: Warzone fans call out pay-to-win blacksale blueprint


While the smoke itself is pretty annoying to deal with, fans have also expressed their frustration with the blacksale skin. If players use the Blackcell Blueprint with DTIR, the smoke is significantly reduced. While there is still a bit of smoke when using Blacksail leather, it is mostly directed towards the side, making it less aggressive for players. This isn't the first time a gun has been called pay-to-win. For example, the MAC-10 in Call of Duty: Warzone Similar allegations have been faced in the past, but they were mostly due to bugs. However, it seems more intentional, considering that the smoke was tweaked, although it still isn't close to the Blacksale blueprint.


Aside from the distance issue, many noted that the smoke was reacting strangely to the bullets. In the video, when using certain scopes, the smoke starts to flicker, which is another annoying distraction when using the gun. Keeping in mind that Activision has been proactively making changes based on player feedback Call of Duty: Black Ops 6Many are hoping that developers will do the same Call of Duty: Warzone.

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