OP Lorwyn Eclipsed Commander's gathering “shadow nerfing” is a good thing, but it's part of a bigger problem.

I started playing Magic: The Gathering About 21-22 years ago, not sure of the exact time, but I was either 12 or 13, and I was opening Mirrodin block packs when I got a big 11-mana 11/11 Darksteel Colossus and knew I actually liked playing the game. I actually started a little earlier than that, learning to collect cards and turn the rules on and off, because I distinctly remember owning cards from Onslaught, but the Mirrodin block really got me playing. By Kamigawa, I was drafting any time, and Ravnica was the best time for me. Magic: The GatheringAt the point I participated in tournaments and built my own decks.

When I took a big break when I was 19, I returned to actively playing and collecting MTG A few years ago, right when Bloomborough was announced. I saved up to buy all four Commander decks at Bloomborough and got myself a collector's booster display, a regular box, a starter deck, and many other products like a pre-release kit. I was hooked again, and Lorwyn Eclipsed already has me over the moon. All this to say I have been active or orbited around Magic: The Gathering Most of my life, and so it makes sense to me that WotC is “nerfing” Ashling, The Limitless, before release, but I also know that this is only a symptom of a larger problem.

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Magic: The Gathering has a ridiculous Sonic the Hedgehog x Warhammer 40k combo

Magic: The Gathering players can create a powerful combo between working Sonic the Hedgehog and Warhammer 40K cards, as strange as that may sound.

MTG's best Lorwyn Eclipsed Commander explained

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  • This is a 3-CMC 2/3 elemental creature.

  • This gives Evok 4 generic elemental spells that you cast from your hand

  • It makes a token copy of any original non-token you sacrificed, giving it haste, and gives you the option not to sacrifice it at the end of your turn if you pay WUBRG.

Now, Ashling is incredibly strong, which is reflected in the fact that it is the most popular Lorwyn Eclipse Commander. MTG In infinite and main set cards. This lets you chain impulses multiple times for devastating effects, for example. It can create incredible combos when played alongside Yarok, The Desecrated, and Shrikamaw, Risen Reef, and the card. MTGThe iconic Mulldrifter. This is a WUBRG Commander, meaning your color recognition is all colors of magic. This can promote a crowd strategy across the board. This can be a great cascade commander. I could go on.

How to MTG Nerfing Ashling, the Unlimited Commander Deck

A potential caveat that some players noted is that Ashling says that it gives evoke 4 in the elemental spell, and that it creates tokens of the elements you sacrifice, but it doesn't specify the word “permanent”, meaning it can work with relatives or instants. of the experienced MTG Players, it may be implied, like Evoke has always worked as a permanent, so why does Ashling allow you to cast relatives and spells and then copy them if they are not permanent and don't need to be sacrificed? So, why? MTGThe errata comes into play, affecting Ashling before its release, with a clause clearly stating that it is permanent.

MTG's mechanics and keywords are very complex, enabling errors

That's fine, and to be honest, it's probably for the best. However, it shows how dependent it is MTG The keywords are there, and there are a lot of them, quite clearly. Some often do the same thing, like Tarkir: Dragonstorm's mechanic is like a flurry of blows from a flurry. DnD A set, which is simply naming something that is in the game forever, is like a saddle crew. It also shows that the game can be very complex at times, to the point that errors are needed to simplify things.

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A great example is how the Baloths are inside MTG had changed MTG Arena To reduce the number of steps and clicks, even if that means “nerfing” the card by limiting its options. This is a card that allows you to choose whether to create a 4/4 creature token when a land enters the battlefield, while the errata removed “May”, so there are fewer clicks. Arena. This can create some rare scenarios where you don't want to create tokens, but now you're forced to, because otherwise the game would be too complex, harder to keep track of, and even harder to micromanage.

Before being banned in Standard, MTG's Vivi Ornitier was nerfed via errata in MTG Arena. This was a proper nerf rather than a rules clarification, but it still shows how fragile and fragile MTG's rules ecosystem is.

So, while I understand the decision to add a permanent section to Ashling, even if it remains an OP Lorwyn Eclipse card. MTG However, I think there needs to be a more structured approach to the rules and terminology of each rule. Instead, there are many obscure sections to the game that some long-time fans and players alike are unaware of, such as how tiers actually work and a standing order for effects that modify the behavior of existing cards on the field. That's easier said than done, though, as it means errata are inevitable for the foreseeable future.


Magic: The Gathering Arena tag page cover art

systems

PC-1


issued

September 27, 2018

ESRB

T For Tin // Blood and gore, mild fantasy violence

developer(s)

Wizards of the Coast, Wizards Digital Game Studio

publisher(s)

Wizards of the Coast


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