Great games that let you run a colony in space

In management and sim titles, players usually face the biggest challenges that a particular location has to offer. For example, in a restaurant sim, you might be trying to please all the patrons during lunch, getting every order spot-on and in super fast fashion. That's hard enough, but at least you don't have to deal with alien invasion or kicking clients out of an airlock. Managing a space colony is definitely not for the faint of heart. Survival Colony Sims are full of tough challenges, but this setting takes things a step further.

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This is why so many space games place such a heavy emphasis on doing so. Sometimes the colony is the main focus of the experience, while other games include colony management as a small part of a wider outer space adventure. Regardless, though, these fantastic games will have you juggling all kinds of responsibilities to keep your little space settlements running.

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Does not contain oxygen

A deceptively deep challenge

Does not contain oxygen It has a great sense of humor, wonderful animation, and a lovely cartoony art style. It's easy to be disarmed by its charm, then, but if you underestimate it you're making a big mistake. The clones you care about in the game face risks from their remote asteroid environment, from possible diseases to starvation and lack of oxygen, and managing all these needs (expand, maintain power, collect very quickly) while continuing to do their job, which is vital to the colony's survival.

If you can successfully juggle everything, hopping from menu to menu to get a better understanding of everyone's status and working conditions, you can find free time to read. Dark spirits-style document or two, providing some fascinating context about the setting and what happened on our beloved Earth. Sophisticated physics also mean that you need to be aware of every move you make and how it can affect duplicates individually and collectively.

5

Living Mars

The myriad challenges of the Red Planet

Here in the real world, humanity's greatest ambition is to travel to and eventually colonize Mars. The difficulties of establishing oneself in such an utterly inhospitable environment are, of course, many and complex. As we wait to see how our great scientists, engineers and experts from a wide range of other fields tackle them, we can get some sense of it all from the great city-builder. Living Mars.

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Shelter, food and water supply, oxygen, waste disposal, buildings, vehicles, communication, electrical systems, and maintenance for all these things are essential for survival. Before all that, you have to set up a company and manage a custom budget to determine what you can bring to Mars on your lander, establishing the presence of remote-controlled vehicles like rovers to prepare the area before you even consider taking humans there. With a relatively stable base set up and a bustling colony, though, the joy of Living Mars Its unpredictability. The planet's often disastrous weather can jeopardize many long- and short-term plans, and depending on where you live on the planet, certain conditions like dust storms are more or less likely. You have to balance your risks, because you can't avoid everything. Nor can you count on your colonists themselves in the long run, for they too have a change of mood to account for. The game is an exciting mix of balancing what you have control over and what you don't, in order to secure more funds and keep the conditions on Mars as 'comfortable' as you can.

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Stellaris

One of the greatest space games of all

In some space titles, the gameplay revolves entirely around the concept of building a colony and helping it develop and survive. StellarisAs players know well, is a huge and terrifyingly ambitious game, of which maintaining a colony is a small part. It's a strategy title that explores a little bit of everything as you get better at playing. From developing a business empire, if you wish, to declaring war on the rest of the universe and leaving destruction in your wake, you can do as you please.

Key, such as similar genre entries civilization A series is about playing to the strengths of the people you choose to play with. Colonies are valuable regardless of your playstyle, however, as they provide new planets that you can develop as you wish to further your goals. To do so requires colony ships, as is a nearby planet that has a high enough habitability rating to be able to support life (in whatever form you want to establish a colony there). Different species and planet types have their own requirements, and there are diplomatic access rights to the planet that are needed. From there, it's all about the right production priorities to ensure that your new colony is adding to your empire rather than taking resources away from it, including the balancing act of building priorities to keep the inhabitants happy and helpful, yet productive.

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RimWorld

Spacefaring life is a dangerous one

RimWorld Well known for being full of problems that can be very difficult to navigate, especially for inexperienced players. Still, as we've firmly established by now, that's par for the course when you establish a colony in space. Your colonists are known as pawns, and you'll be working them hard for most of your experience with the game. There's a lot of freedom to build your base in terms of sizing and layout, but the basic rooms you'll need, from bedrooms to barracks, are really non-negotiable. Things to keep track of RimWorld Providing increasingly sophisticated entertainment options as you develop the resources to provide them, for example, is a way to scale up your pawns' needs.

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Eventually, your colony will have a well-equipped hospital and so on. This can be important, because as in Does not contain oxygenDisease is an ever-present threat to be wary of. Your colony can also be raided for supplies, and when this happens, a carefully thought-out floorplan can pay off in a big way when you're creating routes to repel intruders. Tasks like mining are also very important, so it requires enough micro-management to place your pawns on the most relevant tasks during the game's moments. Few titles are scary enough to scare you into outer space, and this one certainly has its moments.

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Man has no sky

Colonies are yet another aspect of the game

It's fair to say that Man has no sky Halo Games' initial idea for the title was somewhat of a late bloomer when it came to delivering. However, the team is celebrated for at least sticking with it during the post-launch backlash. It's an open-world title that's really optimized for fan feedback. The end result was one of the most ambitious and now iconic space games of all time. The main appeal for many was the idea of ​​exploring the universe together with friends, and to facilitate that, cross-platform play was implemented. Groups of players like to create their own colonies by building bases that join together in a sort of outer space community, but there's more to it than that.

in Man has no skyColonies are technically called planetary settlements. Larger planets may have multiple settlements, and each of them may be operating at a different priority. It's about the number of responsibilities you're willing to take on, and how beneficial doing so might be to your cause. The player can take on the role of a settlement overseer, which involves everything from broadly deciding the order of building projects to communicating with the locals to make sure things are running smoothly. Keep those in your settlement happy. If you spend a lot of time as bailiff of Pribyslavitz Kingdom Come: RedemptionDLC, you'll have a good idea of ​​what to expect here.

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Plan B: Terraform

Development of a huge population

We often imagine colonists on distant planets as small groups of intrepid scientists and adventurers. A dozen people say. How these setups play out in games and eventually in real life can be pretty cool. Humanity's ultimate goal may be to spread out into the universe and find a new home (or homes), however, it would be nice to see a more ambitious game in terms of population size.

Plan B: Terraform, At first, the middle looks like a cross the factory and Terra Zero. It has the former's intensive factory construction and the latter's careful use of environmental regeneration techniques. Where it really shines is combining both of these challenges to add a sense of grandeur. In this game, your planets can reach a population of one million people, so you will create huge colonies over which you have ultimate control. To keep your colonies happy and ensure they have room to grow and the resources they need to survive, you can freely manipulate the land to build your settlements, flattening awkwardly placed hills and everything else.

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