If you are having a hard time Marathon And if you want to choose one of the easiest classes, Destroyer might be the one to pick. This runner shell has a mix of abilities that allow you to move well on each map and destroy your enemies, whether they are UESC units or other runners.
However, the fact that this class is accessible does not make it easy to use. It's not an easy exit shooter after all. Let's go over the best builds for Destroyer, what each ability does, and how you should play with this runner shell in Marathon.
A devastating observation
Destroyer is a balanced class that gives you A good portion of defensive and offensive options. For example, their tactical ability, Riot Barricade, lets you block someone's damage by shooting them. you should Mix this one with your ability to connect While in the air, as follows:
- Run towards the enemy while using Riot BarricadeWait for their charger to drain and start reloading, And then jump and use the thruster on one side To mess with your position and make it difficult for them to shoot you. This is a winning strategy for eliminating enemies in a one vs one scenario.
Take advantage of how quickly destructive Can run, both to escape from enemies or to chase them. Just keep an eye on your heat gauge, because you'll be in trouble if you overheat during the fight.
Destroyer's Prime ability is great for dealing significant damage Against enemies, and you should be able to take out one or two with a little luck and good positioning.
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Destructive capabilities
|
capacity |
Type it |
This is what it does |
Base cooldown/duration |
|---|---|---|---|
|
Search and destroy |
Prime |
Activates shoulder-mounted missile pods that deal damage and immobilize targets you're shooting with your primary or secondary weapon. |
|
|
Riot Barricades |
Strategic |
Activates an energy shield that blocks all incoming damage. It consumes its own energy when active, and if it receives damage, it consumes more. |
|
|
Thruster |
specialty |
It uses boosters to push you in a direction while you are in the air. It heats up every time you use it. |
Basically no cooldown, it's available once you touch the ground. Be mindful of your heat though. |
|
Strategic Sprint |
specialty |
Press Sprint twice and you'll move faster. This makes your heat gauge. |
Ditto Thruster. |
Best Destroyer Loadouts
We have prepared two basic constructs for the destructor. The first is for the time you have A few hours into the game And already can find some basic weapons, and the other is for later, When you already have a really expensive vault.
Thanks to their capabilities, you can go with every type of weapon, which suits you best. We would recommend Mixing close quarters and mid-range a bitsuch as a shotgun and an assault rifle. But again, you really can't go wrong as long as you play aggressively with your prime ability when it's available, and find the best ways to use your riot barricade.
Depending on how far into the game you are and what your vault looks like, you should always go out with at least three shields and health regens.
The perfect early game destroyer build
|
primary weapon |
Bully SMG |
|---|---|
|
secondary weapon |
Magnum MC |
|
the bag |
Best available |
|
the shield |
Best available |
|
equipment |
Ammo crate |
|
Core |
Core Slot 1: Bombardier. (Defeating enemies while your Search and Destroy is active extends its duration.) Core Slot 2: Heavy base. (Destroying enemies with explosive damage reduces the cooldown of your next quest and destruction.) |
|
Transplantation |
Head transplant: Regen V2. (Slightly reduce weapon handling and aim down the sights speed.) Torso Implant: Survival Kit V2. (Increases firewall, hardware, ping duration, revive speed, self repair speed.) Leg implants: Solid State V2. (Weapons move faster and ready after shield charge is used.) |
These implants and cores are not hard to find. Two cores are ideal for using your prime ability as much as possible, and then returning it quickly. The implants focus on moving a little faster and reacting better with your gun.
The perfect late game destroyer build
|
primary weapon |
Effect HAR |
|---|---|
|
secondary weapon |
WSTR combat shotgun |
|
the bag |
Best available |
|
the shield |
Best available |
|
equipment |
bubble shield |
|
Core |
Core Slot 1: Counter Attack. (When the riot barricade takes damage, you periodically release a retaliatory missile at your attacker.) Core Slot 2: bullrush (Your Riot Barricade does not passively drain energy while performing your Tactical Sprint.) |
|
Transplantation |
Head transplant: Regen V4. (Major improvement from V2.) Torso Implant: Helping Hands V4. (Snapshot rifling + haptic feedback + better firewall and primer recovery.) Leg implants: Graceful Landings V4. (More defense from melee attacks and explosives + better sprint and more tactical ability energy after defeating an enemy.) |
With this build and core, you need to be aggressive and eat up your opponents like they're nothing. Your riot barricade becomes a defensive and offensive nightmare.
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