No Man’s Sky has transformed itself from a creative misfire to a redeemed masterpiece in one of gaming’s greatest evolutions. What started as a limited space simulator has become an immersive RPG with endless exciting features. Alongside such additions have come a steady stream of ship styles and classes.
No Man’s Sky: Orbital – How to Customize Your Ship
With the release of No Man’s Sky: Orbital, players gained the ability to build and customize ships to create their ideal starship.
It’s no secret that some ships are more difficult to obtain than others, but this doesn’t always make them better. In the game’s procedural universe, luck can often strike when players least expect it, as many of the best spacecraft in No Man’s Sky can simply be stumbled upon.
Updated April 6, 2026, by Joe Grantham: No Man’s Sky is a game that is constantly evolving, and Hello Games has no plans to stop adding content to its space sandbox. Even as progress is made on their upcoming project, Light No Fire, any new technology is brought into No Man’s Sky. One fairly recent addition is Corvette ships, which can be made from scratch by players in any style they want. Corvettes arguably change the way the game is played, acting as a mini and mobile base, as they are able to store tonnes of items and be fitted with refiners or other useful appliances.
Corvette
A Mobile, Mini Base That Can Be Walked Around While Flying
- Fully customizable, but parts need to be found
- Can act as mini bases
- Other players can get on them
|
Base Launch Cost |
25% |
|
Maneuverability |
Medium |
|
Cargo Upgrade Limit |
120 |
Corvettes are the newest type of ship, and arguably the best, making other classes obsolete for the most part. To make a Corvette in No Man’s Sky, players must first find the parts and then build it themselves at a Space Station. They can be fairly small and more maneuverable, or huge and slow, but all Corvettes can be walked around, and even put on autopilot while players refine materials and look after plants in their flying home.
No Man’s Sky: How to Build The Millennium Falcon Corvette
This guide will show players which parts they need to make the Millennium Falcon Corvette in No Man’s Sky, and go through each step.
One advantage of this is being able to leave a Corvette parked in mid-air above a planet’s surface, while the player beams down to scavenge. This means there is no take-off, meaning launch fuel is preserved. Working as a team, one player could even pilot the Corvette and pick their friend up after finding rare resources. Corvettes can also be equipped with weapons and shields, making them perfectly capable in a dogfight.
Freighter
Full On Bases In The Sky
- Can’t be flown
- Act as full-on bases
|
Base Launch Cost |
N/A |
|
Maneuverability |
Low |
|
Cargo Upgrade Limit |
120 |
Freighters are the largest ships in No Man’s Sky and act completely differently from their smaller counterparts. In fact, they cannot be flown by players, nor can they land on planets. If Corvettes are mini-bases, then Freighters are fully-formed bases in the sky, even capable of farming.
In fact, Freighters are so vast that they have hangars to house the player’s other ships, although this size comes at a huge cost, with Freighters often being valued at tens of millions of Units. As players progress through the game, Freighters become crucial, as they can warp to far-off star systems. They can even be sent on missions while players go about other tasks.
Shuttle
Is Your Air Conditioner Working?
- Inferior to other ships that players can get early on in the game
- Not as aesthetically pleasing as other ship types
|
Base Launch Cost |
16.7% |
|
Maneuverability |
Medium |
|
Cargo Upgrade Limit |
110 |
Shuttles are comfortable pieces of transport in the continuously expanding open-world sandbox that is the No Man’s Sky universe, offering balanced stats but sadly little else. The lack of class bonuses as well as the general blockiness of the ships make them clunky when flying. Jokingly, some members of the NMS community refer to them as “air conditioners” as some can have huge vents on them that resemble air compressors.
There is some variety in terms of engine parts and colors, so shuttles can be cosmetically appealing to some players. However, the huge limits on power and storage – both critical traits in the late game – and the fact that players can start with a somewhat better ship make shuttles one of the least popular ship types.
Living
A Unique Biomechanical Ship That Leaves Players Wanting
- Expensive to get and upgrade
- The only ship of its kind in the game so far
|
Base Launch Cost |
25% |
|
Maneuverability |
Low |
|
Cargo Upgrade Limit |
120 |
By far the most difficult ship to acquire, living ships are hatched over multiple days from Void Eggs — rare items purchasable with quicksilver aboard The Space Anomaly. They require multiple pieces to be assembled and communicated with but offer rich bonuses and highly unique styles that make them eye-catching choices in the game.
Unfortunately, living ships suffer from one huge flaw: traditional upgrades don’t work on them. Instead, players must hunt down organic modifications that can take a long time to accumulate. Additionally, the huge initial investment of quicksilver is followed by an eye-watering 10,000 nanites for each subsequent ship. This makes Living ships more status symbols than anything else. Those that have the patience for living ships, however, can create powerful spacecraft rivaled by few others.
Rearrange the covers into the correct US release order.

Rearrange the covers into the correct US release order.
Easy (5)Medium (7)Hard (10)
Exotic
Think “Gotta Catch ‘Em All” Instead Of “Look Good, Play Good”
- Always appear as S-class with good stats
- Limited stats compared to certain ship types
|
Base Launch Cost |
25% |
|
Maneuverability |
High |
|
Cargo Upgrade Limit |
105 |
Exotic ships are difficult to categorize uniformly as there is such diverse variation among the ships that they look unrelated side-by-side. Some bear a resemblance to a squid while others are tiny little balls of bright colors. What all exotics share, however, is a hugely desirable set of balanced stats and the fact that they always spawn as S-class.
Exotic ships can also spawn with a variety of bonuses and, coupled with their visually striking appearances, remain a popular pickup for most players. By the late game, the hundred-or-so million unit price isn’t an issue, so exotic ships are a worthwhile vessel to keep in any Starship collection — even if they are more for display than use.
Fighter
A Solid Starter Ship Players Love But Outgrow Quickly
- Lore appropriate for Travelers and Anomalies and good for dogfighting in space
- Limited stats compared to some other ship types
|
Base Launch Cost |
25% |
|
Maneuverability |
Very High |
|
Cargo Upgrade Limit |
100 |
Aggressive attack vessels that offer a potential damage bonus, the fighter is the first ship players start with in No Man’s Sky and is a smart choice for much of the hostile early game. Fighters tend to appear with sleek wings and sci-fi shapes that make them the primary choice not just for newly resurrected anomalies, but also for the many pirates that may desire valuable cargo.
No Man’s Sky Guide: How to Get a Better Ship
With so much to do in No Man’s Sky, players will want to quickly upgrade their ship to something more powerful. Here’s our guide to obtaining better ships in the game.
Fighters are strong choices for gamers wishing to play as outlaws or space marauders, but their lack of hyperdrive bonuses, as well as the rare tendency for the ship design to affect first-person visibility, makes them an acquired taste for seasoned veterans or explorers in No Man’s Sky.
Hauler
Interceptors Aren’t The Only Ships That Can Hover Now
- A great jack-of-all-trades with solid aesthetics
- Fantastic inventory size and overall tankiness compared to other ships
|
Base Launch Cost |
25 |
|
Maneuverability |
Low |
|
Cargo Upgrade Limit |
120 |
In earlier updates, haulers were critical ships in a player’s fleet, offering nigh unmatchable storage capacity, even if their overall jump range and speed could be very weak. With the more recent updates making ship gameplay more or less universal, much of what made haulers so inviting has become redundant.
Despite this, haulers still benefit from a shield-absorption bonus that can make them damage-taking tanks and do tend to appear with higher-than-average cargo space, making them desirable and expensive to aspiring explorers. What’s most interesting about this ship class is that the No Man’s Sky: Adrift expansion debuted a unique Hauler called The Iron Vulture. It can hover just like Interceptor ships and has a unique cockpit that has players very excited about ship customization possibilities.
Explorer
A Fantastic (If Limited) All-Rounder With Ample Inventory
- Unique aesthetics mixed with more economic fuel costs
- Not as well suited to combat as other ship types
|
Base Launch Cost |
12.5% |
|
Maneuverability |
High |
|
Cargo Upgrade Limit |
110 |
Explorers are for those who want to see every corner of The Universe in No Man’s Sky. They boast a class bonus that increases the range of their hyperdrives and have excellent launch costs and maneuverability for those who find themselves in fight-or-flight circumstances.
Explorer ships usually have large engines mixed with tiny wings or cockpits, giving them a unique appearance that stands out from the other ships available. For a reliable, if occasionally outclassed, vessel that can reach great distances, there is no better ship than the explorer.
Solar (Sail)
Sleek And Aesthetic With Solid Stats And One Drawback
- The only ship type with its unique sail technology that augments fuel costs
- “Look good, play good” definitely applies here
|
Base Launch Cost |
25% |
|
Maneuverability |
High |
|
Cargo Upgrade Limit |
110 |
Usually found in outlaw systems, solar ships are always equipped with a Vesper Sail, a unique piece of technology that allows them to slowly recharge launch thrusters at no cost. It makes these ships valuable exploration vessels, especially if gamers want to visit many inhospitable planets, and the pulse drive bonuses that accompany these unique sails are excellent additions, too.
No Man’s Sky: Best Ship Weapons, Ranked
No Man’s Sky players have access to a range of great ship weapons. Some, however, are simply much better than others.
They may have fewer bonuses to shields and hyperdrive efficiency, but they make up for this with unique landing animations that spread the solar sails like a ship at sea. For those willing to brave the dangers of outlaw systems, the solar ship is a worthwhile prize.
Interceptor (Sentinel)
Intimidating Looks Come At The Cost Of Unique Item Requirements
- Sentinel ships repurposed for players with Cylon-style aesthetics
- Requires unique materials for construction and repair (like the Living ship)
The most recent ship class to join No Man’s Sky, Interceptor ships are high-tech beasts that contain unique technology and aggressive designs that mirror the machines they were once used by (Sentinels). Although they don’t make use of the traditional base technologies or materials, Interceptors can still be upgraded with the upgrades available at space stations, bridging the gap between Living ship and base game vessel uniqueness.
The former Sentinel ships require an extensive list of construction materials to repair them for use, but these are almost all acquired through combat with Sentinels and their corrupted counterparts. The unique first-person interfaces, animations, and powerful class bonuses make Interceptors one of the finest choices around when it comes to player travel in No Man’s Sky. As Sentinel ships are constructed from crashed enemy ships, they do not offer the same stats as other vehicles.