This guide was originally written by Hiya Lahiri.
Deltarun is a very popular indie title full of mysteries, puzzles, and especially, easter eggs. The game's chapters have many small interactions that can lead to various surprises, such as secret boss fights or offensive items in your inventory. One such item is the egg.
Eggs are secret items you can find in every chapter, and, while having no tangible effect on your gameplay, are one of the fan-favorite collectibles. if you want Collect all four eggs DeltarunHere is a comprehensive guide to the location of each egg room And the steps to access it.
Updated June 27, 2026 by Wasim Muhammad: With the release of Deltarune Chapter 5, Chris and their friends can now experience the festival as well as explore the brand new Dark World. The new chapter adds new weapons, armor, a secret boss fight, and even an egg. As hard to find as this egg is in previous chapters, it's unlikely you'll stumble upon it naturally. This guide has now been updated with a new section covering Chapter 5 egg location, along with warnings that you may lose some eggs.

Deltarune: All Tenna Quiz Answers in Chapter 3
Tenna's TV Time game show is the main focus of Chapter 3 of Deltarune, and the first round features several quizzes about the world of the game.
How to find all the egg rooms in Deltarun
Currently, there are Five eggs that you can collect DeltarunOne for each chapter. Each egg is located in a secret location, which can be accessed after solving a complex series of puzzles, sometimes even different actions or interactions. Each of those five locations contains a hidden egg Deltarun is listed below.
Chapter 1 Egg room location in Deltarun
To find the egg room in Chapter 1, you first need to reach the area with the giant birds and the bell tower, a unique area that is accessible in the latter part of the Dark World section. The trick is in here A room connected to a room with a starwalker.
you You cannot access this room if you cleared the last boss in Chapter 1, so try to get it before progressing through the chapter.
you need Walk back and forth between the ringed room and the Starwalker living room. You will need to repeat this action over and over (and it may take 20 or more attempts), because there is only one About a 2 percent chance that the egg room will spawn. Eventually, you'll be thrown into a hidden room with a red tree and a strange man behind it.
You need to go behind the tree and interact with the NPC. Eventually, you will get a choice “He offered you something,” with yes and no options. Select yes to receive the egg and no to reject the egg.
After you hatch the eggs, you need Return to the three rooms you came through, where the Darkners will respawn, So make sure you are well prepared.
Chapter 2 Egg room location in Deltarun
The Chapter 2 Egg Room is located in the Alleyway area after the traffic light minigame. Once you clear the minigame and enter the alley, there will be a scene Chris is run over by Toby Fox in the alley.
Then A A 'Game Over' screen will pop up, which will run over after a while. Then you find yourself standing next to a dumpster and Some graffiti referencing trees. This is your signal.
Like the chapter 1 egg, so is the egg room in chapter 2 The probability of being seen is 2 percent. So, if you are lucky, you can get it in 50 attempts, otherwise it might take more time.
get started Walking back and forth between the alleys and the main city area. After several transitions, the room looks irregular. You'll enter a secret place that looks obviously locked. Here, you will find a mysterious figure hiding behind a tree.
Walk into the shadows behind the tree to start a conversation with him. When you start the dialog, eventually you will see an option: “He may be happy to see you” with “yes and no” options. If you choose yes, you will receive an egg, Selecting No gives you nothing.
Chapter 3 Egg room location in Deltarune
Unlike previous eggs, the The process of getting to the Egg Room in Chapter 3 is the most detailed of them all. First, progress in the TV world. Solve TV quizzes to unlock a secret door, which leads to a block-frying minigame in the river. Use Susie to toss the block through the bushes and get to the other side.

Deltarune: How to Get the Egg (and How to Use It) in Chapter 3
Can't figure out how to get eggs in Chapter 3 of Deltarune? We've got you covered with our complete guide to help you get your hands on this egg.
Once that's done, enter the green room and approach the strange NPC who accuses you of cheating. Select the dialog choices “Cheater” and “Nowhere” when prompted. This will take you to Nowhere, a follow-up to the previous river puzzle. Cross the newly completed bridge and press the button to proceed.
from there, Find the NPC in front of the big screen and keep talking to him over and over again. Eventually, a wardrobe will appear. Open it to get a travel ticket. Bring the trip ticket to the warp door leading to the Golden Sam and inspect the dumpster with the lid closed to find a hidden ribic.
Players who have already claimed the Shadow Mantle cannot earn travel tickets this way, as the screens will be locked. Talking to the bibliox near the locked screens will reveal that the ticket is now under Ball machineWhich can be found outside the B-rank award door which is accessed through the TV Time Green Room.
Once in that room, players must join 1,225 points Enter the machine next to the ball machine and then the ball machine. Players must then go down and to the right in the red maze, interact with the small ball machine they find, and interact with the sparkle on the ground in the B-rank room to claim a travel ticket.
during the war, Go to the ACT menu and press the left arrow key instead of selecting an action. This will transport you to the Forgotten Island. There, walk behind the tree and talk to the cloaked figure. You must answer the following dialogue prompts correctly:
|
prompt |
answer |
|---|---|
|
“Will you forget me too?” |
no |
|
“I ask again, will you forget me?” |
no |
|
“The whole world looked like this. Do you think so?” |
yes |
|
“Did you understand what I said?” |
yes |
|
“Would you like to meet again?” |
yes |
|
“Did you remember to write this?” |
yes |
Complete this interaction, and you will be rewarded with an egg.
If done before getting the shade cover, the process works without problems. Once the mantle is obtained, however, the egg chamber becomes inaccessible.
Chapter 4 Egg room location in Deltarune
The last known egg remains in Room Chapter 4, located inside A long hallway in the second sanctuary is lined with stained-glass windows. This area contains various stories from strange creatures and ends at Kai's temple.
Among the many windows, you should carefully select the one near the end of the hallway with the round, egg-like shape at the top. It is subtly different from the others, resembling an upside-down egg shape.
Go to this specific window. As in previous chapters, Entering this room repeatedly and exiting it has a chance to take you to the egg room. It transports you to a hidden room that looks like a hospital or office lobby.
At the end of the lobby, there are three doors, the middle one is carved with a tree. The The middle door opens into a dark room where you Have to keep moving around and interacting with various dialogs appearing.
You need to position yourself near the center of the dark room, where you will receive the dialog: “Well, there's a man here, he seems to be pointing at something and shaking his head.” near this area towards the door, you will receive the prompts: “Okay, here's a canvas,” followed by “Do you paint?”
Selecting Yes at the prompt above will start a series of dialogs describing Chris's drawing, ending with the lines at the end. “An egg was picked up from a nearby easel,” After which you can find the fourth egg in your inventory.
Chapter 5 Egg room location in Deltarun
To find the egg in Chapter 5, you need to progress until you reach the shop in the Cliff area. In the next room, you'll come across a wheat field with a torii gate that starts a moving sequence where you have to dodge projectiles launched by a flying enemy.
Once you're past it, go back and forth through the Torii gate destroying every single wheat block in the field. After destroying them all, a single wheat block will appear in the middle. Keep destroying this block repeatedly until a balloon appears and flies away.
Follow the balloon into the next room, where you'll find a puzzle showing a dog tied to a balloon flying around the area. The dog will roll over the flowers in a specific pattern, and you need to interact with those flowers in the same order. Doing so will reveal a drinking can in the middle of the room.
Pick up the watering can and create a path to the left to the next area. There, you'll find a tree in the middle of the room. Talk to the mysterious man standing behind the tree to get the egg for this chapter.
This egg is worth a miss if you're trying the strange route, as the game will end before you enter the dark world.
How to use eggs in Deltarune
inside the egg Deltarun Kind of mysterious. They have no combat purpose, cannot be equipped or consumed, and some disappear at the start of the next chapter. Nevertheless, they serve as collectibles and sometimes give rise to interesting interactions like the ones mentioned below.
In Chapter 1, the egg is placed in Asgore's refrigerator while Chris quietly stores it inside. Upon re-examining the fridge, the description reads: “There are two eggs in the fridge.” If an egg is left instead, only one egg appears inside.
In Chapter 2, eggs can be placed in egg baskets in Sons' shop. When this happens, Susie jokes about Chris “reverse-stealing” the egg. If you inspect after the bell on the top-right rack, The egg disappears from the list, but the pile will now show “more eggs than usual”.
In Chapter 3, You can place your egg on the desk in Birdley's classroom. In other chapters, the egg remains in your inventory as a conversation piece. was speculated by fans to be a part of the big mystery in the final chapters Deltarununtil now, The actual purpose of the egg remains unclear.
- issued
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October 31, 2018
- ESRB
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Juvenile / Language, Suggestive Themes, Light Blood, Fantasy Violence
- developer(s)
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Toby Fox
- publisher(s)
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Toby Fox