All factions in Age of Darkness: The Last Stand

Age of Darkness The settlement mixes tower defense with building, RPG, and RTS elements, and prominent among the latter are three different factions that players can choose from before starting a new race. While they are not completely unique from each other, these factions offer different play styles that cater to different players.

Factions are not very diverse compared to other games starcraftBut they're diverse enough to shake things up if you're looking for some variety. If you are not familiar with factions Age of DarknessHere is a brief overview covering each of them.

related to

How to Turn the Gates in the Dark Ages

Careful management of gates and other defensive emplacements is one of the keys to survival against nightmarish mobs in the Dark Ages.

order

Defense and siege specialists

Edwin Age of Darkness on the hero selection screen

Age of Darkness: The Order Faction

Core Features

  • Siege units are cheaper and can be acquired earlier.

  • Emboldened Order units have higher health than their counterparts.

heroes

  • Edwin – Flame based warrior with strong and consistent AOE damage.
  • Merek – Tank fighter that can heal allies and buff their armor.

In a game where you have to do a lot of defending, it's natural for many players to move up the order first. These guys specialize in holding the line with strong troops and strong siege weapons, making them ideal Age of Darkness Beginners. Their heroes, Edwin and Merek, are very strong when it comes to holding down hordes of lesser nightmares, but when it comes to dealing with the strong ones, they need the support of the rest of the faction.

Since the order's strongest units are its siege weapons, it will take some time before players can get the most out of this faction. However, once you get to the point where you can build siege units, it's smooth sailing from there.

Rebellion

For expansionists and strategists

Alice of Rebellion in the Dark Ages

Age of Darkness: Rebellion Faction

Core Features

  • Ranged infantry move faster and deal more damage. They also require less maintenance.

  • Excited rebellion units deal more damage than their counterparts.

heroes

  • Alice – Buff allies and debuff enemies; Can summon loyal guard followers.
  • Cyrus – Archer with strong AOE damage; The enemy's armor can be broken.

Rebellion's normal playstyle is the opposite of Order. Instead of playing like a turtle, this faction encourages map exploration and expansion with its high-damage units. Like most RTS games, expanding Age of Darkness Ensures a stronger and more stable economy for later stages.

This faction caters more to players who prefer a balanced roster of units. Rebellion leans toward a range-heavy approach, but come mid-late game, players will need to use all of its units to secure success.

Volatists

Aggressive fighting faction

Vizargo of the Volatists in the Dark Ages

Age of Darkness: The Valotist Faction

Core Features

  • Melee infantry move faster, deal more damage, and are faster to train.

  • All Volatist units deal more damage and are less penalized when panicked.

heroes

  • Vizargo – Aggressive air fighter with group healing and transformation abilities.
  • Aurelia – Melee fighter that can cripple enemies and buff allies.

The Volatist faction specializes in air combat, and all of its units are built to make the most out of the worst scenarios. They thrive in the face of nightmares thanks to their clan trait, which makes the horror effect less powerful against them. Both of its heroes also have AOE healing skills that make Volatist units last longer than normal compared to their counterparts.

If you've played other factions before, Volatists will take some getting used to. They're going to be a little harder to defend against, if not more expensive than the others, and you'll have to be creative about how you use this faction's innate bonuses.

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