Arc Raiders' Trials isn't for everyone this week, including me

It has been closed for a month ARC Raiders' launch, and I still find myself completely addicted to its exhausting gameplay loop. What keeps me coming back to the top ARC Raiders There are weekly trials that I can complete as I work my way up and earn seasonal rewards. However, I'm having a hard time finishing tests this week, and this is the first time since launch that I've struggled this hard.

For many the honeymoon period may be over ARC Raiders Players, and this may be part of the reason that tests feel so slow to complete this week. I think there's more to the issue than post-launch hype decline, and it boils down to a few different factors. As much as the community laments this week's trails, it's clear that I'm not an outsider in this struggle.

I'm struggling with the ARC Raiders test this week, and I know I'm not alone

  • Damage rocketeers

  • Download data during the hidden bunker

  • Look for the first wave Husks

  • Damage Snitches

  • Damage ground-based ARC enemies

Tests ARC Raiders The challenges for players to complete this week are all repeats from previous weeks, and unfortunately, include a collection of my least favorite tasks. I don't mind finding the first wave husks or damaging the snitches as both are fairly easy. Downloading hidden bunker data, damaging rocketeers, and damaging ground-based ARCs on the other hand, are proving to be the most problematic for me. And I'm not the only one who feels this way; Others are echoing similar sentiments.

ARC Raiders need to provide hidden bunkers more often

My biggest complaint with this week's tests is the problem with downloading data from the hidden bunker. By itself, the Hidden Bunker event isn't the hardest to complete, and it doesn't take long for players to work together to activate all the rooftop antenna dishes to unlock the bunker. However, the problem with this test lies largely in its availability.

Special events like the Hidden Bunker only happen at certain times of the day, meaning players who aren't available to play during those times will be at a disadvantage. Now, Hidden Bunker is my go-to in the middle of the day when I'm working, or late at night when I'm sleeping. This isn't a particular problem for me, as anyone playing in the same timezone is going to face the same challenges. To make this program more accessible, ARC Raiders The Hidden Bunker should be run more often, giving more players a chance to access it during prime-time hours.

arc-raiders-hullcracker-weapon

Nerfs to Hullcrackers and Explosives make damaging rocketeers and ground ARC enemies a chore.

nerfs to last week's hullcracker and explosives ARC Raiders Patch 1.3.0 also seems to have had a ripple effect in tests this week. Although it was very important during testing to damage Queens or Matriarchs, it is now very difficult to damage Rocketeers and ground ARC enemies like Bastions and Bombardiers with Hullcracker. To make matters worse, explosives also do less damage to these large ground ARCs, meaning I can't use the deadline mine strategy to take them down quickly.

ARC Raiders PvP Surge makes completing any trials a gamble

Fan-released ARC Raiders item database

The most frustrating part of this week's testing is the increase in PvPers I've encountered that have killed me and stopped my score from counting. I'm not against PvP ARC RaidersI believe it adds tension to the gameplay loop. However, the first two weeks of the game felt like they had a good balance of PvP and co-op PvE moments, and now it's gotten out of hand.

Always target weak spots on ARC riders

ARC Raiders' Streamer War PvP has increased

I am not sure if this is the root cause of the optic ARC Raiders PvP, but I suspect the streamer war between TheBurntPeanut and HutchMF played a role. Although TheBurntPeanut has declared the war over, with his Bungulator faction claiming victory, I've still encountered players from this faction shooting others wearing skins from the opposing faction. I'm not a participant in this battle, so trying to navigate which skins are okay to wear without being hunted by other players has been an extra challenge this week. I hope things die down a little more now that the war is over, so that I can complete my trials in peace.

Next week's tests will be necessary for sick ARC Raiders players to recover

Despite the trouble this week's tests have caused me, I'm still on pace for the rankings after the week is over. ARC Raiders Next week is a chance to do well in a taxing week with some easy tests. I'm hoping to see action like:

  • Damage vape

  • Crop plants

  • Destroy ticks, fireballs and pops

Wasps are abundant and easy to damage without much danger in return, so this task will not be too difficult to complete. Harvesting the plants was already done for last week's tests, but I found a great spot in the trench on the spaceport map that I used to get it done quickly. Ticks, fireballs, and pops are also fairly easy to destroy, as they spread throughout various indoor locations and only take one or two shots from an anvil-like gun to destroy.

ARC Raiders Pop

While these actions will make next week's tests a lot easier, they still won't solve the PvP problem that's been plaguing it. ARC Raiders this week. I may just be unlucky with matchmaking, so hopefully things will improve in the coming weeks. But I must admit, my experience ARC Raiders' This week's tests have soured my opinion of the game somewhat, and I hope it will return soon.


ARC Raiders tag page cover art


issued

October 30, 2025

ESRB

Juvenile / violence, blood


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