One of the pioneers of the hero shooter genre, Team Fortress 2 features nine different classes that play very differently from each other with highlighted strengths and weaknesses. Team Fortress 2 ClassifiedFocusing on the classic feel of TF2's early years, the mod added changes to these classes as well as new ones.
If you're just starting to play with this mod (a good decision!), you may need some time to get to know all the classes, what they do, and which ones will be your favorites. That's why we've assembled this complete class guide for Team Fortress 2 Classifieds.
Scout
First Class in Crime, Scout Excellent at short and medium range as his default weapon is a scattergunwhich acts as a gun. You can change it to NelgonWhich is more accurate. As a secondary weapon, the Scout has a pistol or a brick. And don't forget his melee weapon, the bat.
This is the only character which can jump twice in the air. Also, it has a bonus that lets him capture points faster.
Team Fortress 2 Classified: All Version Differences and How to Play
Whether you're new to the series or a seasoned player, Team Fortress 2 Classified is worth a try.
the soldier
The soldier has a rocket launcher, and it does more than just damage enemies: You can also shoot down and use it to propel yourself forward and reach higher places. He also comes with a shotgun and a shovel. Your regular offensive character.
However, keep in mind that you receive damage from your own explosion.
Pyro
The final offensive class, the Pyro, is unique wielding a flamethrower. It works as you would expect with this bonus You will deal more damage as you get closer to your target. It's a good balance of durability and damage, though you'll be more exposed to dealing damage than other classes.
When it comes to his secondary weapons, Pyro has two types of shotguns: Regular single and twin barrelswhich has strong knockback. Also, he has a unique weapon: Flare gunwhich deals critical damage to burning enemies.
Pyro has a Fire Ax as a melee weapon, which works as you'd expect. But his variant, Scythe the Harvester, lets you heal yourself with your blows.
Demoman
Demoman is the first class featured in Defense, and that may surprise you when you see his weapons: A grenade launcher and a Stickybomb launcher. As it turns out, he's great for protecting points and areas on the map, and his secondary weapon allows him to Prepare traps and reach high places When used by itself.
As with the soldier's rocket launcher, your sticky bombs will damage you. But you can use weapons, gunboats, to reduce damage by 60 percent.
If you want variants, Demoman can Use the Mine Layer laying mines, and a dynamite pack that explodes and releases four small bombs.
heavy
The classic tank of Team Fortress 2. The Heavy is a big guy who uses a minigun as his default weapon, with multiple bullets to deal constant damage to the enemy team. He is the character with the most healthSo you can get a good portion of the damage before falling down.
If you want to change him up a bit, you can use an anti-aircraft cannon as his primary. He also has a regular gun, A “sandwich” that lets him heal himself or an allyand his bare fists (Chekhov's version does Heavy and increases critical hits received).
Engineer
A more strategic class with Engineer, you will be able to Build certain gadgets, such as sentry guns, jump pads, and teleporterswhich allows you to quickly reach specific areas. You need resources found in ammo boxes, and your sentry guns can be upgraded twice for more power.
Use your melee weapon, a wrench, to repair and upgrade your builds.
In terms of his weapons, the engineer is nothing special: A basic shotgun and a regular pistol. The sauce is in what you can build.
physician
No wonder what medicine can do, right? Besides healing allies you shoot with your secondary weapon, you can also use your primary weapon, Syringe gunTo harm enemies.
But perhaps the best part is that with Rejuvenator (or other variations), you can Use ÜberCharge to protect your partner and yourself for a short period of time. Medic is a great support character that works in many scenarios.
Sniper
Another category that needs no introduction. The Sniper is the only character with a sniper rifle, and aside from letting you zoom in and shoot enemies from long distances, he also has an advantage. Buffs his damage for as long as he is targeting.
When you use the scope you will see some lines and a charging thunder symbol.
If you don't want to use a regular sniper rifle, this class has it too A hunting revolver (less range but gives you more health) and A bow called The Huntsman. When it comes to secondary weapons, you have an SMG, a Cookery, and a Fishwhacker.
spy
Probably a spy The most interesting class in the entire game. with him, You can disguise your character as any class of the opposing team. They will see you as that character and as their team color. This is great for infiltrating their bases and points, but keep in mind That your cover will cease as soon as you receive a settlement or damage.
In addition to his knife, which can perform one-hit kills from behind, the spy also has one Revolver or tranquilizer gun as his primary weapon. But it's not: His Invis Watch allows him to become invisible for a period of time, and his sapper can destroy enemy gadgets, such as Engineers' sentry guns.
citizen
This category is exclusive to classifieds. This is similar to a man who can only use an umbrella or a derby crane as a weapon, which is not as strong. However, civilian perks are where the money is: He can give a teammate a mini-crit boost or a haste buff Depends on the weapon he's using.
This class is only available in VIP modes.
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Try these great Team Fortress 2 community servers.