GTFO developer 10 chamber collective has announced a “significant restructuring” that will include a job so large it will also affect several co-founders. The move comes as the Swedish studio is still trying to ramp up its next project, a cyberpunk heist game. den of wolves.
Later co-founded in 2015 by several developers pay day and Salary 210 Chambers is a Stockholm-based studio that has released one title to date: GTFOA four-player co-op action horror game. As of early 2026, the title has sold an estimated 3 million copies on Steam, according to data from Gamalytic. In December 2023, 10 Chambers announced it as its next project den of wolvesA first-person cyberpunk heist game that's close to it pay day than the root GTFO was
Waiting for Den of Wolves to play 5 Co-Op FPS games
Looking forward to 10 Chambers' Den of Wolves, an upcoming co-op heist shooter, these FPS games should be able to keep anyone busy.
10 Chambers lays off several employees, including some co-founders
The game developer confirmed that in mid-February 2026, 10 Chambers was making a “large number” of layoffs as part of significant restructuring efforts. “We can confirm that we are keeping a close eye on how we operate and how the studio is set up den of wolves This game may deserve to be,” said a company representative. “Unfortunately, this means a significant restructuring of the studio, which affects a large number of roles, including several of the studio's co-founders.” The Swedish indie studio did not name any of the laid-off employees, citing a desire to be respectful of each member's personal status to only announce their co-members. As of LinkedIn February 15, Hjalmar Vikström, now former chief development officer of 10 Chambers are
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The developer did not disclose the exact headcount that would be affected by the recently confirmed layoffs. A wave of employees disclosed they were fired on LinkedIn before the restructuring was officially confirmed. In a prepared statement, the company stressed that 10 Chamber creative director Ulf Andersson and composer Simon Wiklund – both co-founders – remain “fully committed” to delivering. den of wolves And getting the studio past that milestone. While the studio acknowledged that its workforce cuts are major, it is framing them as a structural reset rather than a change to the core vision for its upcoming project.
It remains unclear how the layoff will affect the development of 10 Chamber's next titles. While the Swedish studio was confident enough to offer a limited den of wolves Previews to select media outlets in spring 2025, it still hasn't indicated how close the game is to completion. The project was described as being in the pre-alpha phase as early as the second half of 2025, although this is a relatively vague term that could include anything from an early prototype to a more advanced build with key systems that lack content and polish, providing little concrete insight into the game's remaining development time.
10 Chambers Collective Developer Timeline
- Mid-2015: Founded in Stockholm, Sweden
- December 2017: GTFO announcement at TGA
- December 2019: GTFO early access release
- December 2021: GTFO 1.0 release
- December 2023: Den of Wolves announcement at TGA
The new cuts mark the second time in nearly two years that 10 Chambers has downsized, following a minor February 2024 reorganization in which the studio eliminated five roles. The company did not cite concrete figures to illustrate the extent of its February 2026 workforce cuts. 10 Chambers said earlier den of wolves will follow the same development path as its debut title, GTFOWith a planned launch on Steam Early Access. The studio intends to use that phase as an extended beta period, incorporating player feedback to refine the game before full release.

- developer(s)
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10 cells
- publisher(s)
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10 cells
- Engine
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unity
- Multiplayer
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Online co-op
Source: Gamalytic

