Larian's new divinity features must-haves from Baldur's Gate 3

The Game Awards 2025 has some good news for fans divinity The franchise, Larian Studios, announces its next project: divinity. The game is reportedly their biggest and most ambitious, even rival Baldur's Gate 3. Based on the trailer, players can expect some really dark, fantasy themes, all mixed with classic Larian Studios flavor and writing. Needless to say, as the studio returns to its beloved franchise, there's a lot to be excited about.

Wyll, Gale, Shadowheart, Astarion, and Lae'zel in the Baldur's Gate 3 cover art

Baldur's Gate 3: Best Original Characters for 1st Playthroughs, Ranked

Each Baldur's Gate 3 Origin Character has its positive aspects, but some are better suited to the early game than others.

While divinity has nothing to do with Baldur's Gate 3And it's not even a sequel original sinThere are probably many things that fans of the previous divinity Games will identify. for the Baldur's Gate 3Can provide a pretty good blueprint for what the project is about divinity It should be, and it needs to be overcome. Here is a wish list of things that would be nice to see, many of them already included Divinity: Original Sin 2And finally a specific feature that Larian Studios should leave in the past.

Beautiful graphics

Baldur's Gate 3 was magnificent, and so must be Divinity

Baldur's Gate 3 It was as visual a work of art as possible. The setpieces were breathtaking, the details were incredible, and each act and location had a very different atmosphere and feel. The way it brought iconic locations like Baldur's Gate and parts of the Underdark to life was truly magical, with surprises and things to interact with around every corner.

Not only that, the character designs in the game were aesthetically pleasing, with a ton of variety when it came to customization for player-controlled Tav and Dark Urge. This attention to detail, the storytelling and storytelling involved in all the visual aspects, needs to be brought to divinity as well, and given how complex the brutal trailer was, there's a lot of hope that it will.

Excellent writing

Larian's signature voice means we're here

Larian Studios had a great sense of creating stories, worlds, and characters that were fantastic and funny, yet incredibly dark and serious. There are funny and memorable characters like Sazza the goblin, and creatures on the more light-hearted side, like the adorable Owlbear Cub and Scratch the dog. You also have moments in the story where certain dialogue choices are met with hilarious and sometimes dark consequences: disrespecting Vlakith wipes the party, or messing with a djinn turns into a cheese wheel at the fair.

at the same time, Baldur's Gate 3 was flowing with D&D Delivered in lore, books, side quests, and dialogue. Entering Shar's gauntlet, and discovering what it takes to be Shar's favorite, felt dark. Friends like Astarion and Shadowheart have tragic, shocking pasts that slowly unravel as they warm to and grow to trust the player, and even villains like Ketheric are humanized and relatable when the motivations behind their actions are revealed. A whole rainbow of emotional payoffs are delivered here, in quirky, deep, and complex writing, and that's what we've come to expect. divinitytoo

Music by Borislav Slalov

The music that brings the game's most epic moments to life

Baldur's Gate 3 The music was one of the many highlights of the game. From the rousing battle music and all its variants to the more whimsical exploration tunes, and finally the emotive piano notes when the players are at camp, there was never a moment that wasn't accompanied by a suitable song.

The mastermind behind it is Borislav Slalov, who also worked on the music Original sin 2. Songs like “I Want to Live” and “Down by the River” were prominent features of the game's soundtrack, and there's no doubt about that. divinity These stages will continue with an equally epic selection of songs to accompany players on their next journey.

Friend searches

Let players influence their character arcs

what made Baldur's Gate 3 What felt so alive was its friend system, where each friend had an approval meter to measure how much they agreed with and liked the player's actions. The higher the meter, the more likely romance was. More about the romance later. The lower the meter, the more likely they were to leave the camp, only to be found dead later in line as they tried to brave the tadpole infection on their own. Friends weren't just cardboard cutout characters. Each came with a different personality and archetype, their struggles and weaknesses that players could help them overcome (or succumb to).

Baldur's Gate 3rd Grade Collage

Baldur's Gate 3: Each class, ranked

Classic D&D classes form the backbone of the classes in Baldur's Gate 3. Here's how they stack up against each other.

Their unique questlines, from Astarion's revenge against Cazador to Wyll's pact and Shadowheart's superstition in his cruel goddess Shar, gave players a lot of leeway to influence them in positive or negative directions, making for incredibly empowering storytelling moments and great injuries as key injuries. hopefully, divinity will feature an equally amazing cast, whose fate will be entirely in the player's hands.

Multiple endings, dialogue options, and paths

Bad, good, or something in between

Player agency is through the roof Baldur's Gate 3With multiple paths and resolutions of multiple major quests affecting the type of ending you reach. There's a lot of variety, and Larian improved some of these routes after the game's release to make them feel deeper and harder-hitting.

There are many moments in the campaign where you can recruit unlikely allies, betray dangerous friends, and then pay for it in an almost impossible boss fight, and use your class and your identity to your advantage or disadvantage in dialogue. Every choice has weight and consequences, and expectations are high divinity Depending on which direction you take on your journey, there will be plenty of room to tell different stories.

The wonder of exploration

A world full of side quests and mysteries that move from act to act

divinity Don't just deliver on its main quest, even if that's the star of the show. It also has to give up that feeling of a world that is full of something to see and experience around every corner. Baldur's Gate 3 It's really cool, each part of each act is full of little mini-stories and side missions that feel like their own full-fledged show. It's clear that each part of the play received roughly the same amount of attention, even if Act 1 feels a little more robust than the rest.

Encountering BOOOAL and his worshipers in the Underdark can be easily missed by jumping into a random pit, or climbing a well to find a dungeon full of deadly spiders, or exploring an abandoned arcane tower are all exciting, unexpected moments that take you away from the main path. Even better, they feel really rewarding to complete, and there's a childlike wonder at finding these spots without any clues.

Detailed difficulty settings

Keep custom and respect mode

Baldur's Gate 3 It didn't come with all its difficulty settings and the infamous Honor mode at release, but it was a very welcome addition to the game, giving that extra layer of challenge and replayability to an RPG that might otherwise feel somewhat one-and-done. There's an entire screen for customizing the various modifiers, from enemies to trade values, so if one of the standard difficulty settings isn't good enough, the available options let you tailor the experience just the way you want it.

Then there's Honor Mode, which would have been great to have Original sin 2. There's no save-scamming (without manipulating save files, at least!), and once the entire party is down, the run ends and you have to start over. Bosses are tough and clever with powerful legendary actions. It was a true, radical experience, one that would be fun to have divinity For players hungry for more challenge.

Difficult alternate bosses

Raphael and Aunt Ethel would like a word with you

Larian Studios is no stranger to introducing tough bosses. Realists will remember iconic enemies like Alice Elysian Original sin 2And how brutal those challenges will feel. in Baldur's Gate 3There are some fights that are optional but present a good challenge with extremely powerful rewards to motivate players.

Baldur's-gate-3-9-Best-Multiclass-Builds

Baldur's Gate 3: 12 great multiclass builds

Looking for a character multiclass in Baldur's Gate 3? These are the perfect builds to do so.

For example, when challenging Aunt Ethel in Act 1 you'll find a good strategy in knowing how to defeat her and her mirror images. Then, in Act 3, there is a battle against Raphael at the House of Hope, which could easily spell the death of an unprepared party due to his powerful attacks and Cambian allies. Cazador can also become a headache of war. These bosses may feel completely impossible, but they also create a sense of urgency and “oh crap” moments for players as they face giant, primitive enemies.

Romance as an alternative

Let players romance bears!

Baldur's Gate 3 One of the romance scenes with Halsin made some waves, where he showed wild shapes as his bear, but rather than having a funny scene with Druid, the game went deeper into romance and relationships through the approval system. It wasn't just about being weird with the characters: in all the big romances (ignoring some of the brief, fun encounters, like Harlep and the Drow twins), you learn something new about the characters that Tav learns to trust.

Some players may not care much for this, but it's a nice optional addition to a game that already has a lot of freedom for role-players. Given that Original sin 2 Some romance was also shown (though not nearly the same quality as seen in Baldur's Gate 3) will hopefully have a lot of love in the air divinity And a special person for each player character.

Fantastic construction craft

Creative multiclassing and mix-and-match builds need to be a thing

Part of the fun Baldur's Gate 3 Everything was going wild with the multiclassing options. There were many good constructions D&D It came to life, some strong, some downright weird and silly. Those who like to optimize can create parties with really good synergy, as Storm Sorcerer paired with Tempest Cleric to take advantage of the Wet Status Effect. Then you had those S+ tier godmods like Smite Swords Bard and Eldritch Knight that still dominate the game.

Original sin 2 The familiar archetypes from the RPGs everyone knows and loves already had a lot of flexibility in ways that could be unexpected, funny, or deadly. Revelon is mentioned in the description, and this is one divinity Game, it is very likely divinity From Polymorphing, Huntsman, and Necromancer to Warfare will feature the same class system. Hopefully, Larian will introduce some new flavors in it as well.

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