RPGs with the best tool leveling

There are many good examples RPG Systems that aren't the usual style of defeating enemies, gaining EXP, and then leveling up. Some notable examples include the Sphere Grid in final fantasy 10, or any entry within Saga series, as they track everything players do in battle.

A grid of images featuring the games Paper Mario: The Origami King, Monster Hunter Rise, and Moonlighter

10 RPGs with tool-based progression

Some RPGs have moved away from leveling players to an equipment-based progression system, allowing players to focus on their weapons and armor.

Those are great, albeit difficult to understand, leveling systems, but progression isn't limited to characters. Some of the best RPGs are also in the fold Gear that can level up and evolve with gameplay. Let's look at some innovations Armor and weapon leveling system. While this isn't a true RPG, a quick shout-out should go in Ratchet and clank series, as they have weapons developed after gaining enough EXP.

Clair Obscur: Expedition 33

Syncing characters and weapons

Within each weapon Clair Obscur: Expedition 33 Can be layered and usually associated with some type of element. Weapons require materials to upgrade, and there are many levels to unlock, up to 20. After weapons reach these levels, a new passive ability will be unlocked, which can make a huge difference.

To get the best results in the game's turn-based combat, players must take into account the weapon's elemental affinity while equipping each character with the best picto assignments and skills. For example, any weapon that increases Maelle's fire skills will help her greatly.

Dark clouds 2

Evolve with the Times

Dark clouds 2Its predecessor, and its spiritual sequel, Rogue GalaxyAll have some of the best weapon upgrade systems in RPGs thanks to Level-5's innovative ideas. in Dark clouds 2Max can carry wrenches and guns, while Monica can carry swords and bracelets.

When enemies are defeated, players can pick up gems that will increase EXP for weapons used in battle. Eventually, the weapons will reach an upgrade tier, meaning they can evolve into something else. Most weapons have branching paths, so players often have to make decisions about what they want their gear to do, making equipment more appealing overall.

Disgaea: Hour of Darkness

Dungeon diving

Disgaea: Hour of Darkness Any RPG has one of the wildest suites of features, but let's focus on the equipment system. Any item, be it a sword, potion or hat, has a dungeon associated with it. Players can dive into pocket dimensions within their objects, fight in a progression of turn-based tactical battles, and the more battles they win, the stronger the object will become.

If players are truly dedicated, starting weapons can eventually rival end-game equipment. Weapons become harder to upgrade as players dive deeper, but there is an option for anyone up for the challenge.

Raidou Remastered: Secrets of the Soulless Army

Sword, spear and axe, oh my!

Raidou Remastered: Secrets of the Soulless Army There is a branch weapon system when it comes to the type of core equipment that Raidou, the hero, can equip in battle. They will start with a sword, and as they acquire materials, players can begin crafting other weapons such as spears and axes.

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For players who prefer extensive weapon mechanics, RPGs like The Witcher 3, Fallout 4, Cyberpunk 2077, or Elden RPG can be some of the best.

Weapons can also gain skills that can be used in the game's action combat, similar to spells that demon partners can use. The weapon system isn't the most innovative, but it's one of the more customizable options out there. Shin Megami Tensei Game, making this remaster a step in the right direction.

Monster Hunter Wild

Many options

Number of weapons in Monster Hunter Wild Wild, which is apt for the name. Like others monster hunter In entries, players can choose to start with one of fourteen weapons such as the Bow, Switch Ax, Insect Glaive, and more. As they defeat monsters and gather materials, they can begin to upgrade and evolve their weapons down dozens of branching paths.

Having a variety of weapons on hand is important because some monsters are weak to fire while others are strong against it, for example. Players can bring two weapons on the hunt, which is a new feature and allows for more in-the-moment strategies and mid-battle adjustments.

Final Fantasy 7 Remake

Beyond Matter

In the original game, weapons were more disposable and served as attack upgrades or ways to fit more materia into slots. Final Fantasy 7 Remake Depending on the player's progress, starting weapons become more valuable in the end game. Each weapon has a separate skill attached to it, and using enough weapons in combat unlocks the skill permanently for the character.

Also, weapons have a skill tree that allows players to spend points to increase stats, gain more materia slots, or gain other bonuses. While the combat is better in the sequel, Final fantasy 7 rebirthThe weapon upgrade system is much easier to learn (and more open to boot) than the first game in this remake trilogy.

the moon

Shop, shop, match me one

the moon is a roguelike RPG about a shopkeeper who sells goods during the day and dives into rooms at night to get ingredients. In addition to selling items in their shop, players can use them to upgrade their armor and weapons, with the weapon system being the most diverse of the two.

Sword and shield combos, or fists, have different evolutionary paths that provide different bonuses. Since there aren't many weapon types or upgrade paths, players may be tempted to max out their entire roster to test every piece of equipment available, or to continue playing one of the most genuinely accessible roguelikes of the last decade.

The world ends with you

Pin collection

The world ends with you Not exactly weapons, but the equipment system is worth discussing. Players can equip heroes, neku, pins, all of which have different attack properties. Some attacks require players to tap on the DS screen while others require quick swipes, but either way, attacks can range from fireballs to lightning strikes that they pin equipped.

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The Switch version uses touch and motion controls depending on dock or handheld mode. As players perform these moves in battle, their pins will level up, and in some cases, they will evolve into more powerful versions. As for weapons, what players wear in certain districts is important because trends can make Neku's performance better in battle.

Parasitic eve

Bond with firearms experts

Parasitic eve Thanks to its hybrid battle system, it's low-key one of the best RPGs Squaresoft has ever made. Players assume the role of New York City police detective, Aya Brea, who can find and upgrade a variety of guns.

Instead of opening generic shops around the city for players to find, the upgrades were locked away in the basement of the police station, where two firearms experts helped Aya meet their needs, giving players a personal connection to the upgrade system. Guns can be upgraded and fused in a variety of ways, from increasing attack power to magazine size, all of which were easy enough to learn.

Muramasa: Demon Blade

Three blades are better than one

Muramasa: Demon Blade There was a divisive campaign between Kisuke, a ninja, and Momohime, a princess captured by a demon. Both characters used katana or nodachi in combat, and they could carry three weapons into battle at once. Switching between them mid-battle would activate their special abilities, all of which were different to that particular blade.

There was a weapon tree with dozens of paths for each character to follow, which made it difficult to choose between them, but also addictive to see another variation. Between the original Wii version and the PS Vita upgrade, Muramasa: Demon Blade One of Vanillaware's best 2D action RPGs.

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