During your initial journey through Fury Green – Metroid Prime 4who First Dungeon – You will likely come across a door that is locked by a Fire retardantA device that will be unlocked with just one use High heat weapon. Behind this door is one of the game's most interesting puzzles, mostly because players need to unlock all three elemental weapons before it can be solved. In this guide, we'll show you how to solve the initial Sacred Flame puzzle you'll encounter when clearing the fire blocker for the first time, as well as the larger puzzles required. Metroid Prime 4Ice Shot and Thunder Shot.
What to do in Fury Green's Sanctum of Guardians in Metroid Prime 4
Here's how to use the psychic recording data playback device in Metroid Prime 4's first major dungeon.
Sacred Flame Ceremony Puzzle Solution – Metroid Prime 4: Beyond
Unlock First Fire Shot:
To get past the fire blocker on the door near the base camp, you must first go through the process of unlocking fire shot. For this you need to complete the main paths Fury Green and Volt Forge, Then to collect the Fire Chip from the accessible Flare Pool section. Once you unlock the high-heat weapon, you can go back to the door and remove the fire stopper.
Fire Shot Ring and Brazier Puzzle:
Once you open the door blocked by fire, you will enter Sacred Flame Ceremony room If you scan the room, you'll immediately see a purple glow, which is a sign that you need to use Samus' new psychic abilities.
If you look in the middle of the large circled area, you'll see the pressure plate you need to stand on to start the puzzle. By fully pressing the plate, you will be able to lock it to the base of the ring, moving it along the curved tracks. The goal is to move the ring in front of each of the three point objects placed around the track. These items open once the ring is in place, revealing a brazier beneath the shell.
Since the tracks are not straight lines, check the ground to see how the bell can move. You will need to move the ring not only back and forth, but also up and down, to make sure it is on a track that allows the ring to be positioned properly.
Once the ring is placed directly in front of the brazier, shoot a fire shot beam through the ring directly into the charcoal.
Once you burn all three braziers, a large door will open, revealing a large Lamorn statue. This statue hints at a larger puzzle in the room. Facing the statue, you will see there are two more doors, one to the left and one to the right. The door on the right is blocked by a thunder blocker, and causes The stick of transfer Puzzle The door on the left is locked by one ice blocker, and causes Fountain of Peace Puzzle Solving these two puzzles will also solve the larger Sacred Flame puzzle.
How to solve the Fountain of Peace puzzle:
Before you unlock the Ice Shot, you'll likely enter the Fountain of Tranquility Chamber. When you enter the chamber, you'll see two fountains – though only one will be activated. The water appears to be raising a platform, which you must then jump off. If you look at the waterfall on the left with your scanner, you'll see a psychic node at the base.
Before you collect the Psychic Node, shoot an Ice Shot beam into the water, freezing it. Next, drag the Psychic Node and place it at the base of the waterfall on the right. This activates a waterfall, pushing a platform higher than the waterfall on the left. Immediately freeze that platform in place, then jump from the left platform, to the right platform, then to the top of the strange platform placed in the middle of the room.
At the top of this platform you will find shot extension. This will solve the Fountain of Peace puzzle. A white orb will be shown joining the flame orb on the large Lamorne statue in the main chamber.
How to solve the stick of transfer puzzle:
After unlocking the Thunder Shot weapon, return to the Sacred Flame Chamber to complete the Rods of Transference puzzle, as well as the main puzzle.
From the main chamber, turn right and remove the Thunder Blocker from the chamber door. Inside the chamber, you'll see an odd-shaped structure in the middle of the room, with three rods that you can use your psychic abilities on. Rods have two points of articulation, one that allows you to rotate the pointer toward the tip of the central object, and the other that allows you to drag the entire rod down.
The goal is to pull all three rods down as far as they will go, then rotate the pointed rods toward the center, especially the tip of the object. Once that's done, you'll want to shoot several blasts of the Thunder Shot beam at the top of the central object.
Keep shooting until a short cutscene starts, revealing that you've solved the puzzle. Once again, you will be rewarded with one shot extension.
Sacred Flame Ceremony Award:
Now that you've solved all three original puzzles, return to the large Lamorn Stout to receive your final reward: a Energy tank. It will pop out of the ground at the statue's feet, ending the puzzle.