Latest update for Hollow Knight: Silksong has made its way to consoles bringing improvements to the game. This update was released for PC in early November but has now gone live on all platforms, giving Hollow Knight: Silksong A more sophisticated gameplay experience for players.
After its highly anticipated release on September 4, Hollow Knight: Silksong It has received positive reviews from critics and fans. The game has been so highly regarded that it has been nominated for Game of the Year at the Game Awards 2025. Team Cherry's latest adventure Star Hornet explores the kingdom of Farloom, pitting players against new bosses that feature trademark brutal difficulty. Hollow Knight was known for. Despite the fanfare, some bugs have appeared along the way. Fortunately, the developers have released several updates to address some of the issues.
I marathoned Hollow Knight and Silksong, and I want to play as these characters in the third game
After spending the last two and a half months completely immersed in the fantastic world of Hollow Knight, these are the characters I want to play next.
The most recent of these is Patch 4, and players on all platforms can download it. The update makes several improvements and officially adds a fan mode. Specifically, the patch notes reveal that a new simplified Chinese translation by fan group Team KartFix is now an option in the base game. It should be noted that many fans initially praised the gameplay, Hollow Knight: Silksong The review was bombarded by Chinese-language users due to translation problems. As Tim Cherry pointed out, many players have already used Team Cart Fix's translation mod on PC with positive results. However, making it an official part of the game makes it accessible on all platforms.
In addition to the new translation, the update switches the game to Unity's input system. According to the patch notes, this change is to “improve overall controller support”. Additionally, Patch 4 squashes more bugs encountered by players. While Silksong A relatively bug-free experience, these latest fixes address community concerns and should improve gameplay. Some highlights include properly protecting the Fractured Mask against the dangers of Volt and changing the multibinder so that the initial bind clears maggots, which can be useful in places like Bilewater. Furthermore, the patch lets players use the bailway without potentially clearing the Hornet's plasmified state. The durability of the Garland of Purity was also increased in patch 4, making it better when dealing with poisoned water.
With Patch 4 now out, it will be interesting to see what other changes Team Cherry has planned Silksong. One request from some fans is for a difficulty option to be added to the game. As in 2017 Hollow KnightThe game contains some challenging sections. While the developer has already patched Silksong To address some of these difficulty concerns, a segment of gamers want a difficulty option to better accommodate their preferred experience. It remains to be seen when Team Cherry will implement this feature.
When discussing the difficulty level, it is worth noting that the bosses Silksong was designed differently from the original Hollow Knight. According to William Palin, bosses have a new system for picking up attacks. in SilksongThey are more active, repositioning to use a specific attack. There is a contradiction with this Hollow KnightWhere enemies were reactive to the player's position. Pelen's comments may give some clues as to why some players believe the game is more challenging than the team's first title.
While the next patch for this game remains to be seen To come, fans can rest assured that more content is in the pipeline. Earlier, developers commented on the plans Silksong DLC, meaning long term support for the game. Additionally, the game's composer, Christopher Larkin, said he was continuing to work with Team Cherry, teasing more updates for the popular Metroidvania. So far, the details of the future DLC are unknown, but if the plans are similar to the roadmap for the original Hollow KnightSo fans can expect a lot.
Hollow Knight: Silksong Patch 4 – Patch Notes
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Updated simplified Chinese translation to use fan translation provided by Team Cart Fix.
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Switched to Unity's input system to improve overall controller support. It now features rumble features that work for different controllers and more controllers are being identified. Some problems may remain. For a complete list of supported controllers and features, please visit: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/SupportedDevices.html
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Added more deviation levels to advanced options. Defaults to 'low'.
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Added film grain effect to advanced options. Defaults to 'off'
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Various localization fixes applied to all languages.
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Fixed sticks not giving beads when delivering queen eggs.
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Fixed Druid's Eye sometimes not being equipped correctly when first obtained.
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Fixed some down attack colliders getting stuck on rare events.
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Fixed several instances of Hornet's plasmified state clearing when not intended (eg bellway travel).
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Fixed issues with entering plasmified state when killing Winged Lifeseed instead of using Plasmium Phial.
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Using a multibinder with a quenching crest resulted in an unintentionally long bind time.
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Updated multibinder's initial bind to clear maggots, as per community comments.
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The garland of purity increased the durability.
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Fixed zero incorrectly operating electricity.
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Gur the Outcast's trap-throw attack was updated from a single lob to a spin-style, steadier time pass. Other minor modifications.
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Fixed beast crest fury slashes intended to not fire.
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Fixed rune rage damage scaling incorrect.
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Fixed thread storm damage tapering (extra hits don't taper as fast).
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Rare instances of regaining control when captured by Wraith.
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Providing the same delivery immediately after the fixed couriers complete it.
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Certain additional instances of the Hornet are capable of pushing certain enemy types through the floor.
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Fixed issues with using the harpoon to stun or kill certain bosses.
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Fixed Fractured Mask not protecting against Vault threats.
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Various minor tweaks and fixes.
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Fixed Gloomsacs no longer harming the player on effect, when in a mask.
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Fixed lace (cradle) slash attack sometimes not dealing damage after being stunned.
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Fixed Beast's Needle Strike sometimes gaining unexpected height when performed in the air.
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Fixed additional instance of Second Sentinel being able to push the Hornet out of bounds on rare occasions.
For console players, this patch is rolling out as we speak. Please expect it to arrive on your platform of choice in the coming weeks/seconds.
As always, if you encounter problems with the new build and want to report them directly to us, please use the form below:
Team Cherry Bug Report Form [teamcherry.notion.site]
- issued
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September 4, 2025
- ESRB
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Everyone 10+ / Fantasy violence, mild blood
- developer(s)
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Team Cherry
- Publisher(s)
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Team Cherry