PlayStation's first State of Play for the year was stacked with new releases and updates from some of the biggest upcoming games in the industry. Such big announcements have been made God of War Trilogy RemakeUpdates on Death Stranding 2 For PC, and many revelations for exciting titles across a range of genres, with the most intriguing being. Crimson Moon. The game is an action-adventure RPG set in the world of angels and gods, and is looking to bring a gritty and brutal spin to space with a whole new setting and a bunch of creative mechanics and gameplay ideas.
Crimson Moon is a brutal new co-op action RPG, and it's coming to PS5
Crimson Moon is a brutal co-op action RPG that gives off intense high fantasy and soul-like vibes and is set for release on the PS5.
The initial trailer already has players around the world begging for more, and although many details are still unknown at this point, some things have already been revealed that are interesting enough to get people hyped. From the combat to the world itself, there's already a lot to see and admire Crimson Moon Before the game drops.
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the story
A Tale of Angels and Demons
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Reclaim the city from evil.
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Push the enemy back with each victory.
Story and story design are important aspects of any RPG, and for this one Crimson MoonThere seems to be a big focus for the world game and the action that takes place in it. Players take on the role of a Nephilim, a human-angel hybrid tasked with taking back the corrupt city of Gildenarch from the evil forces infecting the streets.
The demonic forces of the Infernal Legion once pushed mankind to the brink of extinction, but the angels managed to push them back and return evil to the darkness from whence it came. Now presented with a new challenge, players need to take back the city one area at a time, fighting anything that stands in their way to victory.
fight
Influences from around the gaming world
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Brutal fighting encounters.
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Changes that change the tide of battle.
fight in Crimson Moon has already been one of the biggest draws for RPGs. It's all visceral in the best ways, and players have access to abilities and tools like parries and transformations that give them a lot of control over how encounters play out during a run.
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The developers describe it as a game about improvisation and expression, heavily rewarding players for showing up and repeatedly landing skilled combos. In terms of comparison, the gameplay draws similarities to the likes of Souls and hack-and-slash games, but with its own identity that keeps the action and intensity high.
Enemies
From Zombies to Giants
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Unique attack and enemy execution.
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Structural changes between missions.
Enemies are an integral part of how players engage with RPGs. There is nothing interesting to fight, the gameplay can be very boring. in Crimson MoonThere's already a huge roster of enemy types on display, from vampires to undead ghouls, each with their own unique attacks and patterns that players need to learn and master over time.
Also, fights come in all shapes and sizes, from large waves of small enemies to much larger opponents that demand respect and require a lot of effort from the player. The variety is very impressive right from the start, and players must be satisfied with the number of targets to hit and bodies to destroy.
Co-op
Increasing the function
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Dynamic difficulty scaling.
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Different mission setups depending on player count.
Trailer for Crimson Moon Impressive enough, but when a second player joined the fray, things started to look truly epic. New players can jump into battles alone or with friends, and the game honors that extra power by scaling the difficulty and increasing the intensity to make sure things don't get too easy.
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Enemy composition is also said to have changed in co-op, meaning a single player will experience a completely different challenge in a solo mission than a pair fighting against each other. These cooperative changes make it much more fun to play alone and with friends, and should also increase its replay value, thanks to the different feel that comes from each cooperative mission.
Mission-based gameplay
Reclaiming the land, one step at a time
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Different locations and settings.
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New stages are unlocked, with a final battle at the end of each.
The action-adventure genre is a diverse space that encompasses a range of different games, and Crimson Moon Looking to branch out even further with its own gameplay style. Instead of exploring a vast open world, players will play through a series of different missions throughout the city, each bringing new challenges, enemies and rewards.
Individual victories represent the gradual reclaiming of the city, and as players fight hard, they will eventually face a final confrontation against the vampire lord Solomon Moore who will decide who comes out on top. Despite the mission-based loop, the runs are said to be replayable and deeply satisfying, ensuring that there are always more ways to play and more goals to overcome.
Upgrade the hub
Preparing for the next race
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Permanent upgrades and gear unlocks.
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Build custom.
After completing a race Crimson MoonPlayers are free to return to the church, a hub filled with upgrades, NPCs, and a mission selection area that lets them decide what to attack next. The main loop revolves around crafting and forging new gear to stand a better chance against tougher enemies, giving it an almost roguelike feel that should add more variety to an already expansive game.
Progression extends to various combat abilities and techniques that can give players even more advantages between fights, and successful bouts come with additional unlocks like modifiers and skills that bring with them a whole other level of replayability that should keep players entertained for dozens of hours.


- issued
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2026
- ESRB
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Mature 17+ / Intense Blood, Violence
- developer(s)
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Maybe monsters
- publisher(s)
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Maybe monsters
- Multiplayer
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Online co-op