Top 10 Stupid Things That Can Ruin A Perfect Run In ARC Raiders

ARC Raiders A beautiful game, full of many objects to loot. But players should let their guard down, because there are many ways to topside, and none of them are fun to watch. From absolute failure to carelessness, players keep tripping up with a series of common mistakes that can ruin even the most successful run.

welcome The Ten Cruelest Mistakes Players Make in ARC Raiders: Even veteran players are not immune to a slip or two. But as the saying goes: A horse trodden twice with the same stone is not a good friend. Try not to fall for these failures, and learn from other players' mistakes to become the best Raider on Topside.

Best tips and tricks for ARC Raiders beginners

ARC Raiders: Best Tips and Tricks

Master ARC Raiders with these essential tips and tricks for smooth gameplay.

Forget about the game being a third-person shooter

Rotating the camera can reveal enemies hidden behind walls

As unfair as it may seem, third-person shooters are not exempt from certain exploits, and experienced players know that rotating the camera angle in an extraction shooter. Allows for 360º angle views It's like having the ability to see behind walls.

When enemy players are hiding in certain enclosed spaces, Players can observe What lurks on the other side of a little door Rotating the camera angle. The same can be said about the players on the other side, so be careful.

Hits to the head count as double damage

As every ARC enemy has its weak spot, so do attackers

This is one of the unwritten rules ARC Raiders: All enemies have a weak spot that can be used for critical damage, and sometimes even one-shot them. Now, what no one tells players about, and what most players ignore, is that headshots obviously do serious damage to enemy riders.

People get confused by this and wonder why they were removed if they were behind ground-level cover. A clue to this is their head sticking out from behind the rock. As funny as it sounds, this common mistake will cost players many runs before they get used to it.

Arch-Riders-Best-Skills-Tree-Survival

The best skill tree of ARC Raiders is not at all clear

ARC Raiders offers three separate skill tree branches for players to invest in levels, but one of these is much better than the others.

Keeping mines and forgetting where they are

Tsk, Tsk. Silly mistake, but a common one, anyway

The ARC Raiders Trap is a powerful yet underrated tool

While having fun ARC Raiders' Stella Montis' brutal PvP map, one thing is clear from the moment players step onto it: it's the perfect place to lay traps and wait for other players to step on them. And speaking of nets: Tripwires, the minesand also Noisemakers are not a friendly fire option.

It means yes If the players forget where they placed the trapThey are likely to be victims of their own dirty tricks. If, for example, players need to evacuate quickly because things got ugly (a Shredder spotted them, or multiple enemy players ganged up against them), they should make sure they have a clear retreat route behind them.

Forgetting about grenades bouncing on surfaces

Due to which more than one player died. Terrible mistake

Grenades bounce; There is no way to deny it. They hit a roaming hornet at a bad angle (and don't explode on contact), or on the edge of a hitbox in a small gap in the walls, or just bounce through a closed door: they Return to the sender, and blast them in the face.

Players need to be extremely careful with contact grenades such as Light Impact Grenades or Blaze Grenades, as they will explode with minimal contact with any surface. And from any surface that means: other attackers (even those on the same team), a piece of trash in the area the players chose as cover, or the remains of a camera/sentinel still hanging from the ceiling. Here's the key for those wanting to take the Michael Bay route: Don't skimp on hitboxesAnd finally dying stupidly.

The door is not locked when you pass

It's like leaving a breadcrumb trail for enemy players

There are doors Lockpad on each sideAnd for a very good reason: You open the door, you close it back. It's a simple rule that keeps raiders alive for a long time: close doors when you leave.

It's simple and may sound silly, but imagine going around, leaving a trail of smoke for anyone in the area, looting or hunting for other players. So, close the door, try to be as quietly as possible Avoid unwanted PvP encounters. If possible, use a Door stopper To make it difficult for enemies to follow.

Avoid using Noisemakers when looting high risk POIs

They are in the game for a reason

Noisemaker in ARC Raiders

sound makers Responding in time is an important tool to avoid guard evasion when players don't want to lose all their precious loot. There are places that can only be accessed using valuable and rare keys and keycards, and they usually have only one entry (but also some emergency exits).

Placing a noisemaker next to the door will ensure that they will be able to hear when someone comes. But players always forget about these useful tools, and get them Caught robbing a high risk POIAnd get killed with tons of loot in their backpacks. A Great way to waste a perfectly good run.

ARC Raiders PSA New players, stop saving these items

ARC Raiders PSA: New players, stop saving these items

Don't save some of these items in ARC Raiders; You'll need it later.

Do not carry enough medical supplies

Don't do it, it's like asking to be killed

Not carrying enough healing items will get you killed in ARC Raiders

Like healing items Bandage or Shield rechargers who is Extreme need at TopsideAnd the second rarest type of item. Players always forget to carry enough bandages or rechargers, and that is a stupid mistake.

What's worse is that, most of the time, these players queue up in matchmaking and drag down the entire team, because they never have enough healing items and they don't seem to care about it. More crafting using the in-round crafting skill. Learn from these stupid mistakes, don't be that person.

Forgetting about the ammo shortage on the surface

This is just as important as carrying healing items

Carrying enough Ammo is another stupid mistake to avoid in ARC Raiders

At least two full slots of ammo per gun per race rule. This is a simple rule that keeps players alive, however, some players are adamant about not carrying ammo on the topside from the Speranza.

that is A cruel mistakesince Ammo is cheap to craft. The problem is: this Can't be made at the top. So, instead of crawling around, searching for raider caches and ammo boxes, is the best idea. Enough ammo to survive at least the first ten minutes.

Avoiding ARC armor penetration of bullets

Yes, you can kill the Leaper with Stitcher, but it will take much longer

Another cruel mistake that even veteran players make in ARC Raiders is underestimating the plating armor of ARC enemies. From the smallest the steam Drones, up to giants matriarchy, Each and every PvE enemy has its own armor grade.

Medium and heavy bullets have reasonable penetration, and so do their respective weapons. However not all weapons imprint the power on projectiles needed to overcome ARC armor. Therefore: Do not try to take the lipper down using a stitcheror the Matriarch using a Hairpin. It's stupid, and it will happen Results in a miserably unsuccessful run.

Blindly trusting other attackers on solo runs

The time to be nice is over

Don't trust anyone (Except from friends list). No raider should ever drop his guard on the topside, and this is the golden rule, and also The most common cruel mistake Players will be committed all the time.

Believing a random rider who says 'Don't Shoot' and 'Team Up?' That's like asking to be shot in the back. True, there are times when the rules of camaraderie apply, and players agree to work together, but 3 times out of 5, it will result in someone cheating at the worst possible moment. Never let your guard down around other players, Especially not on solo runs.


ARC Raiders tag page cover art

ARC Raiders

10/10

issued

October 30, 2025

ESRB

Juvenile / violence, blood


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