007 First light This is the spy thriller of the year, taking players through the new origin story of everyone's favorite British spy, James Bond. Jumpers will undoubtedly be a blast, especially in the stealth sections of the game. However, as you progress through the game, they will They gave the choice to Bluff, Lure, or Takedown unsuspecting guards and enemies.. This guide will explain when and how to do each task.

007 First Light: All Missions
Check out a spoiler-free look at all of 007 First Light's missions to see how many adventures await, and what challenges/collectibles you can find.
007 When to Bluff at First Light
- How to bluff: Q on PC, Circle on PlayStation, B on Xbox
Bluffs are definitely going to be an underused mechanic 007 First light Thanks to their heavy instinct cost. Bluffs are mainly Used on the parts you are trespassing onAnd will often be used on other NPCs, guards, and enemies.
If you find yourself walking up to an NPC or guard, and they call out to you, you can press the Bluff button to come up with an explanation, giving you permission. Walk past them without getting into a fight or sending them out of the area. It is important to note, however, that watchers cannot be bluffed. Also, the Bluff effect will be off, indicated by the X icon above the NPCs head.
As mentioned earlier, Bluffs cost instinct, which can be earned over time. Your Instinct level will be shown on the Instinct meter on your watch at the bottom-left of the screen, while the cost of Bluffs when you're able to perform one will be shown below. Here's a quick rundown on how to get Instinct:
-
Takedowns
-
Destroying enemies
-
Eavesdropping
007 When to covet at first light
- How to lure: V on PC, up on the D-Pad on PlayStation and Xbox
Luring is another mechanic that should be used sparingly, and is used almost exclusively in stealth playthroughs. To lure, simple Look at the enemy you want to lure And press the button you have tied to it. Once done, Bond will call, and The enemy will often come to check the situation.
Lures come in handy in the following situations:
-
used to Move a target out of line of sight of other enemies for a silent takedown.
-
used to Distract an enemy or group of enemies and move them to another location So you can sneak around.
- Bring the enemy closer and further away For quick removal.
Like Bluffs, Lures Use Instinct. Lures may not always be necessary, however, eg Sabotaging nearby objects such as radios, generators, and other objects in the world can achieve a similar effect.Thus allowing you to save Instinct.
007 When to remove at first light
- How to remove: X on PC, X on Xbox, Square on PlayStation
Takedowns are probably the most common strategy you'll use to take down enemies 007 First light And, as mentioned earlier, you can often use them after luring the enemy to your position. In theft clauses, Takedowns are best used on single targets outside the line of sight of other enemies. Here's a rundown on how to best use takedowns in stealth sections:
- On single targets that are behind youApproach them from behind (often crouched) and close to perform a takedown. Similarly, you can perform the same feat by landing on a ledge on an enemy below and then pressing the takedown button.
-
If you're behind cover that's low enough to cover, you can Perform a cover takedown. If the enemy is too far away use a lure or distraction to bring them closer, and then wait for a prompt to pop up to perform the takedown.
-
If the previous two options are not possible and the enemy is out of reach, You can stun them by throwing a nearby object (or weapons that are low on ammo) on the enemy, Or by shocking them with your Dart Phone. While stunned, approach them and perform a takedown.
In sections where your cover is blown, during hand-to-hand sequences, or in License to Kill areas, you can even perform finishers/takedowns on enemies. To do this, Engage in hand-to-hand combat until they are stunned. from here, Once the prompt appears, you can do a takedown to finish them off.