6 of the 13 World of Warcraft classes are basically immune to Legion Remix's biggest flaw

Within two weeks of its launch, World of Warcraft: Legion Remix has been a big hit. While many players are still making their way through campaigns and heroic dungeons, die-hard fans are slamming their faces into the game's toughest content. something World of Warcraft Players have been able to capitalize on infinite power scaling Legion Remix + Over 100 Mythic Keystone dungeons to push.

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Unfortunately, there are these impressive facts Legion Remix Feats are highlighted: Tanks are completely broken. Most teams pushing Mythic+ Keystone dungeons are primarily made up of tanks, as most DPS specializations struggle to survive at high levels, and few healers can dish out the necessary damage. Blizzard has implemented buffs to help alleviate these issues, but it seems like it has World of Warcraft Classes that can play the tank role will continue to win for the foreseeable future.

Legion Remix exposes a major flaw in the design of the WoW class

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How tanks are dominating World of Warcraft: Legion Remix right now

in time Legion Remix Step 1, Group of Chinese Players including Erxi, Lhfs, Ruancool, Addhh, and Feifei were able to clear the Black Rook Hold dungeon on Mythic +113 difficulty after capping out their Infinite Power. World of Warcraft: Legion Remix. The team consisted of two Unholy Death Knight DPS along with a Protection Paladin, Protection Warrior, Vengeance Demon Hunter – all tank specs. None of the other factions have come close to achieving their feat yet, but one thing is shared with all the other High Keys: the factions are primarily tanks, without a healer in sight.

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Out of 39 World of Warcraft Specializations (with the release of Devourer Demon Hunter at 40 Midnight), have only 6 tanks: Blood Death Knight, Vengeance Demon Hunter, Guardian Druid, Protection Paladin, Brewmaster Monk, and Protection Warrior.

This is because, with infinite scaling, most threats are more amenable to one-shot characters, leaving a healer no chance to do their job. Additionally, with limited damage options, healing classes tend to be dead weight, and while DPS can hold stellar pars, their low survivability often makes specs a liability.

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luckily, World of Warcraft Have seen this problem, and tried to address it. In one of its hotfixes for Wow: Army Remix Launching Phase 2 on October 21st, Blizzard added new buffs to Mythic+ dungeons that increase the health, damage and healing done by DPS and healers, while reducing their damage:

  • Gift of Eternus: Slayer – Eternus deals damage dealers by 10% increased damage, 100% increased health, and reduced damage by 33%.

  • Gift of Eternus: Savior – Eternus deals healers 10% increased damage, heals and absorbs by 10%, increases health by 100%, and reduces damage by 33%.

  • Gift of Eternus: Protector – Eternus gives tanks a 10% increase in healing received from other players.

That said, it may not be enough to end the bottleneck of tank roles Legion Remix arms race. Even with functionally unlimited scaling, these flat percentage buffs often don't allow healing or much of the DPS to keep up with their tanking counterparts. It's too early to tell how these changes will affect the meta, but making these other classes may require major changes. World of Warcraft: Legion Remix competitor.

This World of Warcraft problem is not restricted to Legion Remix

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Sadly, the state of affairs Legion Remix is an exaggerated example of the problem found elsewhere World of Warcraft. Even at retail, skilled teams are able to clear the following Mythic+ keys without healers, and tanking in the open world and single content is safer and more efficient than most other specs. While both healing and DPS are optional in some content, tanks are always essential for high-end encounters.

of course, midnight Every class is making some big changes wow. Unfortunately, these adjustments are focused on dealing with button bloat and class complexity rather than differences between roles. Although their rotation may change, tanks will undoubtedly remain king midnight Also.

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The dominance of the tank role is endemic to the Holy Trinity. from Overwatch 2 who Final Fantasy 14Almost every game that uses a three-role classification system of tank, support and DPS always struggles with tank balance. wow Holy Trinity was one of the games that codified the concept, so as long as MMOs exist it's unlikely to avoid this problem.

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