Key takeaways
- Monolith Soft is expanding its in-house engine for future titles as part of the studio's new R&D department.
- The in-development engine is based on the one created for the 2010 original Xenoblade Chronicles.
- Xenoblade Chronicles 3 brings the popular series to a close in 2022, although fans are hoping for more games in the franchise.
Xenoblade Chronicles Developer Monolith Soft is expanding its in-house engine for future titles as part of the studio's new R&D department. The news could mean big things for the highly popular Xenoblade Chronicles franchise, with fans itching to see what's in store for the next JRPG series Xenoblade Chronicles 3 Released back in 2022.
Xenoblade Chronicles 3The most recent entry in the long-running franchise, hit digital and physical store shelves two summers ago, but the game's influence remains a popular topic. It has been praised for its rich world, engaging storyline, and satisfying gameplay Xenoblade Chronicles The franchise ended on a high note, though fans are eager to see what Monolith Soft has planned for the future. While Xenoblade Chronicles 3 Capping the trilogy, players are invited to embark on a new adventure with the game's DLC expansion, Future Redeemed. As the dust settles Xenoblade Chronicles 3Monolith Soft seems to be gearing up for something big, as fans also look ahead to Nintendo's long-rumored Switch development.
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According to a CGworld interview with Monolith Soft's chief creative officer, Tetsuya Takahashi, and the company's lead programmer, Michihiko Inaba, the studio is investing heavily in its in-house game engine. The current development engine is based on the 2010 original Xenoblade Chronicles. Development of the new engine is being directed by several different teams, with the ultimate goal of handing over to Monolith Soft's new internal R&D team.
Xenoblade Chronicles developer updating its game engine
While difficult, Takahashi believes the effort will be worthwhile. “Right now we don't have the option of using engines made by other companies. This is because in-house engines are easy to adapt to our needs and easy to use,” he said. According to Takahashi, the studio had been looking for an R&D department for years. Thanks to the company's working relationship with Nintendo, this recently became a reality, with the new engine being the first step of many as development and research continues at Monolith Soft. While certainly not a new game announcement, Xenoblade Chronicles Fans can expect great things from Monolith Soft as it continues to work hard behind the scenes.
With multiple reports claiming that Nintendo is looking to reimagine its popular Switch handheld device, now seems like the perfect time for studios to begin development on future titles, new. Xenoblade Chronicles The game will likely appear on the company's next console. Although not much is known about what Nintendo plans to do with its Switch line, an “evolved” version of the popular handheld has been rumored and theorized for years. Leakers have shared images and concepts of a possible Switch 2, though nothing has been confirmed. Nintendo is expected to reveal its Switch successor in the near future, with the company confirming that the new project will be unveiled within its current fiscal year, which ends in March 2025.
Xenoblade Chronicles
Xenoblade Chronicles is an action RPG developed by Monolith Soft. Each game has a completely different setting and cast of characters, but many are within the same universe. The games use a real-time battle system, where characters not controlled will automatically attack nearby enemies. Xenoblade Chronicles 3 is the most recent installment in the franchise.