Many moons in Deadly Company In the past there were full moons, but they split at some point, like assurance and guilt. While these sibling moons have some similarities, one is often more dangerous than the other, and March is one of them.
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This idyllic world hides plenty of natural dangers, and if that wasn't bad enough, more enemies lurk in it than its sibling, the Vow. If you want to avoid drowning in swamp water or being eaten by an aggressively curious forest guard, you'll want to arm yourself with the knowledge of where to go and what you'll encounter on the march.
Updated April 15th, 2026 by Haven Smith: We've updated the article below to include all the new information regarding March's redesigned exterior and new features as the v80.
How to navigate March
|
Average risk level |
Cost for the flight |
Possible weather conditions |
|---|---|---|
|
b |
Fog, storm, flood, eclipse |
It's March Dominated by dense vegetation And a ton of mangrove trees, as well A deep pool of swamp water that you can If you're not careful, just walk in and drown Or a jetpack or extension ladder is not available.
It makes a march Especially dangerous at nightas it is It is difficult to see natural terrainSo having any one A handheld flashlight or pro flashlight is always recommended.
Check it out Water pond for tall yellow grass before you go. They can only grow in shallow water, and mark safe areas where you can cross.
Drop ship for delivery always appears The shore of the island behind the shipnearby A broken bridgeSo you will need Go around through some shallow water arrive safely.
are also To find two Sigurd logs In March, work and goodbye, work continues Roof of second fire exitAnd the goodbye continues Top of rocky hill near island with third fire exit In this
How to Find the Main Entrance of March
March is the main entrance Almost directly from where the ship landedAnd can be reached by the best Land your ship going up the small island inThen using A wooden bridge to reach the shore and reach the facility entrance.
to East of the main facility entrance, you can find several large rocks by the lake that can be used to take monsters out of the way, or to make a quick escape as long as you have access to a way back up, or a jetpack..
Opposite the bridge to the main entrance to Vaco, you No need to worry about breaking the wooden bridge Even if you are carrying heavy objects under you. The Only the broken are naturally broken.
How to Find the Fire Exit of March
Fire exit one
It's March Three fire exitswith Two easily accessible and In other more hidden places That requires items to move to and from the store, such as an extension ladder.
The first fire exit is located Behind the ship's northeast waterfalland is Hard to find of three you can Approach it in two ways. be the first Go to the main entranceThen the head East with rocky hills until you To reach the waterfalland leave on The ground below this.
there is There is no way back through this fire exit unless you have an extension ladder, a jetpack, or find enough tulip snakes to get you up the hill. Otherwise, you need to go through the facility Back to the main body of March.
The second is Cross the broken wooden bridge next to the shipGoing away from the main entrance, then head across the land until you Come to one side and the waterfall.
Turn to the left by the pool of water Use the nearby rocky hills until you can reach them On the left side of the waterfallThen take it A small path around the cliff until you can leave.
Fire exit two
The second is located at the fire exit Behind the mountain, east of where the ship landsAnd maybe reached in two ways Also. First, by crossing A wooden bridge on the starboard side of the shipand going around Towards the big waterfall.
go up A hill beside a waterfalltake it Down the wooden stairsThen continue onward Around the water pondand Follow the hill to the short white building in front of you
you can Find Sigurd's Log #17 on the roof of Fire Exit Two, and to reach it requires the help of either an extension ladder, a jetpack, or Tulip Snakes.
The The fastest way is to leave the ship from the frontThen go Around the broken bridge through the ground on the right Avoid drowning in water, then Walk up the hill near and Slide down the path.
Fire exit three
The second is the fire exit Located on an island surrounded by waterWhere the ship lands, and can be reached from there Following the passage near the left side of the ship (where the truck connects) and Crossing shallow water In another part of the land.
Continue A pool of water and up the hill in front of you Until you see A short white building on the island A single mangrove tree and A A wooden bridge connects it to land
Many common enemies within the facility on the march
The The most common enemies you will meet Thumpers and Bunker SpidersAlso harmless backwater gunkfish and more Dangerous Bracken.
make sure Listen for the thumper's distinctive heavy thumping sounds, and check behind you frequently to make sure the braken isn't hidden. in you
Most common enemies outside the facility on the march
you will do Often seen are forest guards and blind dogsBut the Tall trees are a perfect hunting ground for Feiopar Also, so you make sure Check the trees where it is likely to be waitingAnd listen It makes a high pitched growl Compared to the growling and panting of an eyeless dog.
Keeping a Radar booster near the entrance A on your ship The best way to keep safeyou can Use the flash to stun them both Forest guards and baboon hawks.
for the Day time institutions Like the tulip snake, they have Separate independent spawning opportunities from enemies Like Baboon Hawk:
|
the enemy |
Spawn Chance |
|---|---|
|
Manticore |
43% |
|
Circuit b |
36% |
|
With roaming |
20% |
|
Tulip Snake |
0.52% |
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