Major spoilers for the following are included Metro 2033, Metro: Last Lightand Metro Exodus.
After years of silence, another chapter of 4A sports Metro series, Metro 2039Finally on the way. Set to transport players back to the claustrophobic, mutant-infested tunnels of Moscow, the upcoming sequel promises to be the darkest entry in the franchise yet. However, while Metro 2039 Marking the highly anticipated return to Metro, the series' primary protagonist up to this point, Artyom, will not be joining players. Instead, they'll take on the role of a mysterious stranger and confront the authoritarian Noverich regime, led by the legendary Spartan, Hunter, who was first introduced. Metro 2033. The series returns to its gritty, survival-horror roots and features a story heavily influenced by 4A GAmes' real-world experiences of the Russian invasion of Ukraine. Metro 2039 may be the franchise's greatest moment in the video game space.
But before you put on a fresh gas mask, check your filters, and head back into the darkness to face Hunter, it's important to understand the history that led to this point. Metro timeline. Dmitri Glukhovsky's post-apocalyptic universe is built on political and factional warfare, moral ambiguity, and the consequences of past choices. Whether you a Metro For the veteran needing a refresher on the fate of the Dark Ones or the newcomer stepping into the irradiated wasteland for the first time, this full description. Metro 2033, Metro: Last Lightand Metro Exodus They give everything you need to know first Metro 2039 is enough
A Metro writer teased new details about the upcoming 2039 Games
Dmitry Glukhovsky, author of the Metro book series, teases an exciting story detail about the recently confirmed Metro 2039 game.
Metro 2033: The Spark in the Dark
Released in 2010 before receiving a remake in 2014, Metro 2033 Introduced players to the vision of a post-nuclear Moscow. Twenty years after a cataclysmic global conflict forced the remnants of humanity underground, the metro system is now home to humanity's worst impulses. Factions such as the communist Red Line and the neo-Nazi Fourth Reich wage endless wars over resources and ideology, while mutants stalk the surface as well as the tunnels.
Here, players step into the shoes of Artyom, a young survivor from the Independent Station of the Exhibition. When his home is threatened by a seemingly telepathic breed of mutants known as the “Dark Ones,” Artyom sets out on a pilgrimage to the Metro seeking aid from the legendary Spartan Rangers. His journey is filled with bandit attacks, supernatural anomalies, and the constant ticking of the geyser counter. Guided by Ranger Hunter and the cryptic Wanderer Khan, Artyom finally secures the pre-war missile codes.
In the game's canonical ending, Artyom targets a surface hive of Dark Ones, unleashing a devastating missile strike that eliminates the threat. However, it is here that Artyom learns that the dark ones were never trying to destroy humanity, but were trying hard to establish peaceful communication. This tragic misunderstanding sets the moral foundation for the entire franchise, leaving Artyom to carry the enormous guilt of premeditated genocide against the species he really wanted to help.
Metro: Last Light: The Burden of Guilt
Raising a year after the destruction of darkness, Metro: Last Light A traumatized Artyom is brought back to the field. Now a full-fledged Spartan Ranger, Artyom learns that a single, infant Dark One survived the missile strike. Ordered by the Spartan commander, Colonel Miller, to find and destroy this last anomaly, Artyom is intercepted by the Red Line, setting in motion a massive conspiracy.
final light The political landscape of the Metro expands, revealing a sinister plot by Red Line General Korbut to seize control of the massive pre-war bunker known as D6. The facility has a stockpile of biological weapons and vital resources, enough to give the Communists complete dominance over the entire underground.
As Artyom tracks down the little surviving Dark One, his mission turns from murder to salvation. Through the creature's psychic abilities, Artyom uncovers the true, peaceful nature of its species and begins to bond with the child. Together, they navigate the swampy ruins and irradiated surfaces of Venice, trying to get ahead of both the Red Line and the Fourth Reich.
The climax converges on D6, where the Spartan Rangers make a suicidal last stand against Korbut's heavily armored train and countless infantry. In the canonical “Redemption” ending, as Artyom prepares to detonate D6 to prevent it from falling into enemy hands, the younger Dark One arrives with a group of awakened Dark Ones, survivors from a hidden hibernation vault. They systematically destroy the Red Line troops, saving the Spartans. Realizing that humanity is not yet ready for coexistence, the Dark Ones leave in search of a new home, leaving Artyom now with a tenuous sense of hope and a second chance.
Metro Exodus: Leaving the Underground
Metro Exodus Effectively exposes the truth about the series' most fundamental lie: the residents of the Moscow Metro are not, in fact, the last humans on Earth. Driven by an obsessive belief that life exists beyond the irradiated capital, Artyom reaches the deadly surface to search for radio signals. His campaign eventually uncovers a conspiracy by invisible “watchmen”, who are jamming external communications to hide Moscow from Western enemies.
Forced to evacuate city after hijacking a working steam locomotive AuroraArtyom, his wife Anna, Colonel Miller, and a loyal crew of Spartans embark on a year-long, cross-country journey across Russia. In what is widely considered one of the series' most controversial changes, the subway tunnels are replaced by expansive, seasonally-changing sandboxes, from the Volga's cult-controlled waters to raging waters in the spring. Mad Max– Caspian Sea style desert in summer. The crew's ultimate goal is to find a living sanctuary free of radiation and mutants. However, things take a turn when Anna becomes deathly ill from exposure to poison gas.
Desperate for a cure, the crew pushes into the dead of winter city of Novosibirsk. The city is a nightmare of extreme radiation and blind, telepathic mutants. In the heartbreaking finale, Colonel Miller sacrifices himself by using his own impure radiation shot to save Artyom after securing Anna's cure. The survivors eventually reach the ancient shores of Lake Baikal, establishing a permanent, peaceful settlement. With Artyom taking over leadership of the Spartans after Miller's death, the crew prepares to return and rescue the others from the Moscow Metro, setting a promising stage. Metro 2039 Looks ready to tear apart.
- issued
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2026
- ESRB
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Mature 17+ / Intense violence, blood, language