This guide explains how to complete it Moisture proof in Mouse: PI for hireIncluding how to explore the remote wetlands and collect every item in the level. If you're progressing through the remote wetlands, this walkthrough covers all the steps along the way.
You can collect every remote wetlands collectable in one run without any backtracking, including the newspapers, comic books, and baseball cards required for 100% completion.
Make sure to talk to John in Little and Big (PI office area) to get started Perfect Bog Fondue side mission before heading to remote wetlands.
All Side Job Walkthrough (Real Deal Gumshoe Achievement) Mouse PI for hire
Complete all 14 side missions in Mouse: PI for Hire to unlock the real deal Gumshoe achievement with this full side job walkthrough.
How to Complete Damp Proof on Mouse: PI for Rent
Main objectives
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Find and explore Hilltop Mansion.
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Unlock the warp-pipes.
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Find the cheese lager base.
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Defeat the Mad Cultist and the MiceMcGuffin MacLeod.
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Collect three cheeses for an old cheese lager and track down John's recipe for the Perfect Bog Fondue.
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Return to the PI office and pin your clue.
Damp Evidence Walkthrough (all remote wetlands collectibles)
Follow the steps below to progress through the mission and find each item in order. For help with other missions and collectibles, check out our full walkthrough hub and collectibles guide.
All wet evidence collectibles
Damp Evidence has 13 collectibles, including newspapers, comic books, baseball cards, plans, figurines, and alternate clues. The list below shows a complete breakdown.
- Newspapers: 2
- Comic Books: 1
- Baseball Cards: 3
- Planning: 3
- Statue: 1
- Alternative clues: 3
- Total Collection: 13
Investigate dilapidated homes
Newspaper
Climb the stairs at the beginning of the level and enter the room above. There is a newspaper on the corner chair. Grab it and then go through the kitchen and basement.
Squeeze the police
Shoot the crooked cop as soon as you leave the basement and then talk to him.
Search the swamp for clues
Alternative clues
Follow the main path to reach the entrance to the mines. Look in the shack just ahead of the mine to find an alternate clue pinned to the wall.
Now enter the mines, drop off the ledge, and flip the switch to your left. Continue forward to exit the mines.
Baseball card
Once you're out of the mines, enter the bag in front of you and immediately look left. There is a baseball card sitting on the distillery equipment in the corner. Grab it and talk to the Old Cheeselager to progress the Perfect Bog Fondue. For more on that side mission, check out our Three Things location guide.
Find your way to Hilltop Mansion (Part 1).
Planned
Make your way down the hillside and enter the first building on your right. A schematic is pinned to the wall behind the shelf with the bottles.
Thing number 1
Continue through the area to enter the second mine section. As soon as you enter, go down and down the path to the left. Move it forward to run into the first thing.
Continue working through the mines, using the tail-a-chopa to cross larger gaps as needed. Fall into the pit and swim to the ground shed.
Pull levers to unlock warp-pipes, study the art of plumbing, and travel through warp-pipes.
Flip the switch inside the shed and read the book on the shelf to learn about warp-pipes. Now interact with the warp-pipe to teleport to a new area.
Find your way to Hilltop Mansion (Part 2).
In the basement, turn on your flashlight and use the white wire on the ground to find the switch that turns on the power. Now follow the wire out of the basement and continue along the path to reach the elevator. Flip the switch to catch a ride.
Explore the mansion
Thing number 2
Inside the mansion, follow the main path and tailpick the door. Continue forward to reach the dining room, and look right to find a second cheese sitting on top of a stack of cheese wheels. Grab it and then destroy the “totally normal wall” in the dining room.
statue
Continue through the mansion to enter a room with a desk and Foyer Key. don't do Still hold the key. First, use the lockers on the right side of the room to reach the vent that leads to the statue. Return to the foyer key and collect it after getting the statue.
Defeat the Mad Cultist
With the key in hand, follow the main path to open the door. Defeat the Mad Cultist in the room beyond that door.
Discover the base of Cheeselegger
Newspaper
After defeating the Mad Cultist, head outside and immediately go left. Follow the wooden deck to reach a bench with a newspaper.
Alternative clues
Continue forward down the slope. At the bottom of the slope is a shack, and inside is an alternate sign.
Thing number 3
Continue into the swamp area and get on top of the wrecked ship in the center. The third thing is under a bent pallet in the ship's smoke stacks.
Planned
Now use the grapple tail points to reach an elevated platform that gives you schematic access to the tree attached.
Go to the boss before he croaks and question the cheeselager boss
Alternative clues
At the far end of the swamp, tailpick the door to the building on your right and enter. Inside, check the crate at the bottom of the stairs to your right to find an alternate clue.
Baseball card
Now go to the top floor of the building and use the warp-pipe to access the area with the baseball card.
Planned
Leave the building and take a right as soon as you are outside. Move forward a few paces and look right to find a safe against the wall, which has a blueprint. Collect it and then follow the main path to reach the Cheeselegger Boss.
Reach the pier and escape
The perfect bog fondue recipe
Escape from the Cheezlager base. When you exit the last building, you can go left to get to the pier and escape. Before you do, go right and talk to the old cheeselager in the alcove to your right to exchange three things for the perfect bog fondue recipe.
Comic book
Check the crate directly by the old cheeselager to find a comic book and then go to the wharf.
Finish the job and find the remains of the crooked cop
Stop the MiceMcGuffin MacLeod and take the note from his airboat. Then use that vessel to leave the distant wetlands.
Find Stilton and pin your remote wetlands clues
Baseball card
Drive back to the PI office area and stop by Soup to Nuts to buy a baseball card. Then talk to Stilton at Little & Big and go to Pepper's office and pin the clues on the crime wall to complete the damp proof. If you're heading to Cordsville next, be sure to check out our White Lies and Dark Secrets mission collectibles walkthrough so you don't miss a thing while you're there.
FAQ
How many collections are there in remote wetlands?
The damp proof contains 13 collectibles: two newspapers, a comic book, three baseball cards, three blueprints, a statue, and two optional clues. There are also items to collect for the perfect bog fondue side tasks.
Are remote wetland collectibles worth a miss?
After completing Damp Evidence, you cannot return to Distant Wetlands for any collectibles you may have missed. However, missing newspapers, comic books, and baseball cards can be purchased at Soup to Nuts (PI office area) or Roadhouses.
More Mouse PI to hire collectible guides
- issued
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April 16, 2026
- developer(s)
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Fumi games
- publisher(s)
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Playside
- Engine
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unity
- Number of players
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single player