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Like any other stun character Genless Zone ZeroNorma excels when teamed with attack units like Pyrois and Hugo. For her build, you can build with Norma Major sidekick W-engine and the King of Summits Set to increase his time on the field during combat.
Norma best construction overview
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The best W-engines |
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Best drive disc set |
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Key statistics |
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Substats priority |
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Great teams |
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Norma Best W-Engines
Major sidekick
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R1 effect |
The equipment's effect increases by 30, and their DMG ignores 15% of the target's Fire RES. When the equipper is not an active character, energy regen increases by 0.4/s. When an equipper deals Fire DMG with an EX Special Attack, all agents' DMG increases by 12.5% for 30s, stacking up to 2 times. Repeating triggers reset the duration. This effect can trigger once per skill. A single instance of this effect may exist within a single team. |
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Details |
Chief sidekick Norma's signature W-engine, and her best compared to the others. It's not even close. Without this W-Engine, Norma loses a large portion of her DPS and struggles to find a replacement that can provide passive effects with a crit rate substat. When building Norma with the main sidekick, she gets to ignore a portion of enemies' fire resistance, gain passive energy, and buff her team's DMG. This allows him to deal more DMG, be more reliable in rotations, and gain more utility in team fights. There is no other Stun W-Engine can give to Norma. So, if you're pulling for Norma, you need this W-engine for her. |
roaring fur-ness
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R1 effect |
Equip's EX Special Attack, Chain Attack and Ultimate dealt 28% Daze. When using a chain attack or ultimate to deal fire DMG, the DMG dealt by all squad members increases by 10%, stacking up to 2 times and lasting for 30s. The duration of each stack is calculated separately. Triggered once per use of a skill. A single instance of this effect may exist within a single team. |
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Details |
Roaring Fur-nace is only viable for Norma if you can get 100% crit rate from her main and substats. When you do, he can then use this W-engine and enjoy all its benefits. |
Calls yesterday
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R1 effect |
While off-field, equippers' energy regen increases by 1.5/s. When the equipper deals physical DMG with an EX special attack, the Daze dealt by the equipper's attack increases by 9% for 10s, stacking up to 3 times. At 3 stacks, all squad members gain 30% additional CRIT DMG for 40s. Repeating triggers reset the duration. Only one instance of this CRIT DMG boost effect can exist on a single team. |
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Details |
Unfortunately, Norma doesn't deal physical DMG, so she can't unlock the passive effects of most yesterday calls. However, she can still enjoy the crit rate substat along with the energy she gains while she is off the field. That should be enough to help him reach a 100% crit rate goal while improving his team's performance, allowing him to cast his ultimate every rotation. |
Hellfire Gears
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R1 effect |
While off-field, equippers' energy regen increases by 0.6/sec. When using an EX Special Attack, the equipper's Impact is increased by 10% for 10 seconds, stacking up to 2 times. The duration of each stack is calculated separately. |
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Details |
Hellfire Gears is a good F2P choice for building Norma ZZZ. It suffers the same fate as Roaring Fur-nace, where if you can't reach 100% crit rate, you'll need to find other W-engines to provide him, such as building him with Marcato Desire. You can also use other types of W-Engines, such as building Norma with an Attack W-Engine, As long as it provides his crit rateSacrifice the idle effect of the W-Engine. In the case of Norma's build with Hellfire Gears, she'll gain much-needed off-field passive energy regen, as well as an increase in her effectiveness, helping her quickly stun enemies. |
Norma best drive disk
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Drive disk set |
Details |
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King of Summits |
Building Norma with King of the Peak set increases her Daze and gives her the ability to buff her team's Crit DMG. Since her kit stacking is built around crit rate, she automatically fulfills passive effect requirements to boost her team's crit dmg. |
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Woodpecker Electro |
Since Norma's entire build and kit requires as much crit rate as possible for her, it's safe to build with 2pc Woodpecker Electro to increase her crit rate. That said, if you've already reached 100% crit rate, it's best to switch out Woodpecker Electro for 2pc Swing Jazz or Moonlight Lullaby sets to increase his Energy Regen. |
Norma Best Teams
Norma + Pyrois + Sunna
As a stun character, it's safe to pair Norma with any attack unit that benefits from a stunner. Her pairing with attackers becomes more effective when you add Sunna to the team, as Sunna's utility is enough to take any attacking unit's DPS to the next level. This makes her a strong buffer whenever she joins an attack agent.
As for Norma, Norma heavily buffs Pyrois on her team, especially their chain attacks. She only spends time on the field to stun enemies, giving Pyrois more time to deliver more DMG.
Norma Best Mindscape
M1 – Visionary extremism
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effect |
Duration of En-Nah Turret's Missile Bay deployed by EX Special Attack: Explosive Use increases to 12 seconds. When an armor-piercing warhead or high-explosive warhead hits an enemy with any skill, the target's all-attribute RES is reduced by 15% for 15s, and repeated triggers reset the duration. |
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Importance |
high |
M2 – Axiom of Universal Unity
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effect |
The stun DMG multiplier provided by each stack of Tech Divide in Norma's additional ability: The gain in numbers has been increased to 6%. When Norma uses Basic Attack: Hat Trick in battle, she gains 25 Energy. This effect can trigger once every 20s. |
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Importance |
moderate |
M4 – Bangboo Superiority Principle
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effect |
When Norma consumes the preheated chamber to trigger a chain attack, both Norma and the corresponding agent raise 200 decibels. |
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Importance |
moderate |
M6 – The primary cause of genius
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effect |
After any squad member stuns an enemy, Norma will summon missiles to bombard random enemies on the field for 6s continuously. A missile is fired every 0.75 seconds, dealing Fire DMG equal to 200% of Norma's ATK to enemies within the area. This is considered DMG [Ultimate] DMG. Repeating triggers reset the duration. This effect can trigger once every 30s. The conflict has plagued [Armor-Piercing Warhead] Increases by 30%, and dealt by DMG [High-Explosive Warhead] Increases by 30%. |
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Importance |
high |
- issued
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July 4, 2024
- ESRB
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T (Teen) – Suggestive themes and violence
- Publisher(s)
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HoYoverse