Best Racer Styles in Star Wars Galactic Racer (Tier List)

The best Racer Style in Star Wars Galactic Racer can determine the winner in Multiplayer and Campaign, but you’ll need to know what each Racer Style does! We’ve ranked every Racer Style in Star Wars Galactic Racer from best to worst in both Multiplayer and Campaign so you can see which style benefits you the most as you attempt to reach first place and maintain your lead.

Podracers also have their own Racer Styles, and you can find the best of them in the guide above.

Best Racer Styles for Multiplayer

Character

Racer Style

Traits

Ary Quill

Redliner

Start with Surge Ability installed.

While Redlining, Ramjet is more powerful.

Redlining zone increased by 100%.

Goli & 02-R0

Clean Racer

Start with Overtaking Surge Ability installed.

Every 5 overtakes, recover 1 Energy.

Upon Surging for 10 seconds, top speed is increased. Lost on System Malfunction or when Surging ends.

Biddy Blas

Firebug

Start with Flame Vent Ability installed.

While Burning, Afterburner and Ramjet are significantly more powerful.

Upon engaging Ramjet, gain Burning for 5 seconds.

Kestar Bool

Weaponized

Start with Ion Bolt Ability installed.

Start with Shockwave and Concussion Mine Abilities installed.

Hitting 2 opponents with Abilities recovers 1 Energy.

Griff Halloran

Afterburner

Afterburner is more powerful.

Afterburner lasts longer.

Each overtake refills Afterburner tank by 10%.

Sen Fira

Slipstreamer

Start with Surge Ability installed.

Slipstreaming is more potent.

Retain Slipstreaming for an increased duration upon leaving an opponent’s slipstream.

Nik Skandaro

Survivor

Start with Shield Ability installed.

Considerably increases Speed. Lost on Crash.

When Shielded is lost, gain Surging for 10 seconds.

Shade

Ramjet Rider

Start with Vent Ability installed.

Cooled is more potent.

Upon taking first position, gain Cooled for 10 seconds.

Fola Kanjen

Tenacious

Start with Autopilot Ability installed.

While in ninth position or lower, gain Cooled.

Upon resetting from a Crash, gain Surging for 15 seconds.

Lyren Shok

Stunt Runner

Start with Vectored Shockwave Ability installed.

Perfect Landings fully refill Afterburner tank and increase the power of its next use by 100%.

Each second spent airborne increases Repulsor Fuel Link trait bonus by +10%.

Malis Vazosk

Brawler

Start with Ion Bolt Ability installed.

Takedowns recover 1 Energy.

Takedowns grant Surging for 10 seconds.

Soren Zaks

Engineer

Start with Status Scrubber Ability installed.

When System Malfunction clears, gain Surging for 10 seconds.

Recover more quickly from System Malfunction. Critical Malfunction is easier to clear.

Katja Mox

Tech Expert

Start with Concussion Mine Ability installed.

Start with Status Scrubber Ability installed.

Whenever Energy is fully depleted, gain overcharged for 30 seconds.

Ary Quill | Redliner (S-Tier)

Ary Quill is one of the best Racer Styles in Multiplayer, as her Surge Ability will give you a temporary boost that combines with her intrinsic Ramjet abilities to reach even faster speeds. Redlining lasts 100% longer, and while Redlining, Ramjet is more powerful, so that’s more Ramjet, which equals more speed!

Goli & 02-R0 | Clean Racer (S-Tier)

Goli is a top three Racer Style choice in Multiplayer, as they start with Overtaking Surge, which gives a temporary boost, but every time you overtake someone, it extends the Surging by 10 seconds. That means every opponent you overtake (e.g., right at the start of the race) grants more speed, and top speed increases with every overtake!

Biddy Blas | Firebug (S-Tier)

Biddy Blas is an S-Tier choice Racer Style for Multiplayer, as he has one of the fastest Ramjet and Afterburners thanks to how engaging the Ramjet causes Burning. While Burning, Ramjet and Afterburner are even more powerful, and to keep Ramjet active and cool down his engines, you can use his Flame Vent Ability, which essentially means you can use the Ramjet twice in one Ability usage.

Kestar Bool | Weaponized (A-Tier)

Kestar Bool is perfect for players who play aggressively, as he comes with three combat Abilities: Ion Bolt (to lock on and shoot targets), the Shockwave (to cause nearby vehicles to malfunction), and the Concussion Mine (to stun vehicles behind him). This Weaponized Racer Style is perfect for keeping players behind you at all times.

Griff Halloran | Afterburner (B-Tier)

Griff Halloran is all about the Afterburner, as his traits make the Afterburner stronger, faster, and last longer. He’s not going to start with any Abilities, which is a downside, but his Afterburner is consistently reliable.

Sen Fira | Slipstreamer (B-Tier)

Sen Fira starts with the Surge Ability for extra speed, and to make those starting moves even better, she has a more potent Slipstream, and said Slipstream lasts longer even after an overtake, which means you can maintain high speeds and leave your opponents in the dust.

Nik Skandaro | Survivor (B-Tier)

Nik Skandaro is for the pacifists who just want to race, as he starts with a Shield Ability to protect himself. When said Shield is lost, Skandaro gains Surging, which is 10 seconds of added speed. Plus, Skandaro gets a considerable increase to his total Speed stat!

Shade | Ramjet Rider (B-Tier)

Shade is a great beginner choice as they start with the Vent Ability, which means you can cool down your Ramjet and continue to use it. Shade also has more efficiency with Cooled, meaning the Ramjet can stay active for longer.

Fola Kanjen | Tenacious (C-Tier)

Fola Kanjen starts with the Autopilot Ability, which is extremely overpowered as it drives your vehicle for you for 10 seconds and grants Surging, like an automatic boost (much like Bullet Bill). However, Fola Kanjen relies on you playing consistently bad, as you will get rewarded for being in 9th place or lower, and you gain Surging when you crash, so use Fola Kanjen if you can’t seem to keep up.

Lyren Shok | Stunt Runner (C-Tier)

The Vectored Shockwave Ability is nice for keeping opponents off your tail, and being able to increase the power and refill of the Afterburner on a Perfect Landing is nice, but Lyren Shok relies mostly on staying ahead and on tracks with plenty of airtime, so he’s situational.

Malis Vazosk | Brawler (D-Tier)

Malis Vazosk is the toxic player’s dream, as he’s rewarded with Energy and Surging with every Takedown. The Ion Bolt Ability helps weaken vehicles so you can slam into them with Ramjet, but this playstyle requires you to play aggressively, which means you’re probably not stealing first place as you’re in the chaotic middle-place battles.

Soren Zaks | Engineer (D-Tier)

Soren Zaks is all about failure. Frozen, Burning, or Corroding? Use the Status Scrubber Ability and enjoy the Surging for 10 seconds! Soren Zaks is for those who know they’re going to get negative status effects, which is why he’s a bad pick because he has no advantages that reward Afterburner or Ramjet like the S-Tier Racer Styles.

Katja Mox | Tech Expert (D-Tier)

Katja Mox is not good. While she starts with the Concussion Mine Ability to lay traps behind her, that also implies she’s going to be spending time in first place. This Ability is pretty much pointless when she has no superior traits that will reward her and grant her speed bonuses.

Best Racer Styles for Campaign

Racer Style

Traits (Rank 3)

Why It’s Ranked Here

Redliner

While Redlining, Ramjet is more powerful.

Redlining zone increased by 200%.

Upon disengaging Ramjet, it can be re-engaged within a brief window.

This is your go-to for infinite Ramjet, and it will be the fastest Ramjet you can have.

Firebug

Start with Flame Vent Ability installed.

While Burning, Afterburner and Ramjet are significantly more powerful.

Upon engaging Ramjet, gain Burning for 5 seconds.

While Burning, Afterburner does not consume fuel and Ramjet does not gain heat.

You are rewarded for risky plays involving Burning with a rapid and near-infinite Ramjet.

Clean Racer

Start with Overtaking Surge Ability installed.

Every 5 overtakes, recover 1 Energy.

Upon Surging for 10 seconds, top speed is increased. Lost on System Malfunction or when Surging ends.

Top Speed gradually increases when Surging.

You can easily leave opponents in the dust from the starting line thanks to Overtaking Surge.

Slipstreamer

Start with Surge Ability installed.

Slipstreaming is more potent.

Retain Slipstreaming for an increased duration upon leaving an opponent’s slipstream.

Nearby vehicles create larger Slipstreaming zones.

If you’re stuck behind opponents, Slipstreamer will help you out, but once you’re in front, it’s a tad useless.

Ice Cold

Start with Supercooled Vent Ability installed.

Upon becoming Frozen, gain Shielded for 10 seconds.

While Frozen, Ramjet does not gain heat.

Frozen is retained twice as long.

Makes Ramjet near-infinite thanks to Frozen, but it’s planet-dependent and makes drifting difficult.

Ramjet Rider

Start with Vent Ability installed.

Cooled is more potent.

Upon taking first, second, or third position, gain Cooled for 10 seconds.

Helpful for maintaining Ramjet, but not much else.

Weaponized

Start with Ion Bolt Ability installed.

Start with Shockwave and Concussion Mine Abilities installed.

Start with Flame Vent Ability installed.

Hitting 2 opponents with Abilities recovers 1 Energy.

Four Abilities instantly is fine, but they’re not going to benefit you as much as investments into Ramjet.

Tenacious

Start with Autopilot Ability installed.

While in ninth position or lower, gain Cooled.

Upon resetting from a Crash, gain Surging for 15 seconds.

Allowed 1 extra Crash.

The extra Crash is nice, and Autopilot can be OP, but it’s nothing you’ll be depending on.

Stunt Runner

Start with Vectored Shockwave Ability installed.

Perfect Landings fully refill Afterburner tank and increase the power of its next use by 100%.

Each second spent airborne increases Repulsor Fuel Link trait bonus by +10%.

All landings are Perfect Landings.

All landings are Perfect Landings is actually pretty good, and so is the Shockwave to blast opponents who get too close, but it’s situational.

Survivor

Start with Shield Ability installed.

Considerably increases Speed. Lost on 2 Crashes.

When Shielded is lost, gain Surging for 10 seconds.

The Shield Ability can keep you safe from enemies, but it won’t stop fast crashes. The increase to speed is nice if you don’t crash!

Afterburner

Afterburner lasts longer.

Afterburner is more powerful.

Each overtake refill Afterburner by 10%.

Maneuvering and airtime slowly refills Afterburner tank.

Relies on the Afterburner, which isn’t as strong as the Ramjet, but still reliable.

Engineer

Start with Status Scrubber Ability installed.

When System Malfunction clears, gain Surging for 10 seconds.

When a System Malfunction clears, reset Ramjet heat, fully refill Afterburner tank, and clear all negative status effects.

Recover more quickly from System Malfunction. Critical Malfunction is easier to clear.

It’s great for Corrosive planets, but you should be training to avoid acid anyway without a Racer Style.

Brawler

Start with Ion Bolt Ability installed.

Takedowns recover 1 Energy.

Takedowns grant Surging for 20 seconds.

Too aggressive and pointless on Eliminators and Head-to-Heads.

Tech Expert

Start with Concussion Mine Ability installed.

Start with Status Scrubber Ability installed.

Whenever Energy is fully depleted, gain overcharged for 30 seconds.

Activating Abilities reduces Ability reload time.

Concussion Mine and Status Scrubber are pretty much useless.








Star Wars Galactic Racer Tag Page Cover Art


Released

October 6, 2026

Developer(s)

Fuse Games

Publisher(s)

Secret Mode

Multiplayer

Online Multiplayer

Cross-Platform Play

Full


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