Dead Rising Deluxe Remaster Director Explains Why Convicts Recur

Key takeaways

  • One of the unique elements of Dead Rising is its reborn convicts, who are the only psychopaths to do so.
  • This is never really explained but the director of the deluxe remaster gave the reason.
  • According to Ryosuke Murai, prisoners should be different people when reborn.



The director of Dead Rising Deluxe Remaster, Ryosuke Murai, explained that the prisoners regenerated every day because they had to be different people each time.

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The recurring criminals of Dead Rising are supposed to be different people

Prisoners in Dead Rising Deluxe Remaster.
Destructoid recently had the opportunity to speak with the developers of Dead Rising Deluxe Remaster, including game director Ryosuke Mirai. Along with asking about the new survivor AI and the possibility of a deluxe remaster for Dead Rising 2, Destructoid also took the opportunity to question why prisoners respawn at midnight every day. In response, Murai offered an explanation that I had never considered before and. Obviously having a hard time getting on board. Murai said that the prisoners that Frank runs into after the first day must be different criminals than we saw at the beginning, so the boss fight is repeated.

Like the original game, the villains players face after the initial encounter on Day 1 are supposed to be different people from the original trilogy. – Ryosuke Murai

It's an interesting way to look at it, but it requires a lot of your suspension of disbelief. Ignoring the fact that fans already have questions about how the convicts ended up in the Willamette,

All of them actually have official names and are not just called “prisoners”.

Dead Rising: Deluxe Remaster preview

Then there's the fact that the same models and voices are used every time they appear in Dead Rising, with no differences to indicate they're different people. That was certainly a technical limitation in the original game, but it doesn't fly well now in 2024. Overall, it's a good theory and probably what the developers were thinking, but it's also a bit hard to believe.

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