Quick links
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How to unlock Victor's workshop
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How to use Victor's Workshop
Although the main character, Beatrix, can seem very lonely Slim rancherIt's safe to say she's not completely alone. You can receive letters from other ranchers or trade with them through the Range Exchange. These trades can sometimes provide you with useful items, such as food or plots that you may not currently have access to.
related to
Slime Rancher: Tar slimes, explained
Here's how tar appears on slime ranchers and what you can do to get rid of these pests.
One of the people you can do business with is Victor. Victor is a scientist who has created a simulation called The Slimimulation, a virtual copy of a far, far away realm. Within this simulation, you will encounter many unique types of slime.
How to unlock Victor's workshop
Viktor Humphries is one of the characters you can interact with through the ranged exchange system. By talking to certain characters through the Range Exchange, you can visit their farms, and Victor's is one of them. The lab has a teleporter in Victor's workshop, But at first it is not functional. To activate the teleporter, You must meet several prerequisites.
Buy a lab
Since the teleporter is in the lab in Victor's workshop, the first step is to purchase the lab. There is a laboratory Located south of your farm. buy it, All you need is 10,000 newbucks.
After purchasing the lab, you'll find a teleporter to Victor's workshop inside the lab, on the left side of the central refinery. However, this teleporter will not work unless you meet the other requirements.
Buy Treasure Cracker MK II
Once you purchase a lab, its main components work as follows:
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You buy blueprints from the machine on the left,
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Launch the plots on the middle machine
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Craft gadgets using the plorts in the machine on the right.
Before you can purchase Treasure Cracker MK II, you must first purchase its predecessor, Treasure Cracker MK I. You can buy it. From the upgrade station in front of your farm. However, in order to purchase the Treasure Cracker MK I, you must craft the gadget in the lab.
Later, to buy Treasure Cracker MK II, You need to create a total of 20 gadgets. Once you meet these conditions, you can buy it for 9,000 Newbucks.
Open the Ancient Relic Slime Gate
Another requirement to access Victor's workshop is to open the slime gate in the ancient ruins. You can reach the ancient ruins in two ways: From Indigo Quarry or Moss Blanket. anyway, You need the Slime KeyWhich can be obtained by popping specific gordo slimes.
route |
Description |
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Indigo mine route |
If you are using the Indigo Mine route to reach the Ancient Relics, Stand north of the large, dark cave in the middle of the area. (Alternatively, you can approach this area from the northwest near Puddle Slims Lake instead of starting from the cave.) At the top, there will be a tunnel with a torch. Climb up one of the pillars on the side and Fly towards the tunnel entrance. Go through the tunnel and exit. On the other hand, you will Find the rib-like cylindrical structure– Get over it. After passing under the rock arch, turn left and continue along the ledge. After descending the slope, continue along the edge, Cross the wooden bridge, and enter the tunnel through the fruit tree. Use the key on the door, and you'll reach the ancient relic transition area. |
Moss blanket root |
If you are using the Moss Blanket route, your journey is easy. After reaching the Moss Blanket from the Dry Reef, climb the stairs and Fall down through the hole. Then go east, Cross the wooden bridge, and go up the slope. You'll find a slime gate; Open it with the Slime Key to reach the Ancient Relic transition area. |
However, ancient ruins are not enough to reach the transition zone. You must open the door to the ancient ruins. to do so, You have to shoot plots from six different slimes (Tabby, Rock, Phosphor, Honey, Boom, and Rod) in their respective plort figurines.
Business with Viktor Humphries
If you meet all the other requirements, the final step is to trade with Victor once. To trade through the range exchange, you will see a machine that allows you to exchange Right next to the main north exit gate of your farm. After trading with it, you will receive a starmail. Once you read Starmail, You will be able to use the teleporter in the lab.
How to use Victor's Workshop
After teleporting to Victor's workshop via the lab's teleporter, you can visit as many times as you like. The first thing you should do is Use the range exchange machine to talk to Victor. He will ask you to help him test a simulation world known as Far, Far Range 'Slimulation.'
After talking with Victor, Enter the teleporter in the area and press the button. This will take you to Slimulation. In Slimulation, your goal is Find the Glitch Slimes. These slimes can take the form of other slimes and objects. If they take the form of other slimes, Their faces will be differentWhich you can call a 'Such a face.'
When you suck these altered slimes, Glitch Slimes will appear, And you need to clear them. If you don't capture them within a certain time, they will disappear. Here's how many different types of slimes Glitch Slime contains:
Slim type |
Glitch slim calculation |
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Pure Slim |
Includes 1 glitch slime |
Big slim |
Contains 3-5 glitch slimes |
Lucky Slim |
Contains 7-8 glitch slimes |
Gold slime |
Contains 7-8 glitch slimes |
Additionally, you will encounter green glowing objects in the simulation. These are debug sprays, which are stored in your water tank inventory. you need Use debug spray on unusual objects that shouldn't be there. Glitch Slimes can take the form of these items but don't match them perfectly, so you need to reveal them.
For example, if you see a shaking rock, it's fake and contains Glitch Slimes. likewise, If the fruit tree has abnormal fruit or the fruit ripens when it shouldn'tThis indicates that Glitch Slimes are present. These items Contains a total of 12 Glitch Slimes.
After spending enough time in Slimeulation, corrupted rifts will appear, and the game will notify you that the exit portal is activated. The corrupt will crack Spawn unique tars for slimming. These tars can be removed with Debug Spray, but they will continue to spawn from rifts. When they are disposed, they may split in two, but otherwise, they behave like normal tars.
If you are bitten by a slimming tarser, They'll drop three or four glitch slimes from your vacpack. If you don't exit the simulation after the exit portal appears, more cracks will spawn.
When the exit portal is activated, Follow the yellow arrows to find the beacon. Using it will send you back to Viktor's workshop. If you die in simulation, You will not faint and wait until the next day. Instead, you will be sent back to Victor's workshop.
Once you exit the simulation and return to Victor's workshop, The Glitch Slimes you collect will turn into bug reports. You can submit these bug reports to the range exchange machine in Victor's Workshop to earn various rewards:
reward |
Required bug reports |
Description |
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Manifold cube |
Every 20 bug reports |
The manifold cube is essential for some gadget recipes. |
Chicken Cloner |
100 bug reports |
When you get the chicken cloner blueprint and build this gadget, there is a 50 percent chance that it will duplicate the chicken you put inside. However, there is also a 50 percent chance of destroying it. |
Advanced drones |
360 bug reports |
You can get advanced drone blueprints and build this gadget. It works like a regular drone but can do two things simultaneously. |
Victor's workshop |
600 bug reports |
In this stage, you can access a previously inaccessible area of Victor's workshop, which was blocked by a red barrier. |
another one
Slime Rancher: Slime Locations Guide
We take a look at all the slimes and where you can find them, as well as offer some tips for keeping them safe and happy.