Monolith's Wonder Woman has one big advantage over other DC games

Announced back in December 2021 during the Game Awards, Monolith Wonder Woman The game is still nowhere to be seen three years later, but that hasn't dampened many fans' excitement for the upcoming DC project. Developer Monolith has already proven that Middle-earth: The Shadow Games that it can handle an IP with decades worth of world-building, and it's exciting to imagine how that experience can translate to an IP like Wonder Woman.




As with other longtime DC icons like Batman and Superman, there's plenty of source material to draw inspiration from Monolith's Wonder Woman game. But unlike those other two major heroes, Wonder Woman has a unique advantage when it comes to villains, an advantage that gives Monolith some interesting opportunities.

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Wonder Woman's villains aren't as famous as other DC heroes.

Batman's rogues gallery has become one of the most recognizable in the entire entertainment industry. Thanks to mainstream movies like Christopher Nolan The Dark Knight Trilogy, Matt Reeves' BatmanAnd in the Tim Burton movies that came before them, villains like The Joker, Riddler, Scarecrow and Bane are all household names. Like the popular video game series injustice and Batman: Arkham Some lesser-known Batman villains have also gone a long way to cementing themselves in the public consciousness, such as Deadshot and the Red Hood.


Superman has done the same for some of his rogues gallery, with Doomsday, General Zod, and Lex Luthor all making frequent appearances over the past few decades in various pieces of mainstream Superman media, such as the live-action ones led by Christopher Reeve. Movies, by Zack Snyder man of steel and Batman V Supermanand more recently Superman and Lois.

By comparison, Wonder Woman's rogues gallery is pretty obscure. However, Ares appeared in 2017 Wonder WomanIt was only for a few minutes in the end, and both Cheetah and Max Lord appeared Wonder Woman 1984The film's poor reception prevented those villains from breaking into the mainstream. On top of that, there are countless Wonder Woman villains that haven't appeared in recent DC media, such as Circe, Giganta, and Doctor Psycho.


Due to the extreme popularity of some of Batman's villains, most modern Caped Crusader adaptations feel the need to go out of their way to provide distinct versions of these iconic rivals, changing their origins, visual design, and motivations. Monolith's Wonder Woman doesn't need to go to the same lengths with her own villains, as they're all still relative unknowns. This allows Monolith to lean a bit more heavily on the source material and present comic-accurate versions of these villains.

But Monolith is also free to do the exact opposite. A frequent criticism of many modern versions of Batman's rogues gallery is that the villains are changed too much from their most famous comic counterparts, and thus feel inauthentic. Monolith's Wonder Woman is in a rare and fortunate position to avoid these potential criticisms, as there are few fans likely to cause an uproar if Monolith decides to change the villain's origin or design.

monolith

monolith

Date of establishment
25 October 1994

Headquarters
Kirkland, Washington, USA

parent company
Monolith Productions

Known for
fear

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