Like the original Outer Worlds and many other contemporary RPGs, The outside world 2 Full of loving, and sometimes confrontational, friends. They add a lot of variety to the experience, but they have their own personal problems that they need to solve. Aja most of all.
At this point, you will know that Aza is not strictly stable. The Glorious Dawn forms such a large part of her life, and its leadership has now decided that Aja must die. For her, of course. All this is some serious mistake. Consequences of traitors within the cult. And so she wants you to get to the bottom of it all.
How to get the dagger in shadow quest
Starting Stabbing in Shadow Quest can be a bit complicated. There is an obvious precondition, that is You should have already completed Aza's previous companion quest, Dawn of a Glorious Betrayal. There, she learns that the order to kill her came from the leader of the Glorious Dawn, which she does not believe. She is the only leader, Dagmar, talks.
So once this quest is completed, you should naturally encounter this quest while traveling with Aja in the party. At a certain point he should contact you, activating a quest, to ask for your help. When she's ready to offer you a quest, which can happen often After you get the Rift Modulator on Praetor.
If, for some reason, she doesn't contact you herself to offer this quest, You can force activate it by bringing it to any Glorious Dawn Camps in the game. Since you'll need to visit these camps anyway to advance the quest, we'll cover them in more detail below.
Which glorious dawn camps should you explore?
When Aja offers you this quest, she says she needs to get in touch with her friend within the Glorious Dawn, Severin. He must have known who ordered her to be killed and logically tried to get to him. That's why he needs you Find the camp where he left the message. And there is much spread both in Cloister and Praetor.
As you may recall in Aza's previous companion quest, you used the Glorious Dawn communication device to locate the person who led the Cultists who kidnapped Aza. We are looking for the same kind of equipment in camps that Aza offers you.
Aza provides you with a list Locations in both Praetor and Cloister He knows of various Glorious Dawn camps, but only one of them will be right for the communication tool you're looking for. For us, the right camp was the one in Prater, Right across from central controlon the west side.
Interact with the communication device for Aza to elicit a message from Severin. As she suspected, he left a message for her, though without any important information other than this Meet him in the Cloister. Makes sense, no one divulges important information on the open line, after all.
There should also be a rift around here you can open with the Rift Modulator. Do this Find some unique weapons Be careful though as the Glorious Dawn Cultists can also appear from it to kill you.
Meeting with Severin
Now go to the cloister. If you haven't been here before, you need to travel a decent distance to reach Severin He's not really around any area that you can fast travel to. Again, separation from all major areas makes sense for a cultist. He must be hiding around the mud dunes.
However, after you meet Severin, he seems on edge. Remember that Aza said he was the most trustworthy, not that he was particularly trustworthy overall. Severin reveals that the High Leader, Dagmar, revealed this directly to him. Aja should have been killed. This infuriates Aja, as she is the only one Dagmar wants to talk to. And she wants to make Severin suffer for it.
Now Aza, as you learn, is quite the bloodsucker. So if you want him to back off from murdering Severin, you need to make a pass 11's speech check. Otherwise, Severin, and all the Protectorate sentinels he brought with him, must die.
After you've dealt with Severin, Aja now needs to deal with the next important revelation – her Highness, Dagmar, is working with the Protectorate. Aza needs answers and, if she's not happy with them, is more than willing to put Dagmar down as well. So, Aja says you should Return to central control in Praetor. If anywhere there is information about Dagmar's contract with the Protectorate, it is there.
Looking for Dagmar
Finding the central control station
So, we return to the praetor. If you've already completed Tristan's companion quests, you've probably already been through Central Control and thinned out its numbers. If not, then you will have to find a way. There are a few which we will list below.
- Take the bus to the wall from the containers to the left of the main entrance.
- Find a secret wall in the Tomb of the Matriarch that leads directly to the interior of Central Control.
- Talk to the Protectorate soldier at the entrance and pass some skill checks to be allowed inside.
- Just go in and kill everyone. This is not recommended.
There is one Very powerful Bunker Automech It has both hard hits and extremely high HP. Unless you have very high hack skills and equally strong shock weapons, we recommend you try to hide it.
Inside, you're looking to enter the room to the right of the entrance, where all the assembled soldiers and the Automech are. There is another door you can use Enter north of this building Where it is much less secure.
Once you get inside, Interact with the terminal there. Here, you'll find a message from Dagmar sent to the Consul of the Protectorate, and details of the assassination order issued against Aja. This makes it very certain – Dagmar, for some reason, is aligned with the Proectorate and sold Aza to protect it.
If you came here before this quest, The terminal is simply inactive.
After you read the terminal, another monitor opens, revealing Dagmar in a certain protective outfit. Turns out she's a Sentinel herselfAnd the Glorious Dawn was created purely to convince the Sovereign that following the Rifts was a fool's errand, and to turn him back to the proper leadership of the Protectorate. Aja, of course, doesn't care about that, and vows to kill Dagmar for her betrayal.
Dealing with Dagmar
For now, you actually need to find Dagmar. His office is found under central control. Even if you've already killed all the enemies here, some more will be introduced as part of this mission, so let your guard down.
Go down to find soldiers ready around the corner. If you want to approach it silently, enter the nearby vent to come out in another room. Climb the containers in this room to enter another set of vents, Let you quickly leave behind the soldiersYou take them out easily.
Now, to enter Dagmar's office. All the doors are locked, so you have to find a secret entrance. Enter the nearby room to find A You can remove the small panel on the wallCrawling through more vents to finally enter her room and come face to face with Dagmar.
Aza, of course, wants to kill him. And if you haven't stopped him from killing someone else yet, it will be very difficult to talk him down from it. However, you can still do it if you have Speech skills of at least 17 points. Otherwise, you should remove Dagmar.
If Dagmar dies, You can collect Aza's advanced mod kit from her bodyOr he will hand it over if he is allowed to live. If Aja kills Dagmar, she will take Glorious Dawn as its new leader. If Dagmar is alive, and Aza refrains from murdering other cult members, you can try to put her down to her murderous ways as well.