Silent Hill 2 fixes PS5 Pro issues in new update

Key takeaways

  • The Blubber team releases an update that fixes graphical glitches in Silent Hill 2 Remake on PS5 Pro.
  • Several triple-A titles, including Call of Duty and Marvel's Spider-Man, faced graphical issues on the PS5 Pro.
  • Patch 1.06 for Silent Hill 2 on PS5 Pro addresses various graphics glitches and gameplay improvements.



Silent Hill 2 Developer Blubber Team has released a brand new update for the 2024 remake, which aims to address the magnitude of the issues on both PlayStation 5 and PC, with the most notable being a fix for graphical glitches on the PS5 Pro. While Sony's new flagship console promises a better visual experience for several triple-A titles. Silent Hill 2, Call of Duty: Black Ops 6, Marvel's Spider-ManAnd further, many gamers have been experiencing various graphical issues since the Pro launched earlier this month.

A remake of 2024, along with a variety of other big titles Silent Hill 2 The PS5 Pro has been experiencing serious graphical issues. While Blubber Team's remake of this classic Konami game received high praise from both critics and players, the community was disappointed upon PS5 Pro launch after discovering several graphical issues such as flickering shadows and flickering reflections. In a new YouTube video, the Digital Foundry team revealed that there was an “obvious issue” with its PSSR implementation that ultimately led to a better experience on the base PS5. Thankfully, the new patch seems to address these issues for Pro users.


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Blubber team has officially rolled out the new patch update Silent Hill 2 On November 22, with patch 1.06 now available to download on both PlayStation 5 and PC via Steam. While there are plenty of fixes for the console and PC versions of the game, this is the PS5 Pro version. Silent Hill 2 Who can benefit the most from the latest update. According to the official patch notes, which can be found further up in this article, the Blubber team has “fixed some graphics glitches on PlayStation 5 Pro.” It's currently unclear how big the improvements will be in the November 22 update, but players should find fewer texture issues on the new console after downloading and installing patch 1.06.


While today's update is big news Silent Hill 2 Fans, this isn't the only triple-A title experiencing issues in Sony's mid-gen console refresh. Call of Duty: Black Ops 6 Players are also reporting graphical glitches on the PS5 Pro, with textures flickering when the game is in 60 FPS mode. Even PlayStation first-party titles, eg Marvel's Spider-Man, are reportedly experiencing similar issues, with many speculating that the console's PSSR feature is the main cause. According to Sony, PSSR, which stands for PlayStation Spectral Super Resolution, uses machine learning to improve resolution to allow for “super sharp image clarity” while still maintaining the same performance, but it appears to cause a wide range of issues. For the console.

The console itself has been a controversial addition to the PlayStation 5 family, and while many developers have chosen to support it with new patches, CD Projekt Red recently confirmed that it will not be releasing a PS5 Pro patch. Cyberpunk 2077Its massively popular open-world action-RPG. However, there are a wide range of other titles releasing PS5 Pro updates, including God of War Ragnarok, Alan Wake 2, Hogwarts Legacyand much more.



Silent Hill 2 patch notes for the November update

PlayStation 5

Technology

  • Fixed trophy calculation bug
  • Fixed some graphics glitches on PlayStation 5 Pro

gameplay

  • Fixed door markers on the Brookhaven Hospital map
  • Improved traversal spots and fixed an issue where enemies could get stuck
  • Fixed an audio glitch in the bull section of Toluca Prison
  • Fixed minor bug in Maze (player was unable to exit either side of Maze after getting the map)
  • Fixed map marker for Boar Lot at Toluca Prison
  • Fixed map marker west of Southvale
  • Fixed a bug with Maria's navigation
  • Fixed an issue where some of Maria's lines would appear multiple times.
  • Fixed an issue where the final boss was missing and a movement bug
  • Fixed an issue where mannequins would get stuck in ambush mode
  • Fixed interactions with objects that are hard to get
  • Improved boss animations
  • Added a guide to picking up the plate in the final puzzle of Toluca Prison
  • Fixed translation issue when changing difficulty during gameplay
  • Fixed wall animation during abstract daddy battles based on user feedback
  • Fixed an issue where the game would not progress after a cutscene when using low FPS.
  • Fixed a progress blocking issue in Brookhaven Hospital
  • Fixed some issues with lights at night in Southvale East.
  • Fixed an issue with mannequin physics
  • Fixed other minor issues with objects, collision detection, typos, lighting, drawing, and loading.


Steam

Technology

  • Fixed an issue where there was interference between game save and controller vibration
  • Improved mouse sensitivity range and value interval
  • Fixed a bug related to mouse input
  • Fixed a bug when using a controller

gameplay

  • Fixed door markers on the Brookhaven Hospital map
  • Improved traversal spots and fixed an issue where enemies could get stuck
  • Fixed an audio glitch in the bull section of Toluca Prison
  • Fixed minor blocker in the maze (player was unable to exit either side of the maze after getting the map)
  • Fixed map marker for Boar Lot in Toluca Prison
  • Fixed map marker west of Southvale
  • Fixed a bug with Maria's navigation
  • Fixed an issue where some of Maria's lines would appear multiple times.
  • Fixed an issue where the final boss was missing and a movement bug
  • Fixed an issue where mannequins would get stuck in ambush mode
  • Fixed interaction with objects that are hard to get
  • Improved boss animations
  • Added a guide to picking up the plate in the final puzzle of Toluca Prison
  • Fixed translation issue when changing difficulty during gameplay
  • Fixed wall animation during abstract daddy battles based on user feedback
  • Fixed an issue where the game would not progress after a cutscene when using low FPS.
  • Fixed a progress blocking issue in Brookhaven Hospital
  • Fixed some issues with lights at night in Southvale East.
  • Fixed an issue with mannequin physics
  • Fixed other minor issues with objects, collision detection, typos, lighting, drawing, and loading.


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