With the likes of Halo, Gears of War and Forza Horizon either already on PlayStation or planned to be, as well as the presence of God of War and The Last of Us on PC, there isn't much new in gaming left to explore.
The biggest remaining novelty is seeing Nintendo's titles on anything other than the NES, SNS, GameCube, Game Boy, Wii, Wii U, Switch or Switch 2. Although it is doubtful that Mario will be on PlayStation or that Link will join the green gang that is Team Xbox, some fans are trying to make it active. pc.

Why would you ever want to buy Super Smash Bros. Ultimate on the Switch 2?
Sorry Nintendo, I won't drop more than £150 on a game from 2018.
Super Smash Bros. 64, the title that kickstarted it all, is one of those projects, and thanks to a new project, it's officially on PC, albeit with one major caveat – AI.
It's not true decomp if AI is involved
For some time now, fans have been slowly trying to decompile Super Smash Bros. 64 so that it can run natively on PC. A fan took it a step further by releasing a version of Super Smash Bros. 64 using AI to complete the task.
“What motivates me to work on this is because I can,” GitHub notes. “Because it's hard, because it hasn't been done before (at least not open source). It requires a ton of my personal time, even using AI. It's forced me to be creative, design custom tools, force agents into certain boxes.”
“People don't like it because I used AI, and that's fine. I'm not trying to argue with your opinion or say my way is the right way to do things. It works for me and it's important to me. My code is open source, it's free, it's MIT licensed, and everyone can learn from it. What does it matter to you.”
Naturally, that element didn't sit well with fans. One, because it defeats the whole purpose of decompilation, but it also harms the integrity of the original game.
Two things that users who download “decomp” immediately point out are that the game crashes on Master Hand, and that the sound is not very accurate to the original.
That, as well as its use of AI, fans urge others not to get involved and wait for the official release.

- issued
-
26 April 1999
- ESRB
-
e
- developer(s)
-
HAL Laboratory
- Engine
-
Proprietary Engine

Forget Rebirth, the game I really want to see on Switch 2 is Final Fantasy 15
Nintendo finally has a console powerful enough to handle some absolute classics.