Surprise Stardew Valley Update 1.6.15 is live

summary

  • Stardew Valley has released update 1.6.15 for PC and mobile devices.
  • The patch will roll out to consoles soon.
  • The patch addresses bug fixes, adds quality of life improvements and better mod support for players, and more.



Stardew Valley has released its latest update for PC and mobile devices, offering players on those platforms better rewards for catching the game's beloved legendary fish. The Stardew Valley The 1.6.15 patch also adds some quality of life improvements, fixes persistent bugs in the game, and changes for mod users.

While the patch is currently only available on select platforms, game creator ConcernedApe states that the changes will also hit console versions of the game once he is able to sync them with the PC version. It's unclear how long it will take, as there was about an eight-month gap between the console and mobile releases. Stardew Valley 1.6 and the initial availability of that version on PC.

related to

Stardew Valley: Best Fishing Spot

Here is a list of the best fishing spots in Stardew Valley for players to level up their fishing skills.

The highlight of this latest patch is around the center Stardew ValleyMythical fish. Legendary fish that are kept in fishponds on players' farms will now have a much higher frequency of producing roe, and the value of the roe they produce is also increasing. While ConcernedApe did not specify the exact amount by which these values ​​are changing, the new rates should boost the income of players who manage to catch and farm legendary fish.


Currently, there are 10 different legendary fish Stardew ValleyEach produces a different type of roe. Before the new patch, the cheapest unprocessed was a tie between Roe Angler and Ms Angler produced, coming in at 480g each. While that's not the highest-profit-margin product players can produce on their farm, the numbers jump significantly to the upper end of the Legend Fish Roe scale, with Legend and Legend 2's 2,530 grams worth of unprocessed roe. In the past aging any of these fish birds has increased their price to 5,060 grams each, or 7,084 per Artisan Perk, so the additional price increase in the new patch should mark a significant spike in the economy of players who farm them.


In addition to that big boost, the update also offers some additional support for some popular running players Stardew Valley Modes. These changes include ensuring that the appearance of buildings matches the current in-game season, better support for fridges with increased storage size, and repairs to previously unusable interior doors. Multiplayer has also received some bug fix attention, fixing issues such as farmhands passing out when using warps and sending the same pieces of mail to daily farmhands.


Stardew Valley 1.6.15 Patch Notes

The balance changes

  • Legendary fish ponds now produce roe more often and have a higher average daily value.

Quality of life changes

  • Performance optimization.
  • Added Junimo Bundle button to Fridge and Mini-Fridge UIs.
  • Stable debris able to spread under huge crops.
  • Added fixed bad-word filtering to some additional text boxes in 1.6. They are now filtered to only the platforms that need it, as originally intended.


Gameplay fixes

  • Certain Krobus shops are not accessible for Japanese players on Friday.
  • Fixed some achievements not being unlocked retroactively in some cases.
  • Fixed some things being less random than intended.
  • Fixed new-game data corruption issue, where in rare cases viewing the load screen before creating a new save would incorrectly copy data from one of the load slots into a new save.
  • Fixed some old items missing and not correctly retrievable.
  • Fixed crash when collecting empty crab pots.
  • Fixed crash when farm animals somehow end up in multiple locations.
  • Fixed crash when play/resume/pause/stop sound effects fail.
  • Fixed crash in the raccoon menu if you have a basic flavor item in your inventory.
  • Fixed crash if a shop has zero items to sell from any player.
  • Fixed a rare crash in the Calico Jack minigame.
  • Fixed error loading saves with pre-1.6 case-sensitive state key conflicts; Conflicting figures are now merged.
  • Fixed selected equipment missing in some cases when receiving stardrop.


Multiplayer fixes

  • Fixed some mail being re-sent to farmhands every day.
  • Unable to join a server whose invitation code contains bad wording.
  • Fixed issue where the host's mining levels could accumulate over time.
  • Fixed crash in WeGame version.
  • Fixed crash when a farmhand passes out while warping between locations.
  • Fixed `/unlinkPlayer` and other multiplayer chat commands sometimes using the first player instead of the intended one.
  • Fixed co-op menu scroll not resetting when switching tabs.

Display text and localization fixes

  • Improved Hungarian, Japanese, and Russian translations.
  • Fixed missing period in shear description.
  • Fixed some item tooltips on the Collections tab in some languages ​​showing a raw `{1}` token.
  • Fixed gray box behind the Russian Railways sign.
  • Fixed Robin's start-construction message showing generic building names inconsistently.
  • Fixed some translated dialogs with broken dialog commands.

Cosmetic fixes

  • held Alex's hand in one of his pictures.
  • The static butterflies produced by the statue of the blessing come out in the summer.


Changes for modded players

  • Stable support for refrigerators with large capacity.
  • Certain buildings visually match the calendar seasons even though their location is a different season.
  • Certain interior doors won't work if you wake up in their place.
  • Fixed crash on power tab hover if mod added entry with no display name.
  • Added logs to track game load times.

Changes for mod writers

  • have a look [mod author notes on the wiki](https://stardewvalleywiki.com/Modding:Migrate_to_Stardew_Valley_1.6.9#1.6.15).

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