Summary
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Minni faster, air-based attacks is better with the best DPS, the best with the best DPS, the best.
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To restrict overball for witch spade Slatlens. Upgrade to the ability to make her good hawery-shoes.
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Extremely excellentness, goleces with goleson and heal the spelling with Goles to throw hog vehicles.
In the dark anlexer army Clash of the total Heavy hitters are, and each variables only took with these bad boys. It's a high hp (hit points) a spange or DPS (per second) the animal (damage per second)

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Total clashes: 10 best Eclipicments, sorted
These are the best Elictor armies are these to fight in the fights of the roots, and how to use them in their greatest ability.
Dimplication, or robbers of war, or loot farmers, they are a solid attack and a mythologically a myth. This topic was judged by the top darker armies and their damage, stability, stability, unique moves, and warfare of war. From the tanks of oar-dominated hound, these armies are so that these armies are to rule the supreme.
8
Miner
Dark Darts
- Barrax level required: Dark Barrax level ((Town Hall))
- Attack speed: 1 sec
- Invasion range: 2.75 tiles
Small but collective depletion of spit darkes of spit darke doughly elfire Aliquacts Black-Revelation 122 HP has blacks in 82 DPS. These flight monsters take only 2 housing places, players give scace to scace and clears corner resources. Resistance to search for air miners, they are snaping or livanan + balloon + balloon + balloos + balfash + Blush + Blush + Blooks + Blush + Blooks + Blook + Blossom.
The land-based glay attacks love them even for cleaning. The speed is their edge; Make them sure to drop them fast and slightly scattered so that they start scredding before the expiration of air bomb.
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Witch
Sakrakkar Rani
- Barrax level required: Dark Bardrows Level ((Town Hall))
- Attack speed: 1.2 seconds
- Invasion range: • tiles
Witchery doesn't fight alone, she brings a strange army of small skeletons on the side of the small casalon. With 220 DPS and 50 HP, she is not a tank, but her Ske 8 seconds is still very effective. Splash damage from Morters or Wizard can throw her team, though, make sure to cover it.
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For T12 + Quingers, upgrading her boosts upgrading to her boost and expands her ability to destroy her. She is not a flostist, but she doesn't kill her for a heavy-goal reputable to her.
The
Hog Rider
The wall-jumping warrior
- Barrax level required: Dark Barrax Level 2 (Town Hall))
- Attack speed: 1 sec
- Invasion range: 0.6 tiles
Hogie Raggers have base designers with their wall-jumping ability. With 225 DPS and 1,500 ATP, these hammer-swing rings jumps in barriers and walls and reflect on walls. Their 5 Housing Places Can Barar to Hagras Hagras Rider or gives them a pair of Goles (Golem + Hagda Reders).
They fast, strict hit, and leave chaos, make them best for the total war or lobs. The giant bomb and splash damage can prevent them, so the spell needs to be healed.
W
Contribution
Boulder rush
- Barrax level required: Dark Barrax level ((Town Hall 1)
- Attack speed: 15 seconds
- Invasion range: 3.5 tiles
BURES Don't mess up – those boulders strike two goals at once that strikes two goals. That SPLASH is punishes punishment in the cluster Franches Franches, the hard layout is returned to the trash. With only 6 housing places, they work enough to pack a lot in a hut, they make them a razor rock or exciting strategies.
Air attacks can pick them up, tanks like lava hounds can help them long. Destructions require a clear path to cause maximum loss, so the key is. They rived the riz, like me, spelling the rebound spelling and laundry spells, especially if the town hall layout.
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Ice लोमm
The tank of snow
- Barrax level required: Dark Bardrows Level ((Town Hall 11)
- Attack speed: 2.4 sec
- Invasion range: 1 tile
Ice Humam is not here to rack to kill here, it is a tank which blows the enemy's brethren to pick up their best shot. Daps for breakfast, 3,500 hp and a general 56 DPS, this frostie animal damage for breakfast, causes damage to breakfast, offers the room to attack the army.

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Clash of total: the best army for town hall 11
In fact, the country players may find some big options here to think that the best armies and strategies are for Town Holls for the Town Hall.
What happens ish that makes the ic glaula special, it is a freeze effect, fixed defenses for steady fermat or X-bows. That is a game-sever in that toughly Kno Clan War attack. To Dabble on Dabble to Dall on Dabble to Dabble to Dabble to the Daball, Munamles or Valcals behind it
We
Valkiryie
The storms of destruction
- Barrax level required: Dark Barrax Level 3 (Town Hall)
- Attack speed: 1.8 seconds
- Invasion range: 1 tile
Valims with a blandor with Valkikies RepT D DPS and Behuer 2,600 HP with a blandor 2,600 hp. Her ax is making a splash damage clusters to speedy clusters quickly. She falls to the hard bases but fell against single single-target fronts like infernoon.
Total Options to eject the land forces out of the Green Castle in the course of Clanning War. So, maximize maximum of my maximum and her to the packs and see them through clusters through clusters. RAGE SPECIALS AND SPRIBLE MEDUCTED WITH HIS HEWHAI, especially your path is empty by some gobwemes.
2
Lava Hound
Non Defender
- Barrax level required: Dark Bardrows Level ((Town Hall))
- Attack speed: 1.3 sec
- Invasion range: 2 tiles
Lava Unceround rules supreme with 8,000 HP and not to be a wet wind protect fire. It's not about 20 dps vulnerable, but it is not about the air-tank damage – it is about Tuban balloons or dragons or dragons when using the strategies like virgin.
When it dies, adding MA lava Pilms Oakathar, Bonus Sting. Demand for demand of 300 housing places, but Payoff air is inappropriate for strategies. Ground Defense will not touch them, though, though, may be difficult, so it is wise to keep your eyes for them.
1
Lumor
Rock solid tank
- Barrax level required: Dark Barrax level ((Town Hall))
- Attack speed: 2.4 sec
- Invasion range: 1 tile
Golem is not just a tank – it's a walking fort. With, with 6,600 Hp, it causes enough damage to maintain a powerful eagle angle. Its 100 DPS does not damage the prize, but that is not a point. When it dies, it is divided into two golells, a pain in the disturbances for defenders.
Time Management is the key caused by a slow speed of Golem, so keep the spell handle. 30 In places of accommodation, it is a big investment, but it is the backbone of the grap of salt. Drop this first, and drag the fire to get your DPS army wild.


- Released
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August 2, 2012
- Such as ASPBS
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