What is the best weapon in Far West?

Far West What happens when robot cowboys decide subtlety is overrated and solve every problem with big guns and loud explosions. Between spell-slinging and barely surviving waves of enemies, your weapon choices are absolutely essential to surviving the fun.

Some guns feel like cheating, others require a bit more finesse, and some are just here for the vibes. You're knee deep in enemies and out of options before you know which one to move. This level list breaks down every weapon in the game and ranks them by how well they perform, so you can spend less time guessing and more time causing problems with aiming.

This game is in early access, at the time of writing, so the information below may change over time.

Complete weapon tier list

Rifle shooting in the Far West.

Here are the best weapons in the Far Far West, ranked by overall effectiveness.

How our levels work

Here's a quick breakdown of how each tier is ranked so you can better understand which weapons are worth prioritizing.

  • S-Tier: The best weapon in the game. These dominate most encounters with minimal downsides and are incredibly effective in both solo and co-op play.
  • A-Tier: Strong, reliable choices that perform well in most situations but may require some positioning, skill, or synergy to reach their full potential.
  • B-Tier: Solid, middle-of-the-road weapons. These are reliable but tend to be outclassed by higher-end options or require specific builds to shine.
  • C-Tier: Niche or early-game weapons that struggle to keep up in tough encounters. They can still be useful, but are usually outperformed by other options.
Weapons attack in Far West.

S tier weapon

Name of weapon

Type of weapon

Description

elephant gun

Primary

A massive rifle that can sometimes one-shot even the toughest bosses. Extremely high damage.

Minigun

Primary

Nonstop bullets fire and melt large groups of enemies quickly. Great for crowd control.

Dynamite

utility

A simple but powerful explosive that wipes out tightly packed enemy groups.

A tier weapon

Name of weapon

Type of weapon

Description

Spitfire rotating sniper

Primary

Works like an automatic sniper, letting you quickly pick off enemies from a distance.

Quad cylinder

Primary

Blends rifle and shotgun characteristics for strong burst damage at medium range.

the gun

Primary

Near-destructive, perfect for clearing groups in tight spaces.

Patterson Navy Revolver

sidearm

High headshot damage and fast fanning make it great for quick kills.

Energite bottle

utility

Creates an energy field that slows or stops enemies in an area.

B tier weapons

Name of weapon

Type of weapon

Description

Winchester (recurring)

Primary

Balanced rifle with constant damage and good range. Works in most cases.

horse bow

Primary

A mobile weapon that works well on horseback and supports elemental arrows.

Lightning Revolver

sidearm

Resolves lightning damage and works well with lightning-based builds.

Golden Colt

sidearm

A reliable handgun with steady damage, good for finishing off enemies.

Tomahawk

utility

A heavy hitting ax that hits hard and can be picked up after being thrown.

C Tier Arms

Name of weapon

Type of weapon

Description

revolver (starter)

sidearm

Basic pistol. Reliable at first, but quickly outclassed.

Boomerang

sidearm

Returns after being thrown, offering a unique but limited range option.

Throwing stars

sidearm

Fast and quiet projectiles, best for quick hits rather than heavy damage.

Character in the Far West on their Mt.

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