After the success of the blank knight, we finally Misky our hands on the vacuum Locl, empty knight: Rhrkong. After release, when it is about to set up a Steam chart, despite rash difficulty compared to its predecessor.
The Reshmong is still fresh from the door, many people are detection new details about it, but it has formed through enough levels to observe our predecessive. Is it better than empty knight? We are leaning each of its core elements and that is a stand tall.
Artwork and sound track: both
They are both good
Before going to it, let us give each title because the law provides the eyes and / or ears happily. Both games are shocked with hand-drawn arts that question you all your artistic ambitions. It has grown by more smooth and sharp animation that can be seen from a small criteria of the biggest animals. With such a mind and vigilance scenes, you can better give the best life with sound. You don't feel bad about confronting the same owner again because their music is so difficult.
Content: Holo Blow Knight
Is running a lot and then something
It is like the Reshmong it is like that, it is like that, in the subject of climbing the final area, but the map screen shows a lot of space filling. This is where you have won the blank, even after you unlocked all the fields, you act on the scale to the scale, and is in every position to check your skills.
So, now you have passed through the main adventure of the empty night and attacked all collected ones. This means you're doing in the end, right? No. BUSTERLASTER you went with a lot of boss in the end of each boss with new owners. Lifeblood and hidden dreams add new fields – opponents like opposition. There may be a day when it's very little.
Difficulty: Saecmong
Barely adjustment, worthless challenge
You know that empty night is not an easy game, and you know that you know what works are, habits and mistakes are easy. Remall takes the concept and embarrassment to the silk that causes unhealthy amounts of despair.
The most important contributor is the most important contributor to this, the team cherries worked hard for you to play different characters completely. Everything about the snow is different from the night: Hitbox, the ability to attack speed, jump, attack, and more. The first is the first important and challenging challenge to unpleasant the night and learn to learn.
Then all things are trying to prevent you from the spike wall in an explosive flower. The enemies of many reshangang are intellectuals, while attacking, it forces you to pursue them and apply yourself further. Aggressive enemies will lead to problems with their English movements and attacks that allow them to remove the promise of the reasons.
Next, you took the Platform Section, which you will ever play pliforlands you ever played pluffers (red flowers, adequate). The last but probably most important, owners. They are hard, faster, and Aoe Aor attacks. More progressing you think you think you are in the fight, take more you take a new step you are unworthy to do completely.
Blank knight is still strong cookie, but cut in the Reshmong meets you with a dentist.
Controls: Hollo vow knight
Sharp, precise, and faster
When talking about controls, it was another element that both topics are debated neglected debate, but it is at a technical level. We feel the same, and while silkongs are good and smooth, Holo Knight feels better. This is a decisive factor when it is enjoying the game, especially when it's a spiritful game.
You want immediate response to each button, and empty nights got it. Knight's movement looks unnatural, but that is something. He is a type of machine made for a particular purpose and has the ability to complete.
Each movement may be short and precise, which is best for the split-second decision that is best for decisions you make. Each new encounter is standing in the middle between fighting and flight, and the knight tap your finger even if you miss you.
However, these are all balanced by all your strong attacks to slow down and select the correct moment, which you meet during your adventure. And what helps you to develop all these speeids and precision? Why, many bors also use them.
Controls of Drikgong is solids for organic character, but almost insicator of Nightcocants make a preferred choice for precise and correct moves.
Story: Samitong
I want to know more
Be honest, even after the empty knight is credited, even if you are not sure what was happening … and there is no wrong in it. The knight's story is weird, but that is part of that attraction, and still the story of systems is more attractive.
Is the character of the primary cause of its primary reason. You are no longer special, no special, like noise,, starelessly struggling with a adventure; You are decorated with respect, personality, history, and defined goal and experienced warrior. It helps the story to feel inflated by us the secrets that appeal to both of us.
Because of the arrival of talks, other characters that make more enriches the world of Pharlum. This is not the world of dying. This under the siege by a magging by a siege of a world, and the senot is attached directly.
We know, but this story shows that we scalp the surface is that we want to dig a little. The concept of desire is the concept of desire, provide requests of various long-day requests, and various secrets.
There is definitely a property story on empty night, which reveals itself through the context and the reemong, the reckon pulls us with a more direct statement and as a story.
The winner: a draw
They have got both games
Both Holves Knight and Secretory is worth playing in their own rights. They give us the luxury that we can play in the command that we can play them. They are both beautiful in both beauty and involved in gameplay.
The right thing of this thing is that they show each other balance, providing more or less in critical areas. For now, it is draw, but if remigestion follows the same road on vacant knight, we pass it to the same road in the blank knight and is the default.

