Key takeaways
- Ubisoft releases new patch update for XDefiant.
- The latest update includes a highly requested feature: Private Matches.
- The new XDefiant update also includes several bug fixes and reverses the weapon-level progression changes introduced in update 2.3.
XDefiant Developer Ubisoft San Francisco has released another update for its free-to-play first-person shooter, bringing a whole host of improvements and fixes to PlayStation 5, Xbox Series X/S, and PC. Following from the launch of XDefiant Season 2 in September, Ubisoft continues to release a steady stream of new patches to address the shooter's biggest issues. However the latest update is only to address a few XDefiantof bugs, Ubisoft has also added a highly-requested feature that players may want to check out.
After its launch in May, XDefiant It's been a messy few months. at one point, XDefiant Due to its fast-paced arcade-style gameplay and lack of skill-based matchmaking, it was dubbed the “COD killer” among the first-person shooter community, the latter of which has become a hot topic. Call of Duty community for many years. However, recent rumors have suggested that the game's player base has declined so much since launch that Ubisoft is planning to end support. XDefiant After season 4. Shortly after talk of a potential shutdown began circulating, the game's executive producer took to social media to dispel the rumors, saying that he's already had meetings around Year 2. XDefiantThere are no plans to close after season 4.

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With an emphasis on Ubisoft XDefiant Here for the long haul, support for the first-person shooter continues with yet another update. Available to download now on PlayStation 5, Xbox Series X/S, and PC, the new patch aims to address many of the issues, while also adding a highly-requested feature: Private Matches. Once players download and install the new update, they can host their own lobbies, invite friends and play. XDefiant privately.
This is a heartfelt request XDefiant Not only are the features included in the latest update, as there are also a large number of bug fixes and improvements. Along with fixes to the Highwaymen faction, maps, and more, Ubisoft also deployed a fix for a melee bug that was allowing players to deal damage with quick taps of the melee button, despite hitting an enemy with a single strike.
Weapon leveling and progression has always been a hot topic XDefiant community, but another change is inbound with the latest update. According to the patch notes, the new weapon-level threshold introduced in update 2.3 has been reversed to its previous numbers, meaning that primary weapons now level every 1,500 XP and secondary weapons every 500 XP. Ubisoft says it's aware that the slow progression introduced in update 2.3 “wasn't ideal,” so the latest update aims to make things feel much smoother.
XDefiant Y1S2.5 patch notes for the November 2024 update
gameplay
- Fixed an issue that allowed players to rack up damage in the air with a quick tap of the Melee button, despite the corresponding animation only showing a single strike.
factions
- Highwaymen
- The game no longer crashes when launching Highwaymen's Buzzsaw Launcher Ultra (which was good on brand for Highwaymen but not really a great experience for players).
- Highwaymen no longer display the M79's reload animation when the skill cancels after firing a grenade.
- Unlocking the Highwaymen faction wasn't doing its job after completing the major challenge linked to it, but now it's unlocking as intended.
Map
- Daytona
- Fixed a funky invisible barrier on the Daytona map blocking bullets.
Game modes
- Private Matches
- In response to high community interest, players can now host private matches. The host player creates a lobby, selects a game mode and map, and invites other players to the lobby. Once there, players can invite more players (or the host can kick them out). Once a private game ends, all participants are returned to the private game lobby (or the host can end the game early if they wish).
- Area control
- Fixed an issue that prevented players from capturing a zone if the opposing team contested the zone in the final moments of the capture.
progress
- Weapon-level threshold changes from Update 2.3 reversed to previous numbers: primaries now level every 1,500 XP and secondaries every 500 XP. This change is retroactive, so you'll receive credit for XP gains as if these levels were everywhere. We know the slow progression in 2.3 wasn't ideal, especially for players who focus on completing objectives rather than scoring kills, so this should make things feel smoother. Thank you for your patience.
devices
- Smoke grenades
- Light emanating from windows, doors, and similar portals should no longer be visible through clouds cast by smoke grenades.
various
- Fixed the Ninja Sprint animation so that it plays correctly on Store Preview and MVP screens.