Subnautica 2 players are not happy about the immersion breaking immortal fish

something Subnautica 2 Players aren't happy with the game's ineligible fish, as many have said in recent online discussions. Complaints about immortal creatures seem to come from a minority of early adopters, however Subnautica 2 Yet the community insists that the lack of fishing breaks down the immersion with little upside.

Although the Subnautica Games were never short on scary creatures, they were always primarily designed as pacifist experiences. Smaller fish could be caught for food and craft, but larger predators and leviathans often acted as environmental threats. Killing them was technically possible, but with no direct reward and extremely limited lethality tools, many players were encouraged to avoid combat rather than seek it out. For that reason or another, unknown world entertainment has completely eliminated the ability to kill animals. Subnautica 2.

Subnautica-2-Official-EA-Key-Art

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Subnautica 2 Early Access players are annoyed by the unwieldy creatures

Just a few days later Subnautica 2Released on May 14, some players already seem disappointed with the developer's decision to disqualify the large creature. Reddit user DinosAndBearsOhMy argued that the change made the game world feel less believable, even though they never strayed from their approach to fishing in the original. SubnauticaImmortal creatures in the sequel still weaken immersion. The post attracted more than 2,600 upvotes and reached the front page of r/Subnautica on May 15, indicating that a vocal segment of the community shares that view.

Subnautica 2 will never get Thermoblade

Many fans elaborated on Drowning's complaint in the ensuing discussion, arguing that playing as a complete pacifist who only kills for food feels somewhat different from the premise of surviving on a hostile alien planet. “I don't like the process of being eaten alive,” wrote one player, adding that their character should at least be able to swing. Another fan suggested that disqualifying the animal could also reduce the chances Subnautica 2 Adding Thermoblade. in the original Subnautica and below zeroThat knife upgrade allowed players to quickly kill and cook small fish in one strike, while doubling as an extra powerful weapon against larger aquatic creatures. With damage no longer a factor, there is less obvious need Subnautica 2 To include this fan-favorite utility.

While the untamed creatures proved to be a somewhat controversial design decision, Uncharted World Entertainment didn't exactly convert fans. The developer had long confirmed that leviathans and other large creatures would be invulnerable Subnautica 2. Although it has yet to really delve into the train of thought behind this design change, one clear effect is that immortal creatures make the hostile ecology less “solvable” in a sense, forcing players to adapt rather than simply eliminate threats. That consideration may be particularly relevant Subnautica 2has built-in co-op, which can make it much easier for groups to take down key predators like cheese-style leviathans, most of which have AI that can only track one target at a time.

Current complaints about Immortal Fish still seem to come from a minority of players. Looking at the big picture, Subnautica 2's Early Access launch has been highly successful, with Unknown Worlds Entertainment reporting 2 million sales in the first 12 hours, despite the game also being available to Xbox Game Pass subscribers on the first day.


Subnautica 2 tag page cover art

systems

Xbox-1

PC-1


issued

May 14, 2026

ESRB

Everyone 10+ / Language, fantasy violence


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