PlayStation will continue to support physical games after 2028

Sony will reportedly continue physical support PlayStation Games after 2028. However, the company's definition of “support” seems narrower than consumers might expect, and it won't stand in the way of Sony's efforts to reduce PS5 disc production.

In a July 1 blog post, Sony announced that it will cease physical disc production for PlayStation consoles in January 2028. The phaseout will end disc production for both PS4 and PS5. The move sparked widespread controversy among fans, with some online users calling it anti-consumer and a strong argument against owning Sony consoles in the future.

Physical PS5 games aren't going away, technically

After publicly announcing plans to end PlayStation Disc production, Sony contacted partner publishers and retailers to assure them they would continue to support physical PlayStation games beyond 2028. According to GameFile, the notice outlines two types of continued support: reorders of physical games released before January 2028 and orders on non-disc physical games. It is currently unclear what the latter category will include. Codes on boxes have long been standard industry practice, as underscored by the recent “physical” version. GTA 6However the end of disk production means that large boxes may no longer be the default format for packaging that code. Instead, Sony could look into alternatives like physical gift cards.

PlayStation discs released until 2027 may still be printed in the future

PlayStation physical versions of The Last of Us 2, Cyberpunk 2077, and Rise of the Ronin

Based on the wording of Sony's notice, any physical PlayStation game released until the end of 2027 will still be eligible for reprints years later. This suggests that Sony is not directly ending disc production in January 2028, but rather the creation of new disc-based retail SKUs. Physical PS5 games are mass-produced from a certified digital master image, which disc replicators use to create the stampers that press retail discs. PlayStation physical game production is tightly controlled by Sony, requiring licensed publishers to use SIE-approved production facilities. This allows the company to collect platform license fees on physical releases while standardizing disc replication, packaging requirements, quality control, and anti-piracy measures. It also gives Sony the ability to unilaterally end physical disc production even if PlayStation developers object.

Leave a Comment