Updated July 5, 2026, by Mark Sammut: As DCC continues its rise, I’ve decided to expand this article by adding two more recommendations: Cult of the Lamb and Baldur’s Gate 3.
Dungeon Crawler Carl has had an incredibly hot 2026. Besides Matt Dinniman’s incredible novels, Carl and Princess Donut also star in a webtoon and have a Peacock series on the way. Also, Renegade Game Studios’ DCC RPG has reached roughly $10 million in its Backerkit.com campaign, so it is safe to say that the books have their fans.
Trapped in a reality show hellscape dungeon by alien conquerors, Carl and his snarky feline friend, Princess Donut, strive to survive absurd monsters, entertain cruel masters, and break the system, a journey that gradually chips away at the everyday hero’s humanity.
Despite seeming like the perfect fit, we haven’t heard anything about a Dungeon Crawler Carl video game; therefore, let’s take matters into your own hands and look elsewhere.
The traditional recommendations: Diablo 4, Skyrim, The Witcher 3, Fallout 4, etc., can definitely do the job for any DCC fans craving a role-playing epic, and they shine in different areas. However, I want to avoid recommending a game solely because it shares RPG or loot mechanics with DCC, as that comparison is not that interesting or specific enough. Also, everybody who likes DCC probably knows that The Elder Scrolls and Diablo exist.
Showgunners & DCC Are Both About Surviving A Reality Show Dystopian Nightmare
The Game Show
While the turn-based tactical combat might not quite match the action-packed thrills of the books, Showgunner feels like a spiritual sibling to Dungeon Crawler Carl in nearly every other way. As Scarlett, players take part in a game show called “Homicidal All-Stars,” as they battle their way through scenarios while trying to outsmart enemies and the god-like director. The latter works splendidly as a stand-in for DCC‘s System AI (minus the obsession with feet), with the Show Director specifically targeting Scarlett with unfair traps, all in the hope of improving ratings.

Dungeon Crawler Carl Now Has Its Own Co-Op Game
The Dungeon Crawler Carl series currently expands with a brand-new cooperative experience that invites fans to return to the chaos.
Similar to how Carl needs to improve his popularity to gain patrons, Scarlett has to interact with fans to increase her Fame level and unlock sponsors, and both of them are treated like brands rather than actual people. Showgunner‘s combat is similar to XCOM and encourages players to take the environment and synergies into account, mirroring Carl’s calculated approach to encounters.
Cult Of The Lamb Uses Adorableness To Mass Cruel Violence
Visual Irony
Dungeon Crawler Carl has a wicked sense of humor that expertly employs tonal whiplash to catch readers off guard, using Princess Donut’s adorableness to subtly mask the vile things that recur throughout the novels. Cult of the Lamb is similar to DCC in this area, contrasting the overwhelming cuteness of its protagonist with the absolute depravity that they commit.
Beyond the colliding vibes, Cult of the Lamb‘s structure also complements DCC, as it splits its gameplay loop between action-roguelike dungeon crawling and base-building management. Although the dungeons aren’t similar to DCC‘s, they are nevertheless visually creative and capture the same high-intensity stress Carl regularly faces.
The cult management side of things arguably captures DCC‘s spirit even better than the combat. You are in charge of a group of fragile disciples who will kill themselves if left unattended.
MadWorld Offers Stylish, Vicious Spectacle For The Masses
Dungeon Crawler Carl maintains a pure, unhinged energy throughout nearly all of its books, which reflects the chaotic absurdity of the World Dungeon broadcast and its unpredictable, manic System AI. During one of its more uncontrollable episodes, the latter might create a scenario like MadWorld, a splatter-fest, hyper-violent death game that rewards gore with praise and points. In fact, we don’t have to imagine that, as the dungeon occasionally rewards Carl with loot or achievements for his more creative kills. MadWorld is built entirely around that concept.
This Wii classic centers on DeathWatch, a game show that uses a cutoff city as its playground, featuring contestants trying to kill each other for money and fame. Most of the participants are normal folks, and they have to take part or be killed by pros. Varrigan City is effectively a lawless dungeon, and MadWorld even incorporates sponsors, audience favorites, and main event fights reminiscent of DCC‘s floor bosses.
Finally, MadWorld‘s color commentators might as well apply for DCC‘s announcer roles, as their brand of cynicism and vulgarity would fit perfectly.
Other bloodsport games: Apex Legends, The Finals, Rollerdrome, Dicey Dungeons, Smash TV, and DeathSprint 66
Caves of Qud & Dungeon Crawler Carl Love Breaking The Rules
The System RPG
With its simple visuals and isometric perspective, Caves of Qud might not seem like a particularly great pick for Dungeon Crawler Carl fans, and I wouldn’t recommend it to those who want intense Die Hard-style action. However, Carl isn’t a brute who bulldozes his way through challenges, and he instead relies on understanding and breaking the dungeon’s rules. Caves of Qud is the definitive “system” RPG, with everything being essentially simulated. Rather than handing you a weapon, the game gives you a sandbox defined by strange chemistry and physics. The best route to success is to find combinations of items and mutations that essentially break the game.

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Similarities go beyond the meta aspect, too. Caves of Qud‘s world is delightfully bizarre and unconventional, just like the World Dungeon. As a roguelike that allows for permadeath, the game delivers tangible and unforgiving consequences, just like the life of a crawler. If you play a mutated human, the transformations can be really bizarre and unsettling, just like Carl and Donut’s experience with picking their races.
Baldur’s Gate 3 Is The Ultimate System-Breaker Sandbox
Think Outside The Box
I went back and forth on whether to include Baldur’s Gate 3, as it only works as a recommendation if players spend their turns trying to find creative ways to defeat enemies or even skip mechanics entirely. Played like a traditional RPG, BG3 won’t scratch that Dungeon Crawler Carl itch, despite its quality.
BG3 is for readers who absolutely love how Carl’s engineer brain seems to always find a way to overcome an impossible boss or exploit the system. While turn-based combat doesn’t match DCC‘s blockbuster action approach, BG3 gives you the time to interact with the environment in ways that real-time RPGs rarely do. Pull off the right moves, and you will be acquiring explosive results that are incredibly satisfying.
The build variety is also a great selling point, as players can create some truly inspired characters.
Clone Drone in the Danger Zone Has You Fight To The Death For The Amusement Of Robots
A Spiritual Match to Dungeon Crawler Carl
Clone Drone in the Danger Zone has a shockingly similar premise to Dungeon Crawler Carl, just with a few tweaks. Rather than aliens conquering Earth, robots are trying to complete the deed, and they have enslaved plenty of humans. To keep the masses entertained, they crafted a Colosseum where humans have to fight robots. Also, each human’s mind has been transferred to a robot. So, cool DCC stuff, and there are even two snarky commentators. The robots haven’t actually invaded Earth yet, so the player’s goal is to survive multiple ordeals (with different characters) and save humanity from their incoming rulers.
Due to the arena setup, Clone Drone in the Danger Zone doesn’t have the dungeon exploration element that is a big part of Dungeon Crawler Carl, and the gameplay mostly consists of traditional 3D beat ’em up combat that doesn’t provide too much room to think outside the box. However, you get upgrades when you level up in the arena, so that aspect of DCC is present. Besides a very similar premise, another reason to play Clone Drone in the Danger Zone is that it is, well, pretty great.
DeathSprint 66 & DCC Understand The Power Of Hype
A Televised Bloodsport With A Fame System
Dungeon Crawler Carl isn’t about a bloodsport, but Carl’s horrifying adventures certainly fit that tone. Going down the cyberpunk route, DeathSprint 66 envisions a future where a media network stages “races” that are the most brutal in history, and its audience cannot get enough. Participants must speed through tough-as-nails tracks full of deadly traps that will leave a puddle of blood where a human clone once stood. Yeah, each challenger has access to expendable clones, so they have endless lives.
You cannot have a bloodsport without sponsors, and DeathSprint 66 emphasizes that truth. Players are meant to perform cool and vicious stunts to earn Hype and eventually Fame, the latter of which determines the Sponsors they get. That is basically the life that Carl and Donut have to live to survive. Although its multiplayer is nearly dead at this point (and was never very active to begin with), DeathSprint 66 supports offline single-player content like tournaments, so it is still playable.
The Binding of Isaac Has A Dungeon Even Worse Than DCC
Floor-By-Floor Survival & Body Horror
Dungeon Crawler Carl might start lighthearted and silly, but it gradually becomes darker and heavier. As he ventures further into the World Dungeon, Carl commits acts that not only traumatize him but also physically change him.

The Binding Of Isaac Rebirth: Best Seeds To Try
If you’re looking to change up your runs in The Binding of Isaac Rebirth then you absolutely need to check out these Seeds.
The Binding of Isaac is structured like the World Dungeon, with players descending floors that become more horrifying and corrupted. As there is no escape, a feeling of inevitability sets in, and the only option is to press forward into the darkness. Isaac incorporates body horror in several ways, but the most memorable is the player’s transformations courtesy of discovered items, and they are rarely pretty. Even the “rewards” for clearing rooms can make your life much harder, something that matches the random cruelty of the System AI.
Similar to Carl’s tendency to combine inventory in ways that nobody could have predicted, Isaac locks its strongest builds around item combos that feel like a glitch.
Want another reason Isaac is perfect for DCC readers? You can transform into a powerful cat!
Borderlands 2 Is Drowning In Corpo Satire & Loot
Probably one of the more obvious recommendations, but Borderlands is like the looter-shooter alternative to Dungeon Crawler Carl.
BL2 has a charismatic villain, Handsome Jack, who regularly sends sarcastic messages to the player while (initially) acting like their journey is mere entertainment. Corporations control the universe, and every piece of loot is a branded product. Human life means very little to the entities in charge, being reduced to just items on a spreadsheet. The famous “gazillion guns” tagline reflects the addictive nature of collecting loot, triggering a dopamine rush whenever something legendary drops. Heck, Vault Hunters aren’t all that different from Crawlers, many of whom seek riches and fame through life-or-death adventures.
Cyberpunk 2077’s V And Johnny Are Gaming’s Carl And Donut
A Character-Driven RPG With The Same Central Conflict As DCC
Packed with humor and heart, Carl and Donut’s dynamic is one of the best parts of the books, and it is central to Dungeon Crawler Carl‘s identity. Heroes with quirky sidekicks are hardly a new thing, but there aren’t all that many games that also incorporate other elements similar to DCC. However, Cyberpunk 2077 just about qualifies.
Obviously, V and Johnny serve as the RPG’s equivalent of Carl and Donut, even if their relationship is far pricklier. V is stuck with Johnny in his head, a celebrity terrorist and rock star who constantly mocks his host’s ideas and decisions. Like Donut, Johnny thinks he is the main character of the universe, and his presence completely changes V’s life.
With its neon ads, corporate control, and meat grinder psyche, Night City is not that different from the World Dungeon. Sure, its citizens might not be literally trapped, but escaping the city’s cycle is nearly impossible. As the campaign progresses, V gradually becomes stronger by implanting cyberware and enacting physical changes that rip away parts of his human body. Carl’s transformations are pretty similar.
Finally, and most importantly, Cyberpunk 2077 asks V (and the player) if they will live a long, safe life or die young as a legend. Carl is constantly pushed to commit more heinous and legendary acts, as he sprints towards his death while trying to take down the system.
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