Destiny 2's perk weight controversy explained

Key takeaways

  • The Revenant episode of Destiny 2 had a short story, but was well received by players.
  • Vesper's Host Dungeon was praised for its design, but the VS Chill Inhibitor was a God roll and is still much rarer than its general potential would suggest.
  • After Bungie dismissed rumors of perk-waiting, fans proposed the “Perk Proximity Theory” to explain the rare problems with specific rolls.



Fate 2Bungie had a huge weight on its shoulders for its Revenant episode after community morale plummeted during Episode 1, causing massive finale-sized outrage. While players were happy with the Revenant content overall and facts Fate 2 This time there would be no craftable weather weapons, the story itself was very short – although many feared it would be without the weekly missions. The release of the new Vesper's Host dungeon was a high point for the game, with many parents praising Bungie on the design of the activity – especially considering the highly popular roll in new heavy grenade launcher.


However, this particular roll caused an uproar when players began to realize that it was not as commonly found as other rolls, and despite a weekend of farming, many people still could not obtain it. This specific role is Envious Arsenal + Bait and Switch, which makes VS Chill Inhibitor an incredible choice for boss damage due to its rapid-frame heavy grenade launcher. After accusing Bungie of deliberate perk-waiting loot Fate 2 And after a fan ran a binomial test to prove that perk-weighting was possible (or at least a bug), the company said there was no such thing in the game. However, a follow-up theory has emerged in the community, and it makes a lot of sense.

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Destiny 2's VS Chill Inhibitor God roll problems explained

Vesper's Host's VS Chill Inhibitor Grenade Launcher may have some contributing factors to players noticing a potential bug with perk combos. These include:


  • The fact is that Fate 2The RNG can be pretty brutal when it comes to dungeon or raid gear, especially if it's not craftable.
  • The fact that VS chills fall from inhibitory activation, on first encounter Fate 2Vesper's Host Dungeon
  • This specific VS Chill Inhibitor role is currently at the top of the meta, so more players are actively farming for it.

Issues with RNG and getting a specific dungeon or Raid drop in Fate 2 Nothing new, and this isn't the first time the community has come up with perk-waiting. Still, the end result is that a fan named Spark on Twitter posted the results of a binomial test they ran. While this test was a flawed process according to Spark, it still shows that the chances of the Envy Arsenal + Bet and Switch combo are incredibly low. Seeing how adamant Bungie was about no perk-waiting, another fan named Vendetta went on to propose a different theory.


Destiny 2 may not have perk waiting, but 'perk proximity' issues

This theory, labeled “Perk Proximity Theory”, posits that there may not be a perk-waiting bug (or deliberate decision) in the game, but there may be a system where perks are more likely to decrease in conjunction with a nearby perk. Place them in adjacent columns. This would explain why players can go multiple times with drops with similar perks in a row, and it would also explain why Envious Arsenal + Bat and Switch is particularly rare. Fate 2The new Meta Grenade Launcher, based on the principles of these two features, is given a column distance of 4.

The way this theory applies to all weapons makes it believable when checking data from websites like light.gg, but while it may all be true, it's also worth noting that it's impossible not to have skewed data, along with players' tendencies. To destroy unwanted rolls due to inventory space.


The flaw in this theory is one time Fate 2 Weapons are broken, those rolls are no longer visible on light.gg, so collecting data for specific perk combos requires a manual approach. Still, it seems quite plausible that there will be a bug or issue where certain advantage combinations are more likely to appear, and with this theory, players can test their rolls themselves and compare the data on light.gg to see where their weapons fall. If there really is a problem within the game, Bungie will let players know. However, if this theory is true, it could be one of the biggest controversies Fate 2Considering the amount of wasted farming time on the players end.

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