Fallout 76's perk card is the obvious culprit with buffs

Fallout 76 The upcoming Gleaming Depths update is making major balance changes to existing perk cards, which are considered buffs overall. However, while these balance changes arrive conveniently timed Fallout 76of the new Gleaming Depths raid, it is very likely that these balance changes are inspired by the playable Ghoul characters coming to the game sometime in 2025.




Based on what's been revealed so far, the upcoming playable Ghoul characters may finally give some competition to the undisputed meta that dominates. Fallout 76known as endgame, bloody-unyielding builds. Replacing the current meta overnight is likely to land Fallout 76 In a fair dispute, it makes sense that existing builds are receiving buffs to appease players who don't plan to transform their characters into ghouls. So, it is clear Fallout 76The perk card changes are partly due to the upcoming Ghoul playable characters expected to change the meta.

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Fallout 76: Every New Ghoul Perk Explained So Far

Early sneak peeks, leaks, and datamines have already revealed some of the perk cards that will come with Fallout 76's upcoming playable ghost character.

Fallout 76's playable ghosts could finally build some competition, bloody-unwielding.


since the beginning, Fallout 76The endgame meta has generally been dominated by bloodied-unyielding builds. This loadout requires players to maintain less than 20% of their maximum health to benefit from greatly increased special skills as well as drastically increased damage. overall, Fallout 76The Bloodied-unyielding meta build is the ultimate power fantasy, allowing players to pass any skill check in main story quests and nearly double their damage output compared to a standard, full-health build, making the low-health requirements worth the risk. .

In general, players often use radiation damage to meet the 20% health requirement Fallout 76of bloody-unyielding construction, as radiation damage permanently reduces the player's health. However, the upcoming Ghoul playable character will generally not be compatible with Bloodied-Aniling builds since Ghouls are immune to radiation damage. While this may come as a disappointment at first, based on what has been revealed so far, players can rest assured that some new Ghoul-specific construction tools are already taking shape. Fallout 76Current meta for end game builds.


An easy way to activate the 20% health condition for Bloodied-unyielding builds is to shoot the ground with a Gamma Gun.

Not only will the Ghoul playable character be immune to radiation damage, but Ghoul players will be able to draw power from the radiation. More specifically, the playable Ghost character will be able to tap into unique powers using radiation, such as the Glow and Feral states, which increase the player's damage output and overall survivability. The wild powers of the ghoul are said to be particularly powerful for unarmed melee formations Fallout 76. Additionally, Ghoul's Glow buffs will be able to provide strength in numbers, when teamed with other Ghoul players.


On the Ghoul playable character
Fallout 76
Ghoul will be able to use both perks and existing human perks.

While there are still many details about the Ghoul buildcrafting tools that are currently unknown, what little has already been revealed is shaping up to be game-changing. So far, it looks like the Ghoul playable character will at least be a new meta for mob building, but beyond that, it remains to be seen if Ghoul will be able to overcome the current bloody meta for ranged building. Fallout 76. However, the existing meta is set to receive several buffs with the upcoming changes Fallout 76’s special perk cards, it’s safe to assume that these buffs are partly meant to maintain a level playing field for how upcoming Ghoul buildcrafting tools will change the meta.

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