Guilty Gear Strive releases update 14.1

Key takeaways

  • The new Guilty Gear Strive patch notes introduce a Team of 3 mode for exciting 3v3 battles with ranked play.
  • Patch 14.1 addresses character adjustments and system-level fixes to increase gameplay smoothness.
  • Arc System Works accepts future updates to fix long-standing issues, ensuring a smooth player experience.



Try guilty gear Version 14.1 has rolled out patch notes, detailing exciting updates and key fixes to enhance the gameplay experience. Its main attraction Try guilty gear The update marks the introduction of the Team of 3 mode to official play, while the patch also addresses several issues from the previous update.

Try guilty gear was released in 2021 and continues to receive regular updates to keep its player base engaged. However, the Season 4 update sparked criticism among gamers. Many players expressed displeasure with the changes in play style Try guilty gear Characters like Potemkin and Sol Badguy, as well as many other concerns. In response, producer Ken Miyauchi acknowledged the backlash, saying he was aware of the issues raised by the community and was discussing them with the development team.


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Arch System Works has now revealed the patch notes for the upcoming Try guilty gear Update 14.1, introducing the highly anticipated Team 3 mode. This new online mode allows teams of three players, including one main player and two support players, to battle in this unique 3v3 format. Support players support the main player using a range of skills, and players can tag between main and support roles in games. The mode also features ranked play, where teams are matched by skill, from Iron to Diamond. Other sub-modes including Team of 3 Player Match Mode, Skill Customization Mode and Sparring Mode provide opportunities to practice, upgrade skills and experiment with different team setups.


Guilty Gear Strive update 14.1 brings a range of fixes and enhancements


The update also provides a host of previously reported address fixes Try guilty gear issues. Notably, characters like Ky, Chipp, Potemkin, and Ramlethal received adjustments to correct unexpected behaviors, such as inconsistent cooldowns, flawed collision mechanics, and glitches in wall break sequences. System-level fixes ensure proper scaling for attack and defense stats in positive bonus states, while ease of gameplay is enhanced by fixing responsiveness issues in specific scenarios.

Looking forward, Arc System Works has acknowledged the issues that may be causing delays for future updates. These include directional inconsistencies in Ramlethal's sword attack, abnormal movement speed with Digi's ice field, and glitches in performance. Guilty Gear Strive's Training mode damage data, among other issues. An announcement regarding the timeline for these fixes will follow, reflecting the studio's commitment to continuous improvement.

Along with these fixes and the introduction of a new game mode, players can look forward to a smoother and more enjoyable experience. Like Try guilty gear As it approaches its Nintendo Switch release in January 2025, these updates can play an important role in ensuring that it meets expectations on all platforms.


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