How to live on Hello Kidti Island Builder

Hi Kitty island island adventure Is a whole biome that is called a modore Spooky swollen. In this place, players find it detects how it is scary, running with a witchcraft in a witchcraft, and too A spirit ghaweli.

The players need to try and Save the Phantom House Resolve to solve its puzzles with Kumori and its puzzlesHe is “saved from free.” It is necessary to prepare the quest Kumley so she can open her poison shop and players can start secret energy. This guide describes the How to live Hi Kitty island island adventure The mansion in SPOTHEY SHAP.

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Hello Kidti to survive a spirit shoe in the island island adventure

To avoid a tourist man, players should be able to make it as a 10 different room, to end the green power crystal to solve the guys. However, a brand-new puzzle with each room comes that player should be resolved. Sometimes, players will be able to call to help you solve the puzzles, which players are stationed. In this guidance, we will break each room and explain them how to satisfy them to help them to help the plages to help them to help them. How to complete each puzzle down is the details of:

Room number

Puzzle

How to meet

Room 1

An soleless where the players should make it on the other side and go through the second door.

Players have to take the correct turn at the entrance in the entrance. After purple chairs, the players need to take the head down from the path and door of the door.

Room 2

The floors can fall through the player. Finally they should pass on to the door to throw them on them.

Players are looking at the floor and see that some flooring pieces are raised above the general ground level. If players step in them, they teleport at the beginning of the room. Finally and go out of the door.

Room 3

The invisible mirrors will appear when the player walks at the door, stopping at the door.

Players to go to the right, go to the schedule, and then go to the middle pathway and go to the door.

Room 4

There is a total of 11 door in its room, each gets each other to confuse itself. Only one door is correct.

To detect the correct door, players must travel on the second door to their left. It will be found on the left side of the purple mirror.

Room 5

This puzzle is a room full of levours that do not open the green lights, let players know that they did it right. Need another part to press books to press the colored buttons.

To complete the first part of the puzzles, players need to counterclock each of each lever to each of the green to be green green. Another, players need to press them Red and green buttons.

Room 6

This room also facilitates levers but it will be a little easier than the fifth room.

The players need to activate two levers in the opposite corner of each other. This means activating the first lever of the top row and the last lever of the last row.

Room 7

This time, players will be welcomed with more levers and a earthquake that they need to solve.

Once on the door, walk forward and then turn right. Continue to proceed, then turn right and continue to go. Once players see my fragrant panting, pull the lever and the head back. In the second bushshalph, go to the left, then activate, and activate the lever there. Finally, head, then head, then go to a little up and turn right. The the the

Room 8

The eighth room will return to the floor panel of the eighth in which there were in the previous room.

Players want to go straight from the super left side, the character is next to the window, and then build right right. Now, the players stopped once they reach the door and go slightly up. Walk on the watch and then go to the left until they can go out of the door.

Room 9

This room provides levers and three different paths facilities that players should be revealed with the levers.

Use the left lever to use the way for the other part of the puzzle. Now, players can go to the right path and go to the head toward the door.

Room 10

This room holds another animal with disappearance phases that played a player.

Run straight and pull the lever, then go back to the entrance and go down the right path to pull the lever. Now, the third route will be open to player. Go down that path and pull the next lever. In the head and mode, in the head and mode, you do not go to the fourth lever by moving the wall from a small gap. Back to the center at the center, go down, and activate it. Now run away with a long way of the door and get out of the final room.

To escape the mansion

The End of the Hawley is the green power crystal.

Players need to get this green power crystal that will be used for past trip vehicles, which the quest is likely to end.

After completing these steps, the players successfully hurried people in a hurry. Now, players can complete their search by heading their search by heading in Kumori-marked space on their map. Activate a ghost ride, and players should go from the chat with the whole group. Players will then be able to go to a vehicle and replace in different lights

Hello Kitty's adventure tag cover arts



Adventure

Life simulation

System

Super Grako-Bit logo PC-1

Released

July 29, 2023

Such as ASPBS

E for all

Developer (s)

Snagnetic

Publisher (s)

Snagnetic

“Complete the Hestern” to protect from the biserable Hi Kitty island island adventure.

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