part one of Loco motive Have you solved some pretty basic puzzles – finding something well-hidden and foiling a cheating scheme. Part two, however, gets a bit more complicated, and is much longer – the number of puzzles forced upon you is greater than what you've experienced so far.
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Let's go full throttle – it's time to hit the road.
Of course, the game's big mystery is still as opaque as it gets, with no clue as to how relevant Bergman's clever accounting or Donnie's blackmail scheme is. However, this part will hopefully shed some light on the situation. If you need a solution, we have it here for you.
Talking to the doctor
You'll start this part with two plot hooks:
- Lady Unterwald's doctor Wants to talk to Arthur.
- A The woman in white trying to get Arthur's attention in the dining carriage.
Talk to the lady in white, To begin with – her name is Diana, and she will give you a hand An empty handkerchiefThis is a message for you. This is a puzzle we will solve shortly. For now, though, head back to Lady Unterwald's quarters by train to meet with the Doctor.
If you haven't tried
Grab the wish from the window
In the previous section, do it now!
Talk to Dr. Hirsch about two things: The Lost medical briefcase and secret society Behind the red curtain in the casino carriage.
Make sure you talk to him about it A secret handshake And take him away Promise to explain it to you Once you know the current pattern. then, Check the edge of the rug On the ground for progress.
With this, we have our short-term goals.
How to discover the secret handshake of a secret society
Return to Casino car And watch passively as someone enters the secret society behind the red curtain – the handshakes happen faster than you can see with the naked eye. Check the screen and fail the exam – This is a necessary step.
When you are in Casino Carriage, Go to the cashier and on the right Give him your stack of casino chips. It will get you A bag of cash.
Move to Dining Carriage and Talk to the artist. He will mention that he is available for commission, but only for the right price. Give him the bag of cash You just received and you will receive automatically A stack of handy sketches of hand shakers Need to enter a secret society.
Back in Lady Unterwald's quarters, Hand Doctor Hirsch Handshake Sketches To teach him the proper phrases he needs to enter society. To make it easier, the correct responses are synchronized with the prompts.
Return to society and pass the gatekeeper's test:
prompt |
correct response |
---|---|
How low do you go? How high can you jump? |
Maybe you'd settle for a simple fist bump? |
You need to ride lightly, don't slip. |
I assure you, these palms, they have a strong grip! |
Are your eyes not open? Aren't you awake? |
If you think I'm still asleep, you should shake me! |
Are you watching closely? Did you see me move? |
I watched the dance of your digits, and I approved by hand. |
This will gain you access to a secret society. Here are some things to do:
- speak with Brother Jared At the table about him the bookWhich is a guide to invisibility.
- talk to the waiter about the Medical briefcase. He would say that Mr. Masson, drinking next to him, might know.
- talk to the waiter About what he's drinking Learn about rosebud drinks.
How to make a rosebud drink
go to Dining Carriage and Talk to the bartender. to try Order Rosebud From him, and you will learn that you need to gather some materials yourself. There are only two to find, and they are easily obtained:
- cocktail perfume is simple Aromatic note which you got in the previous part.
- The Rose petals can be found in Lady Unterwald's quartersOn the right hand side of the room.
Hand both of these ingredients to the bartender, and you'll end up with one A non-alcoholic version of Mr Mason's Rosebud. You now need two things: something to make it strong and a large receptacle.
while you are here, Pick up the corking tool from the bar.
first, Return to the lounge carriage Arista to find Gudrun and Gudrun twins. Talk to the twins And choose the dialog option that says Lady Unterwald probably High opinion of both twins. They begin to argue, causing Arista Gudrun to rise from her chair.
To use this opportunity Steal the lady's listening horn from the table.
Now, back to Arthur's Quarters Back to the sleeper carriage. in here, Check it out And then Pick up the mouthwash Next to the sink.
We can now make our rosebud!
- Use it corking equipment in ear trumpet.
- Use it Rosebud-light in Cork listening horn.
- Use it mouth wash in A corked listening horn.
- Drink rosebud!
How to get a medical briefcase
Now that you've drunk from the rosebud you made, you'll automatically finish secret society After a fun cutsce.
Talk to Mr. Mason Here about the briefcase. you will find Luggage room key.
Leave the roomAnd you will be calm. Once you gain control, return to the sleeper carriage and Enter the luggage room.
A medical briefcase is one to the left on the ground – Pick it up. However, we are not returning it to Dr. Hirst yet. The briefcase is locked.
How to open a medical briefcase
It's a fairly simple solution, although the logic behind it is puzzling. Leave the baggage storage room, And you will find Gudrun the twins Trying to enter Harman's room.
Give the two twins a medical briefcase, And they will fight over it, eventually breaking the lock on the case. This will get you some medical records, which we will need to use later.
How to get a book on invisibility
Let's make some progress on the handkerchief Diana gave you! To begin, go back to Donnie's room and Pick up the following:
- magnetic force.
- recording equipment.
- A book of poetry.
Return to the secret society and Use the poetry book with the yellow book on the table. This will get you the book on invisibility.
Read a new book To learn how to reveal the message hidden in Diana's handkerchief. You need a heat source – some are widely available the kitchen!
enter the kitchen, And you'll learn about Cook's rat problem. To use some method to reveal the hidden message, you need to face the problem.
How to catch a mouse
The first step here is to seal the various mouse holes you see throughout the train. To do this, Use the recording device on the three mouse holes At the following locations:
- Just to the right of Kitchen entrance.
- Donnie's quarters.
- The secret society the room
Now you need something fodder A mouse and something to pick it up Protect your hands.
- Enter Pantry To the left of the kitchen and grab something cheese From there. While you're here, pick up Lady Unterwald's wand from the ground.
- take it Oven gloves From the kitchen hob.
Now it's time to catch the mouse! Return to Luggage storage room. Use the cheese on the hole in the barWalk away a little to induce the mouse to gnaw on the cheese, and then quickly Use the oven glove on the mouse to catch it.
This will bring you back to the kitchen in triumph! Here, walk to the left and Use Diana's napkin on a fancy stovetop. This will expose him room noWhich shows that she is in the left room of the sleeper carriage.
in a sleeping car, A handkerchief slips under Diana's door on the left. In the following scenario, Select each dialog option To fill Diana in on what's going on. Now it's time to crack the safe!
How to break secure voice lock
In Diana's quarters, Pick up a wire reel and from the table Connect it to the recording device In Arthur's list. Use the resulting object in Telephone In the sleeper carriage hallway Record Lady Unterwald's voice.
Back in Lady Unterwald's quarters, you can Use the voice recorder to break the voice lock.
How to break the numeric lock of a safe
All you need is a six-digit number Date of birth of Lady Unterwaldwhich can be found in his Medical recordsWhich itself is found inside Dr. Hearst's medical briefcase.
There is a code 260638.
How to get a wish
When opening the safe in Lady Unterwald's quarters, some cutscenes will play in progress. You will be finished Harman's QuartersFaced the urge to swing from the window again.
combine The twisted remains of a wire hanger with Lady Unterwald's wand. Open the slide the window Bend it out, and then Use the wand at will to complete the part.
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