Factions, the original multiplayer mode in The last of usIt was well received in its time. It split players into two factions – Hunters and Fireflies – and had a tactical, team-based multiplayer that blended stealth, resource gathering, and survival elements to mirror the feel of a single-player campaign. Multiplayer mode allowed players to craft, scavenge and fight for survival while choosing their allegiance to one of two factions. However, when The Last of Us Part 2 Released in 2020, it did not feature multiplayer despite Faction's popularity in the first game.
Naughty Dog originally intended to release a multiplayer component for The Last of Us Part 2But it got delayed, and the studio eventually decided to turn it into a separate, standalone project. Unfortunately, that multiplayer project was scrapped last year, but hopefully, that doesn't matter The last of us Will never feature multiplayer again. A future version may finally tap into a long-needed feature.
Playing as the infected after death can make TLoU multiplayer a lot more interesting
If the last of us The franchise revisits multiplayer, including the option to play as an infected (presumably after the player dies) would be an interesting move. Naughty Dog explored several multiplayer ideas with Faction in the past, but it has yet to tap into playable infected.
The idea is to allow players to control infected characters the last of us Adding unpredictability can revitalize multiplayer. This will create high stakes and provide an immersive experience to the audience. After death, instead of a traditional spectator, players can respawn as infected, and continue to contribute to the ongoing game. It will increase tension and improve immersion — in many ways Counter Strike 1.6 and Counter-Strike Source Handled their zombie modes back in the day. Players can evolve from a runner to a clicker or blotter while hunting down the remaining survivors.
Infected players also increase the horror element after death in multiplayer
This feature not only makes the experience more engaging for defeated players but also enhances the horror elements. One way to ensure this is to make the boundaries and purpose of the map feel more dangerous, which is completely the last of us How the story of the game and its TV show add freshness to the story. One way to create creepy environments and map boundaries is to change or distort them instead of keeping them static.
How adding Infected can help the last of us multiplayer's strategic gameplay
Additionally, this type of system would encourage more strategic gameplay. Survivors must contend with the ever-growing threat that fallen teammates may return as their worst nightmares, leading to less predictable encounters. Also, these features don't have to fit perfectly into canon, and can be done as a standalone mode that takes creative liberties as needed to create a fun multiplayer experience.
Doing all this thinking can add to the fear as the infected are coming and will be more aggressive on the edge of the map. While no such multiplayer game appears on the horizon, it's the kind of innovation that could help set up any future versions. the last of us Multiplayer sets it apart from other survival games and makes it a must-play experience.