Key takeaways
- Both Indiana Jones and the Great Circle aim to run at 60 FPS on the Xbox Series X and Series S.
- The main focus of the Indiana Jones and the Great Circle team is to deliver a visually consistent, high-quality experience across all platforms.
- The development of Indiana Jones and the Great Circle focused on maintaining the classic Indiana Jones feel while introducing new mechanics.
Indiana Jones and the Great CircleThe creative director has stated that the game is designed to run at 60 frames per second on both the Xbox Series X and Series S. Discussing the technical performance of the game, Indiana Jones and the Great CircleThe creative director, Axel Torvanius, Promise to share more details as the release date approaches.
Developed by MachineGames in partnership with Lucasfilm, Indiana Jones and the Great Circle Brings a fresh adventure to Indiana JonesWith a first-person perspective that takes players to places like the Himalayas and ancient sites in Asia. Instead of focusing primarily on combat, the game will emphasize exploration, solving puzzles, and using stealth. In addition, a special version of Indiana Jones and the Great Circle Offers early access and includes collectibles such as a replica of the Allmaker Relic.
related to
Indiana Jones and the Great Circle Hands-On Preview: MachineGames crafts a new adventure
MachineGames deviates from its familiar formula on Indiana Jones and the Great Circle, taking players on a puzzle — and exploration-focused adventure.
In an interview with Windows Central, Torvanius said, “The ambition is for the game to run at 60 FPS on Xbox Series X and Xbox Series S.” This performance goal ensures that players on the Series S won't get a downgraded experience, which is what many Xbox users have come to expect. While more technical details will be revealed as Torvenius approaches the December 9 release date, the team's main focus is to deliver a visually consistent, high-quality experience across all platforms. The director also mentioned Indiana Jones and the Great Circle Created to capture the spirit of the original films.
Indiana Jones and the Great Circle aims to run at 60 FPS on the Xbox Series X|S.
Torvenius promised Indiana Jones and the Great Circle will mix puzzle, action, and storytelling elements. MachineGames has focused on giving the game a “roller-coaster” feel, gradually introducing new mechanics as players explore different locations. Torvanius also highlighted that the core of the game is built around three main elements: gameplay, pacing, and art. Each of these is carefully crafted to deliver a classic Indiana Jones Thrill while also introducing new mechanics that match today's gaming standards.
Torvanius explained to make that Indiana Jones and the Great Circle For an authentic feel, the team looked at archival material such as rare photos and concept art from the original films. The game's environments are designed to draw players into the familiar world of indie, staying true to the classic feel rather than reinventing it.
The ambition is that the game runs at 60 FPS on Xbox Series X and Xbox Series S
The game will launch on December 9 for the Xbox Series X/S and Windows, with a PlayStation 5 release scheduled for Spring 2025. In addition, Indiana Jones and the Great Circle Xbox Game Pass will be available to subscribers on day one. With MachineGames promising 60 fps on the Xbox Series S, fans can expect a smooth gameplay experience.