Marvel Rivals Inevitably Overwatch With a thick coat of Marvel paint, but it's hard to deny how special and considered the execution of each character is. Marvel Rivals It may have been able to skim each character for whatever superficial and sensational ability they primarily use, and yet it's proven to appreciate the minute details and embed them into each respective character's playstyle no matter how suboptimal it seems in the realm of 6v6. Hero shooter (like Spider-Man's Spider-Sense or wall-crawling).
This suggests that all future Marvel characters will be added to Marvel Rivals' The roster will receive the same treatment and be completely in their representation, which may actually be more difficult to implement for some characters than others. For example, Cyclops is quite stable as a character on paper and, despite not being officially announced, can be difficult to adapt. Marvel Rivals' scenario. That said, the same can be said about the Hulk, Groot, or Rocket Raccoon, and Rooster characters. Marvel Rivals'Attention to detail continues to prove that Cyclops will be a welcome addition in the future.

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Marvel rivals can't leave a character off their roster for too long
Marvel Rivals is expected to launch in December, and although various heroes will join the roster, one character has yet to be announced.
Why Cyclops joining the Marvel rivals should be a no-brainer
Cyclops' psionic optic blasts are extremely powerful, to be clear, but generally these red visor beams aren't as entertaining to watch as Spider-Man's web-slinging, Iron Man's repulsor-blasting, or Captain America's shield-ricocheting.
However, like a 6v6 hero shooter Marvel Rivals In a game that largely revolves around ability-based action and long-range projectiles, Cyclops can actually be a dominant figure. Cyclops can probably keep opponents away from sweeping optic blasts, perhaps with multiple modulations such as rapid blasts like his primary attack or a large beam ability with multiple recovery frames.
Mobility is also a pillar Marvel Rivals' gameplay, and it will be interesting to see if Cyclops' optic blasts can be used to enable midair maneuvers. Marvel Rivals' Hero Shooter covers a lot for each character but their move sets aren't as varied or detailed as a regular action game, so Cyclops can excel with only a handful of attacks and abilities that he needs in his arsenal.
Furthermore, this is a big reason why Cyclops excels at simple beat-'em-up games. Marvel Ultimate Alliance Series or X-Men Legends Because he doesn't have to stretch the character thin to meet the demands of a large suite of mechanics that don't adequately represent the character. Marvel Rivals' Current choices for default roster X-Men characters are surprisingly varied, though, and so it may be a while before Cyclops finally gets to the laundry list of potential additions.
Cyclops' adaptation needn't look much further than Marvel rival Captain America
Captain America's Freedom Charge could be something of an inspiration for Ultimate Cyclops himself as Scott Summers is the leader of his own team and is expected to have some sort of support ability as well. Freedom Charge gives Captain America and teammates “constant bonus health and movement boosts” as he advances, and it wouldn't be out of the realm of possibility for Cyclops to somehow imbue himself and allies with the same buff.
By tapping into support strategies, Cyclops can easily charge in like Captain America and rally his teammates while possibly having more projectile-oriented versatility than Steve Rogers, whose shield-free is intrinsically associated with a specific ability and consistent hits in the air. After all, while Cyclops may not be a single phenomenal character when placed next to someone like Magic, Storm, or Scarlet Witch, it seems like it's only a matter of time before Scott – who has only recently gained acclaim and popularity. X-Men '97– Gets a decent customization.