summary
- Xbox Series X users have two modes: Graphics and Framerate, both with 3840 x 2160 output.
- The Series S will be capped at 1920 x 1080 and 30 FPS due to hardware limitations.
- PlayStation 5 owners will have the same display options as Xbox Series X users.
Monster Hunter Wild Performance target details for Xbox have been revealed. With many fans worried that the Xbox Series X/S might have running issues Monster Hunter WildCapcom has released a statement about how the game will play on the two consoles. This is a common concern for Xbox players as a demo Monster Hunter Wild Received mixed reception.
Early reviews mid-August Monster Hunter Wild The demo was concerning, as the game's frame rate was spotty at best. While that demo was supposed to be playable on PlayStation 5, the game is expected to perform similarly on both platforms. Many who played the demo noted that the title didn't feel like it was locked into the 60 frames-per-second target. Others believed that the maximum at the time was 30 FPS. However, some concerns can be put to rest as Capcom has confirmed performance targets for Xbox Series X/S users.
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monster hunterTwitter shared performance goals for all platforms. Specifically, Xbox Series X users will have access to two modes; Prioritize graphics and prioritize framerate. Both modes will have an output resolution of 3840 x 2160. However, Prioritize graphics will have a rendering resolution of 3072 x 1728 and run at 30 FPS, while Prioritize Framerate will render at 1920 x 1080 but play at 60 FPS. This should answer those who are worried about how to play the game once Monster Hunter Wild Comes out in February 2025.
Monster Hunter Wilds performance targets for all platforms
- Provide PlayStation 5 Priority Graphics – (3840 x 2160 output / 3072 x 1728 rendering / 30 FPS)
- PlayStation 5 Preferred Framerate – (3840 x 2160 Output / 1920 x 1080 Rendering / 60 FPS)
- Xbox Series X Preferred Graphics – (3840 x 2160 Output / 3072 x 1728 Rendering / 30 FPS)
- Xbox Series X Preferred Framerate – (3840 x 2160 Output / 1920 x 1080 Rendering / 60 FPS)
- Xbox Series S – (1920 x 1080 Output / 1920 x 1080 Rendering / 30 FPS)
- Steam – depends on hardware settings
Additionally, Capcom has confirmed that the Xbox Series S will be capped at 1920 x 1080 and 30 FPS. Although Series S users will have to deal with hardware limitations, it at least gives players a stable game that allows owners to have the same experience as those with more powerful versions of their consoles. As many have claimed Monster Hunter Wild Looking more ambitious by the day, it is very important for fans with different platforms to be able to enjoy the game while maintaining many of the same gameplay features.
While Steam players will have the luxury of being flexible as the settings will depend on the user's hardware, PlayStation 5 owners will have the same options in the Xbox Series X version of the game. have high expectations for Monster Hunter WildAll versions of the game will be available only in the current generation. This ensures that all versions adhere to more recent hardware without having to consider many of the limitations of the Xbox One and PlayStation 4 gaming eras. Fans are eagerly awaiting the title when it releases in early 2025.
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