Radio throwle solution in small nightmares (or carnivall)

The little nightmare of 3 The third chapter, won, features have puzzles and chagerance sequences that may be difficult to manage. Radio riddle is one of these, and can be found in the central part of the chapter, when low and lonely an abandoned house. The mother of the house is old radio who has no sign of life. The target is to restore power in the radio and in some way it is to find vehicles to escape from the Direptit area. Here's what you have to do.

To solve the radio throwers in small nightmares ((Chapter three)

Hatch Radio puzzle little nightmare 3

Players will meet the radio puzzle right Chapter three of three-point: Wormwale Inside Small nightmare 3. After living a row of monster puppets, less and alone alone will be saved from anarchy to anarchy and enter a abandoned house.

Enter the next side of the house radio puzzle little nightmare 3

The target of radio puzzles in Ln3 The house should be restored and to find a means to escape. To do that, enter the hatch in the ground first, right in front of the radio. Follow underground tunnel when you get out on the right side Blank fuse box.

Fuse Radio Puzzle little Tumearers.

To find a fuse, use the box to climb high platform and use the rope to reach the second part of the angry house. Inside, you spoked the fuse in a shelf. Use the bows of the low to shoot the thump As long as it does not fight, and the fuse falls on the floor. Pick it up and take it through a broken glass on the left door.

Power Radio Pauses Towers insert foux to restore small nightmares.

After throwing the fuses after climbing from the door. Now, the fuse Ridge Up and cross the hech in the outside of the building again. Insert the fuse in the Electrical box And return in.

Radio Tune and secret switch radio rioli-stuck small nightmare 3

Will be operated in the radio, and you need Open the cranks below to adjust its frequency (Slowly to replace the right to the right). Once a needle is in the right position (indicated in the image above), the power of home will be restored.

Now, you still can't let the crack go, other players need to use the left left left Catch up jumps and light stability Upper top.

Complete radio Pushle and little nightmare 3

Light FUMPS SHIPS SHIPS SHIPS LIGHT, This is a mechanism can be activated and Reveal a concealed compartment on the wall. Now, both players may move forward in their position and climb in a new manner ladder. This will complete the radio puzzle Small nightmare 3 And allow players to move forward in the story.


Small nights III Tag page cover art


Released

October 10, 2025

Such as ASPBS

Teen / Blood and Dear, Violence


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